Miimuus are now more likely infected with all Illnesses cured by a single rare Potion (65% chance)
minor Bugfixes
minor number tuning
Seasons
You’ll have 5 days time to gather as much experience as possible. (Crafting, Collecting, Healing etc.) Besed on the level you reach you’ll get rewarded with a big stockpile of rare crafting Material, Fluffies and Purple Shrooms!
Changes to Crafting Potions
We completely reworked Crafting. It will now require as much Herbs as Ores and consume normal Material for normal Potions, normal and magical Material for magical Potions and magical and rare Material for rare Potions.
In addition Miimuus are now more likely infected with all Illnesses cured by a single rare Potion. (65% chance)
Miimuus Medicus | Closed Beta Patchnotes 2016.0.beta.180
Patchnotes:
Removed custom loader & added splashscreen handler, improving loading time by ~40%
New feature: Healing Miimuus
New feature: Tutorial
New feature: Total Material count
New feature: Material Quality count
Modified data generation bolts for better gameplay
Added new sound effects
Added new translations
Increased loot spawn of magical Material by 10%
Increased loot spawn of rare Material by 5%
Healing Miimuus
You can now heal Miimuus. There are always at least 5 Miimuus waiting for being healed. At the Miimuus detail section you can choose to heal a Miimuu by using a Purple Shroom, directly healing all illness, or to heal illness one by one using your crafted Potions. The Tutorial will guide you here the first time you enter that section of the game.
Tutorial
Once you come to enter a section or key functionality of Miimuus Medicus for the very first time a short Tutorial will show up explaining the key functionality of that section or giving some additional advice.
Read carefully, there is no option to reset the Tutorial progress for now.
Total Material count & Material Quality count
At every place a combined Quality value is shown a small icon now indicates, that this is a combined Quality value. (Stock values of all 7 different Quality levels)
Additionally, if you come to craft a Flask, all ingredient Material will now be displayed as total Material count and not as Quality 1 preselected anymore. You need to manually open the Quality circle menu for given Material to set its Quality.
Entering a Quality circle menu will now additionally display stock information of each Quality level. You can directly see the Quality levels of your collected Material.
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