Brawl: A Brawl of Fire and Ice
First Ran: July 25th, 2018
Rules: Constructed Deck. Solo PVE. Fight Ragnaros the Fire Lord and Ahune the Frost Lord, they are fighting over who gets to the be boss and keep shoving each other out of the way.
Player Footage: https://www.youtube.com/watch?v=dSEYgVLsCYM
Background: For Fire Festival that year I really wanted to have a big fight between Ragnaros and Ahune as they were antagonists the previous, each hosting their own Festival. I wanted to bring back that rivalry in a different way. Ahune had been pushed out and was trying to force his way back in by being way too friendly, all of his dialogue is like “oh we’re such good friends Ragnaros!” “WE ARE NOT FRIENDS!!!” Was a lot of fun to develop this dynamic. I think I learned more about balancing for single player from this brawl than any other. I wanted players to get through 2 60 health pools and have them feel like threats, it all started much harder than I intended but through iteration I brought them back down to a more reasonable difficulty.
+ Players enjoyed the difficulty, lots of positive feedback about the challenge of it all
+ Players enjoyed the VO lines, brought a lot of flavor to the encounter
+ The theming of it came through very strong
- Single player content is always pretty complicated to develop, with multiplayer it’s easier to just make things symmetrical. Here you have to really build out the enemies in a different way. Always account for more development time for balance with these.
- Feels like a hard brawl to repeat, it wouldn’t feel functionally different just new cards that could possibly trivialize the encounter.