A little Sunday tail curl and a sleek black cat for your enjoyment. 🖤#blackcat #tailcurl #archie (at Knoxville, Tennessee) https://www.instagram.com/p/BoW_VDGgHR7/?utm_source=ig_tumblr_share&igshid=1psgsbfg0e23s
seen from Denmark
seen from T1

seen from United States
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seen from South Africa
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seen from Hong Kong SAR China

seen from Belarus
seen from United States
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seen from Türkiye
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A little Sunday tail curl and a sleek black cat for your enjoyment. 🖤#blackcat #tailcurl #archie (at Knoxville, Tennessee) https://www.instagram.com/p/BoW_VDGgHR7/?utm_source=ig_tumblr_share&igshid=1psgsbfg0e23s
some assorted furries ft. @baku @saga @tailcurl
tjat revovler shoots a fucking bullet that's half an inch thick, HALF A FUCKING INCH
IT’S FUCKING HUGE
we have like 99% the same aesthetics and I love it
YES!! LOVE U
yani is too powerful they can't be stopped now
>:3c
the snouts u draw are long and powerful
i draw only the strongest of snouts 💪
tailcurl replied to your post: Predicament: The antialiasing when exporting in...
maybe try increasing your native resolution so the antialising is less aggressive?
What I did was I had to set my outlines to a color OTHER than black and export as an OpenGL render, rather than an image sequence.
Problem with that is it displays exactly what you see--so if you have a selection made, it’ll show up on your render. Just very tedious and stupid.
OpenGL with PNG4 exports an alpha channel as well, but it also sets anything black or near-black to 100% transparent. Hence why the outlines on the image are blue now.
Toon boom has a limit to your max resolution so I wouldn’t want to go that route if I can avoid it. Plus it’s senseless if you’re rendering a movie cause you’re locked at specific resolutions then.
Leeloo in the window with the cutest little tail curl. . . . #singapurasofinstagram #cats #catsofinstagram #tailcurl #writersofinstagram