I noticed a poster yall have for a fanseries called "Cute Collection Precure" - I would love to learn more about it, the artist did a great job on making them so adorable! ^^
Absolutely! @linyu3u is the artist of the Cute Collection Precure poster, and brought my concept art to life in such an amazing way that felt truly Precure in it's style, and I'm forever grateful for the poster coming out as well as it did. As for Cute Collection Precure itself, it's a fanseries of my own concept and design, focusing on memories, photography, and celebrations - Despite these being the focus, there is a slight touch to the motif of past anniversary seasons. It isn't huge, though, just in the Cure names, costumes, and attack choreography (not the attack, though.)
Each Cure's story arc in Cute Collection is meant to represent memories in different ways. Cure Memoir represents nostalgia and a drive to make more things to look back on, having memory boxes full of photos and objects of things she's done, but she also represents overcoming that attachment if it gets too difficult to focus on the moment, as her latter-half story arc revolves more around amnesia and forgetting a lot of things due to a villain scheme.
Cure Yes!'s arc represents present memories and what to make of them, as her parents have high expectations of her to maintain a refined and elegant persona, but it's left her unsure of who she truly is - she has to learn to make these new memories as herself, not as who her parents expect her to be. Cure Yes! also begins as a mean girl type, pushing people away to focus on the studies and extracurricular lessons her parents expect, but after being part of the team, she grows and becomes kinder to more people.
Cure Charge's arc represents memories of the past, and in a twist of what Precure's lessons with parents usually are, focuses on how she DOESN'T need to forgive her parents - if they've hurt her and haven't managed to be kind, she's allowed to grow from that past and prevent the pain from happening again by changing the people around her. Her situation is about how the past, whether painful or enjoyed, is important to your choices. She's fully mute and communicates through a phone app or notepad if others don't know JSL, if they do know JSL, she uses that. Early on in the series, to distract from her own pain of the past, she tries to join every school club that doesn't require voice use, but in the end she narrows down to joining the fashion club and wanting to design clothes.
Cure Hug's arc focuses on future memories, and how current struggles can make creating future memories a little more difficult. Cure Hug wants to see people learn and grow and experience more stuff, aiming to be a teacher in the future as her end goal and doing some babysitting jobs as she believes children having these experiences help them improve the future. However, she has a few phobias and worries that, when a kid she's babysitting might want to engage in an activity, can cause hesitancy to her - she has to balance her desires between them getting that experience, and not terrifying herself from the event. It causes quite a bit of conflict for her. Her Cure outfit being based on HUGtto's outfits also allowed me to add a few subtle teacher-esque elements in the concept design, but it had to be as frilly as HUGtto too. Liny captured that well for Hug.
Cure Hero's arc focuses on muscle memory - or more accurately, lacking it. Cure Hero has a brain condition in which that anything her body didn't learn to do before the age of five, she's incapable of retaining. This is based on a real issue, even if I don't have an exact name for it. Essentially, no matter how many times she tries to learn to ride a bike - even if she's successful - as soon as she's slept, she's back to square zero with it, unable to ride a bike. There are things she's capable of doing with muscle memory if she learned it earlier, but she's stagnant - that's the point of her. Cure Hero's arc is learning to come to terms with that and finding positives - not having muscle memory means that villains recognising their attack patterns to predict them can't predict Cure Hero. It means that she knows her stamina better than the rest of the team because of how much she practises the same thing over and over just to get one success. She grows to appreciate herself more.
As for the villains, they feed on memories - memories are often described with flavors. Bitter memories, sweet memories, sour memories - the Ruthless Kingdom villains consider these delicacies. They're not essential food for them, but more like a gourmet restaurant serving a more unethical dish rather than something that's nutritionally beneficial. They summon Wasuremono to take the memories, and when they're defeated, sometimes they release a ChibiCollect - a small item representing past Precure transformation items. They get insert into the Camera Scrapbook-style transformation device alongside a small "Cure Film" to indicate which Precure is using those powers.
I've done this because while this team's outfits are based on Yes! 5 GoGo, Happiness Charge, HUGtto, Hirogaru Sky, and a concept of celebrations and parties - I wanted people to be able to add to this fanseason with their own fancures for someone else's fanseason. You could make a Cute Collection cure themed on Kirakira A La Mode, or Mahoutsukai - and it's all good and fun and encouraged!
This isn't all the details, but the post is quite long now, so I'll leave it there. Hope you like the description, anon!
















