Going to try get back into Game Development.
In retrospect trying to complete 1 game a month was a silly thing for me to attempt.
At the start of this year I started what was supposed to be just 1 or 2 levels of a platform game for submission to the first month of the 1 game a month challenge but I fell in love with making the game and I couldn't let it loose in to the world that month, it wasn't ready yet! So I waited for the next month. February passed and I still wanted to work on this game more, I felt bad I was going to miss another month but I couldn't let this baby go just yet. March passed by and the polish on my game was really starting to shine it went from a really basic platform game to one with some more advanced mechanics and my own art, still it wasn't ready and I really started to feel like I had failed.
Some time around May it got to me. I had failed my goal of making 1 simple game a month. In 5 months I had completed a grand total of 0 games and even though I had this amazing game coming to life it had the feeling of failure mixed in with that success. All I could think while working on Super Random Cat was I had failed and if I tried to start something new I felt like I had failed even more. So I stopped working on anything.
I think its time to try get back into it though. Its now September this month I have failed at completing 9 games and I don’t care anymore. I have realized now that 1 Game a Month just wasn't for me. I never failed as I never even started in the first place. I love the idea of 1 Game a Month I can see how it would help some people’s confidence and ability by completing lots of smaller simple games but for me personally it added a level of responsibility and stress that just made me feel like I was failing when I was actually winning.