Time flies fast and it’s hard to believe it’s been 4 years since Flynn: Son of Crimson by @thunderhorseco debuted on Kickstarter. I’m sure the devs (as all of us with crowdfunded games) wished time passed slower so we could make our estimated delivery dates, and Flynn—originally planned to release in February 2019—confirms my theory that Kickstarted games on average take 3–4 times as long to complete than predicted. It also speaks to my other theory, that the end result is most often well worth the wait! (Indie) game development is just hard and takes time.
I already put Flynn on my top 10 list of favorite upcoming pixel art games at the end of 2017 and the art holds up and even overdelivers in its release variety of environments and smooth animations. I’ll let the trailer do the speaking, and if you like a good action platformer, you can pick the game up on Steam ($18 during launch) or consoles.









