Cosmic Horror meets the minimalist TinyD6 RPG system in Tiny Cthulhu!
We know, that header is probably confusing. It's not like, a really small Cthulhu, but a Lovecraftian RPG powered by a minimalist ruleset!
Using the rules in this book, you'll be able to play investigators, doomed heroes, and classic cosmic horror characters of all types, from scientists and librarians, to WWI veterans, to mysterious guardians defending the world from the dark powers of cthonic entities!
Character creation is simple, fast, and exciting. You pick your character archetype based on the exciting stories your Game Master is going to tell, you pick a few Traits that each grant a single benefit, and you're done!
Tiny Cthulhu features a myriad of settings set throughout the world and history, ranging from prehistory to the Bronze Age, Age of Sail, World War 1, modern day, as well as fantasy, superheroes and the science fiction future!
You can survive cosmic horror in any time or place! (Lucky you!)
Additionally, each setting will have appendices that details how you can integrate other TinyD6 books like Tiny Dungeon 2e, Tiny Supers, and Tiny Frontiers: Revised with Tiny Cthulhu to create robust and unique experiences.
Sometimes as the GM, you don't have time to plot lengthy, detailed worlds, but you want that experience. Well, we've got your back, and that support comes in the form of micro-settings!
Micro-settings are short settings filled with adventure hooks, and designed to put your adventures and campaigns right into the thick of it, with as little work on the GM's part as necessary.
Our goal is to fund a softcover edition, a limited number of hardcover collector’s editions, and the Tiny Cthulhu dice. We’ve planned several stretch goals which will increase page count, add more art, add more special rules but all of our goals will provide you with more fun and engaging cosmic horror tabletop content (is fun even the right word?)!
The interior art is filled with gorgeous black and white art from the very talented Nicolás Giacondino, and the cover of the standard edition has been done by Tom Brown!
Additionally, the writing on the Tiny Cthulhu is being handled by top industry talent. We're set on paying all our contributors well, and our goal reflects our commitment to an ethical pay rate for our writers, artists, and team members.
Tiny Cthulhu uses a simple, fast, and dynamic rule-set to handle actions. The game uses up to three six-sided dice as part of action resolution.
If you roll a "5" or "6" on a die, your check succeeds. Most checks are made with two dice. However, if you are deemed to have "advantage" on a roll, you gain a third die to roll. If you have disadvantage, you lose a dice (rolling only a single die).
Characters are made quickly and easily. You will select an archetype (such as Investigator, Scientist, Veteran, Socialite or more), three traits, and write down some basic information and you are ready to play!
If you're familiar with the TinyD6 ruleset, you're probably wanting to know what's new in the game! Well, Tiny Cthulhu features the following:
Minimalist Corruption rules focused on aiding storytelling. The Corruption rules in Tiny Cthulhu focus on showcasing how having your reality undermined by unimaginable horrors affects the character, and how individuals must commit every fiber of their being when trying to overcome cosmic horrors like these!
New enemies, new Environment Traits to aid the otherworldly storytelling, and new rules for magic and tomes!
Support for Pulp-style storytelling! A chapter titled Tiny Pulp will feature in this book, having unique rules for pulp and two-fisted action heroism!
Support for Noir-style storytelling! Integral to the Cthulhu mythos, Tiny Cthulhu will have a Tiny Noir chapter with minimalist investigation rules, details and help for constructing your own investigations.
Gadgets, Steampunk themes and more are integrated into Tiny Cthulhu!
Our goal is to give you the most useful genre-book for Lovecraftian horror that we can!
Micro-settings are unique, small settings that are specifically designed to be used as a tool, resource, or spring-board for your own campaigns. They're light on specific and deep details, but contain adventure hooks, overarching themes and plots, and the sort of building platform you need as a GM to get going!
They're short, 4-8 page high-level settings, designed to provide an evocative framework for each GM to launch their own variation and home campaign from.
All of the micro-settings come with some story that is designed to be unique to that particular micro-setting.
Our micro-setting authors are a mix of industry veterans and new voices, each bringing a unique aspect to Tiny Cthulhu. Micro-settings are unlocked by stretch goals.
Kickstarter campaign ends: Sun, March 22 2020 1:02 PM UTC +00:00
Website: Gallant Knight Games