Berzerk (1982) Developed by Stern Electronics
seen from Canada

seen from Malaysia
seen from Saudi Arabia

seen from United States

seen from Denmark

seen from Denmark
seen from United States
seen from Netherlands
seen from United States
seen from South Korea
seen from South Korea
seen from United Kingdom
seen from China
seen from United Kingdom

seen from United States
seen from United States

seen from United Kingdom
seen from Italy
seen from Australia
seen from United States
Berzerk (1982) Developed by Stern Electronics
Top 47K: Scramble & Super Cobra (and Anteater!)
Join the HG101 gang as they discuss and rank Konami’s first horizontal shooter, plus its more challenging follow-up. Then stick around for Anteater, a game about an anteater who is incredibly vulnerable for some reason to… ants?!
Who has played Tazz Mania by Stern Electronics (1982) ? Pretty obscure. I practically lived in the arcade back then and don't ever remember seeing it.
Kill all humans by LowRez
Berzerk is a multidirectional shooter maze game, released for arcades in 1980 by Stern Electronics of Chicago. Berzerk places the player in a series of top-down, maze-like rooms containing armed robots.
Alan McNeil, an employee of Universal Research Laboratories (a division of Stern Electronics), had a dream one night involving a black-and-white video game in which he had to fight robots. It was named for Fred Saberhagen's Berserker series of science fiction novels.
"Evil Otto" was named after Dave Otto, security chief at McNeil's former employer Dave Nutting Associates. According to McNeil, Dave Otto would "[smile] while he chewed you out". He would also lock McNeil and his fellow employees out of the building to enforce a noon-hour lunch, as well as piping beautiful music into every room.
The idea for a black-and-white game was abandoned. At that point Stern decided to use a color overlay board for Berzerk. A quick conversion was made, and all but the earliest versions of the game shipped with a color CRT display. The game was test-marketed successfully at a Chicago singles bar before general release.
Berzerk is one of the first video games to use speech synthesis, featuring talking robots.In 1980, computer voice compression was extremely expensive, estimated to have cost the manufacturer US$1,000 (equivalent to $3,290 in 2021) per word; the English version has a thirty-word vocabulary
Milton-Bradley produced a Berzerk board game designed for two players, one playing Evil Otto and the robots, the other playing the hero. The playing pieces are plastic yellow rectangular panels that are labeled with the corresponding characters. The hero figure is differently shaped and labeled only on one side. It also has a slot in which a second piece is inserted representing the character's arms, both equipped with laser pistols. Pressing down on the back tab raises the guns and if the figure is properly positioned in the space, it knocks down a robot. Firing the weapon counts as one move.
Stern Electronics - Cliff Hanger (1983) - promotional video
When you’ve played it out on the 2600, here’s a Berzerk board game from 1983.