Terminal 33: Technology and Magic Types
there are 4 main technology types. Steamware, Solarware, Dieselware, and Cyberware. all of them are based on different "punk" aesthetics, and have advantages and disadvantages. Steamware is more complicated but more precise despite being more volitile. Solarware is cheap and replaceable at the cost of being cheap and replaceable. the cost of being environmentalists I guess. Dieselware is powerful and consistant, but lacks individuality and is expensive to fix. Cyberware is ok at everything and good at nothing. it has the most customizability and identity, at the cost of being just okay. it is the Pawn of All Trades. in terms of magic, they are sorted into two types: Order and Chaos. Order defines and maintains what already exists. Chaos defines change things, whether tearing down the old, or building up the new. order cannot exist without chaos and vice versa. it just sorts traits and beings based on preexisting magical qualities. life magic like healing and subjugation magic like charm is order, but reviving and necromancy are both chaos as they bring new things instead of messing with what's already there.
simple, right?











