Hello, curious on how you do your toon anatomy! (Ex. Proportions, guidelines) It looks so much like the game but for Cosmo it doesn’t follow the body including legs is 1 1/2 the head rule I’ve noticed! (I’m struggling so much to draw cos lol)
I'm so sorry I am not the best person to teach but I tried my best to show how I do it 😭
I wouldn't say my artstyle is close to the game, but I do have a cartoony anatomy. I don't follow a guideline, cause I just wing it pretty much all the time. The way I draw Toons tend to look taller somewhat.
A LOT of my turns are very round if you notice, I rarely got a few sharp turns since that's just a preference of mine.
I usually do long, smooth strokes for my lines instead of shorter ones. Shorter lines or having a scratchy sketch makes my art look stiff in my opinion. I favor my characters looking dynamic over accurate anatomy. It feels more fun for me. (Anatomy is VERY important too but I have priorities lol.)
Proportions and anatomy also depend on which character you're doing. It's common for artists to draw kids with big heads and eyes and shorter limbs.
Anyway, I'm not sure what else to put here.. I recommend using a lot of references and practice.. I just searched up "cartoon anatomy" in Pinterest and there are tutorials over there that can teach you way better than I can. 🥹
My art isn't perfect, I'm only self-taught. I've only really learned through analysing the hell out of other artists/shows/games I admire and try to apply it on my own art... 😭 So you gotta find your inspiration!
Study what makes something work for others so you can apply it to yours. This is what I did when I first tried to figure out how to draw the Toons.. (my first art of them looks HORRID)
If it helps, I don't mind if people want to take some inspiration on how I draw the Toons. So analyze the hell outta my art if you wish LOL. (It brings me joy to be a factor of someone's art journey the way the bigger artists I admired were part of mine :')











