The Agnes Rose Cooperative: Scene Two
(Solo RPG Play Report)
In which, we revisit some awkward issues of sexuality as a game mechanic.
Previously: The Agnes Rose Cooperative is a community of 30,000 sentient microorganisms and one very traumatized, humanoid, ex-military audio engineer. They've just rescued Agnes's former commander and mentor, Elektra,"The Voice of the Emperor." And oh yes, everyone's a bard.
Conflict (Elektra): Drew Judgement. Which I interpreted as Elektra wanting to make amends (or more likely, have that rejected).
Gnosis (the Cooperative's new abilities): The Lovers The cooperative's new and old abilities will play a role in the scene.
Hope (the future): Justice Long-term, the Coop are not wanting an apology, they're wanting change of some sort.
Outcome: Death The scene marks a major change. The prior relationship is dead, a new relationship must be negotiated.
This was a point where the cards and games pushed back against my intentions.
The Cooperative was a way of exploring character ideas that had been in my head for a few decades. And the original sessions for this character and setting happened during COVID, and early social and medical transition. HRT was rewiring my brain/body relationship. And I was also working through issues with neurodivergence, although I wasn't diagnosed as autistic at that point.
In effect I was juggling two characters and one character, a dualism that's still giving me some headaches. Agnes as a humanoid had an intensely parasocial relationship with her former mentor, but doesn't want that now. The cooperative doesn't understand host pair-bonding except as something that creates happy brain chemicals.
Thirsty Sword Lesbians and other PBtA games implement romance as a game mechanic (with mutual agreement). I wasn't comfortable for that for my player. And another feature of my life leaking into the game was realizing that the concept of romance doesn't work for me. (See conversations by Sherronda Brown, Juno Roche, and about wtf/quoiromanticism for more about that topic.)
But the draws insist that the Coop and Elektra continue to have some sort of a relationship, so I have to finesse a bit to make that work.
What came out of this draw was a very short (five paragraph) confrontation between the two characters. The Coop leans into prior skills (Gnosis/Lovers) and slinks away to the spaceship's workroom to do maintenance on Elektra's Cello. Elektra asks for a conversation (Conflict/Judgement) but is immediately shut down twice. "We're not friends, but we need you for the mission." (Hope/Justice) Agnes speaks for her individual self that they may never be able to accept an apology, and redirects the conversation talk about maintaining the cello. (Outcome:Death)
The result is a nice little pre-battle scene of characters setting aside conflicts to prepare for a coming struggle.
Note: a few weeks behind on play report, might dump several over the weekend.











