Seen a bunch of maps lately (mostly video games), so I figured I'd share some of the better ones.
Zork I The Great Underground Empire (Anderson, T. Blank, M. Lebling, D. Daniels, B. 1980)
Map by Aaron A. Reed
Archival Viet Cong tunnel complex diagram.
Sourced from: thenmusa.org
Metroid (Okada, S. 1986)
No map maker credited but I got this from omegametroid.com
Metroid II: Return of Samus (Kiyotake, H. Kimura, H. 1991)
No map maker credited: omegametroid.com
Super Metroid (Sakamoto, Y. 1994)
No map maker credited: omegametroid.com
Metroid on the PlayChoice arcade cabinet had a built in map.
Pic uploaded by reddit user: Squeepty
ALIEN³ (Bonar, J. 1992) for the Sega Genesis, level 1 -1.
Levels were made by Richard Beston, Lloyd Baker, and Joe Bonar.
On the off chance anyone who worked on Alien³ reads this:
Some fantastic work, gents - this game isn't for everyone, but I enjoyed it thoroughly and that was mostly due to the level design. Y'all some twisted mfers and I appreciate it immensely.
Map ripped and uploaded by: John Brain
ALIEN³ (Bonar, J. 1992), for the Sega Genesis, level 3 -3.
Map ripped and uploaded by: John Brain
DooM II Map 08 - Tricks and Traps
Map designed by: Sandy Petersen
DooM - Legacy of Rust Map 02 - Sanguine Wastes
Map designed by: Xaser Acheron
I was worried I'd blow through the Legacy of Rust expansion in one sitting, but this map kicked my ass for 3 days straight...
The people that make these maps are seriously awesome. To anyone that does this sort of thing: sincerely, thank you!
Sunlust Map 30 - God Machine
Map designed by: Zachary Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga)
I need to make a mega post about this level one day because it is a work of art. Even flattened out like this, its beauty is awe-inspiring.