Hi angels,
I recently figured out how to create your own custom cursor for Tumblr and thought Iâd share what I learned with you. In this little guide, Iâll walk you through the process step by step. âĄ
You need:
- a PNG image you want to use as your cursor (recommended size: 32Ă32 or 40Ă40 otherwise your cursor will be huge)
- the ability to read this guide
Step 1:
Decide which picture you want to use, remove the background (you can easily do this with Canva), and resize it to the correct dimensions (recommended: 32Ă32 or 40Ă40 - you can try other sizes but there is a high chance it looks weird or huge). I used an image I found online and added a small cursor in the upper-left corner.
Example:
Step 2:
Upload your PNG to Tumblr and post it privately. You can also use any other platform that allows you to host images - the important thing is that you need a direct link to the picture. If youâre using Tumblr, simply right-click the image after posting it privately and select "Open image in new tab." The link from that tab will be your direct image link.
Step 3:
Now we do a little "coding" but no worries it is very easy! The code for a custom cursor is:
<style>
* { cursor: url("YOUR DIRECT IMAGE LINK") 0 0, auto !important; }
</style>
Copy the whole code with YOUR direct link in it.
The 0 0 is where your cursor clicks, 0 0 is the left upper corner of your picture.
Step 4:
Go to your desktop version of your blog - edit - edit HTML. Your code needs to be right over the <head> section, the <head> section should be on top of your custom HTML but if you can't find you can press ctrl + f and search <head>.
It should look like this in your HTML:
<style>
* { cursor: url("YOUR DIRECT IMAGE LINK") 0 0, auto !important; }
</style>
<head>
This is it! I canât promise it will work for everyone, but it worked for me, so I wanted to share it with you. Always make a backup of your HTML before trying, and please donât tag me if it doesnât work. Of course, if you have any questions, feel free to ask me! âĄ
Hi! I got asked if I have an icon tutorial so I thought I'd do my best to go through my (probably way too long) process :) I'm going to show how I made that icon up there đ
When I first started making icons I used this great tutorial by @/strwrs and then slowly added my own preferences to make this chaotic process đ
First for getting screencaps of things i normally just google "[name of show/movie] screencaps" but one of the ones I use a lot is this site.
1. Open the pic in photoshop and crop it
Here's the full image:
Here's where I'm cropping it:
I like to make the size of my icons 250x250 but it can be more of a preference thing, a lot of people use 200x200 or I've seen 100x100 too.
I also like to crop a little above the image sometimes to give more space above the head
2. Removing the background
Removing the background is way easier on animation than on real people sometimes so I can show 2 examples even though I do it the same way...
First I go to select > select and mask:
Then I use the quick selection tool to select as much of the head as i can and the brush tool to remove/re-add parts that got missed so it should look like this:
(is the quick selection tool great? not all the time but when it works well it's great đ€Ą)
For something like this where her hair has a lot of texture in it and it's difficult to get a good outline, I'll zoom in really far and use the brush tool to get as many of the big pieces as I can so it looks a little more natural when the background color is added
Sometimes there can be a white/black line around the icon that got missed from erasing the background and you can use the brush tool to erase that as well.
3. resizing and sharpening
Now everything should look like this:
I'm going to go to the right where my layers are at and create a new group by clicking on the folder at the bottom
Then I drag the layer mask up to link it to the group instead of just the image and drag the image into the folder:
Next I like to sharpen before I resize the image so I open the group and highlight the image layer and then go filter > convert for smart filters and then for sharpening: filter > sharpen > smart sharpen with these settings:
Now with the image layer still highlighted i go to image > image size and set it to 250x250
4. the fun part âš
Now we can add the background color and everything else âïž
I have a lot of previous templates saved to save me time so what I normally do is open a psd template I have then highlight the group layer i just made then right click > duplicate group and have the destination be the psd and then I can just change the colors of gradients i've already made (For this tutorial though I'll show you how I make the gradients/paint layers)
For coloring this is pretty much what my process usually looks like (im probably going way overboard with it but oh well lol) it really depends on the pic being used, some don't need to be colored as much.
I have found that over brightening/upping the vibrance isn't necessarily a bad thing sometimes (not all the time though) because of how small the icons are it kind of helps the image stand out more when they're used but it's up to you!
(I also put all the adjustment layers into one group because it gets a little chaotic if I don't)
Next we're going to make a gradient âš first i go to the adjustment fill button (?) and pick gradient
Then I just pick one of the generic photoshop options that kind of has the look I want ( it doesn't matter too much since it will be edited so it can be any color)
Now to change the color of the gradient click on the color part in the gradient section and you'll see this
I deleted the bottom middle square because I didn't want it, but to change the colors double click on the bottom left or right squares and a color wheel will pop up.
When I pick the lighter color i normally just go up to a lighter section above the darker color
This is the change i made, you can move the middle diamond slider to have the darker or lighter color be more prominent
Next is playing with the angle/scale until it's how you want it, these are what mine ended up being
I also normally adjust the angle so that the lightest part of the gradient is in the top corner where the light source is coming from in the icon pic to make it look more natural
Next I add a solid color layer over the coloring layers with a color that's similar to the background gradient color im using and switch to the brush tool with black paint and with the layer mask selected on the solid color layer paint over everything i don't want colored with black
Then I do a second solid color layer set to a lightish brown, normally on just the hair, to add a bit more contrast
then i set the color fill layer that matches the background to either overlay, soft light, or color (depending on which one looks best for the image) and adjust the opacity/fill to where I want it.
I always set the brown layer to soft light with the opacity at around 80%
And NOW just when you think I might be done...I'm not...because I have to make this process as long as possible đ
Now I do another color fill layer but this time over the entire image group layer. I normally make the color a slightly lighter color than the darkest part of the background color, set it to soft light, lower the opacity/fill to about 50% or lower, (depending on how much it changes the pic) and then right click > create clipping mask so it only effects the image and not the background
This kind of just tints the image a little with the color to bring it together a little more
Now the icon looks like this:
You can add more fun stuff like doodles/background textures i've used these and these but there's a lot of resource blogs like @/completeresources and @/allresources that have long lists of different textures
If i wanted to add a texture though i would put it over the gradient layer and set it to overlay or soft light
And to add a doodle you just put it at the very top of everything and resize it/turn it using the move tool :)
Then you're done! you can go file > export > quick export as png and thats it đ
Hopefully this makes sense! I've uploaded the template i made in the tutorial here if that's easier to follow but feel free to ask if you have any questions!
Thank you @cobbbvanth for asking me for this; Iâve never been more flattered! âșïž Iâve only been making gifs for a little more than 2 years, so Iâm really still only figuring Photoshop out, and my colouring owes everything to other peopleâs tutorials (some of which can be found here). To be honest, I was only asked some tips, but I have no clue what to include and what to leave out; so, hereâs my complete (if random) colouring process.
NOTE: This is a colouring tutorial, not a gif-making one. The tutorial that taught me everything I know about that (and to which I am eternally grateful) is this one by @hayaosmiyazaki.
I. SHARPENING
My standard sharpening settings are:
One Smart Sharpen filter set to Amount: 500 | Radius: 0,4
A second Smart Sharpen filter set to Amount: 10 | Radius: 10
One Gaussian Blur filter set to Radius: 1,0 and Opacity: 30%
One Add Noise filter set to Amount 0,5 | Distribution: Gaussian
II. BASIC COLOURING
This is the part where I add most of the adjustment layers available and just play around with them. Obviously different settings work for different scenes, but I do have some standard ones.
Brightness/Contrast
I usually up the Brightness to +10-30, and the Contrast to about +10.
Curves
For the first Curves layer I go to Auto Options > Enhance Brightness and Contrast, and then adjust the opacity until Iâm happy.
I might repeat the above step if the gif still looks too dark to me.
I add another Curves layer, I go to Auto Options and this time I pick either Find Dark & Light Colors or Enhance Per Channel Contrast, and check or uncheck the Snap Neutral Midtones option, until I see something I like. I will then adjust the opacity.
Levels
I add a Levels layer that usually looks something like this:
Exposure
I add an Exposure layer, where I usually set the Offset to around -0,0010.
Selective Color
To make the faces look okay, I create a Selective Color layer, select the Reds and usually add some Cyan (+10-20%) and play around a little (±5%) with Magenta and Yellow too. I might also add another layer, select the Yellows and make slight tweaks there too.
III. FUN COLOURING
About colour manipulation: PiXimperfect just uploaded a tutorial that explains everything so much better than I ever could, so I highly recommend you go watch it. Itâs made for static images though, and things are more complicated with moving images, so I also recommend @sabrinaacarpentersâs tutorial.
The reason I usually go for a softer colouring is that a more vivid one requires a lot of patience and precision, and I honestly canât be bothered. Instead, I try to tweak the colous only a little, so that the edges can be a little rough without it looking too wrong.
One thing to remember is that each gif is different, and there isnât one foolproof way to do this, so you will need to use a different technique depending on the gif youâre working with.
Okay, so, after Iâve decided what colour I want my background to be:
1. I create a Hue/Saturation layer and change the greens, cyans, blues and magentas to that colour. Thatâs easy enough, since it doesnât mess with the face colour. I then set the blending mode to Color. If your background doesnât include any yellow or red, you might be done here, like in the case bellow:
2. To change the yellows and reds, I create a new Hue/Saturation layer, select the yellows/reds, move Saturation to 100 (temporarily) and then play around with the sliders until the face colour isnât affected. I then change it to whatever Iâve chosen and change the blending mode to Color.
3. If for whatever reason step 3 doesnât work (the background is white or black for example, or just too red), I might create a Solid Color layer set to whatever colour I want, set the blending mode to Color and then select the layer mask and carefully paint with a soft, black brush over the peopleâs faces/bodies. I will then lower the Opacity, to whatever looks smooth enough. If thereâs a lot of movement in your gif, you might have to use keyframes (see sabrinaacarpenters's tutorial linked above). However, my main goal is to avoid using those; thatâs why I try my hardest to tweak around as many Hue/Saturation layers as needed and not have to create a solid color layer.
4. Once my background looks the colour I want it, I might add a Selective Color layer that matches my background color and then try to make it look more vibrant. For this Aziraphale gif below for example, Iâve selected the Cyans and then set Cyan to +100%, Yellow to -100% and Black to +60, then created another one, selected the Cyans again and then set Cyan to +20 and Black to +20.
5. If the gif has a white area, I create a Solid Color layer with a colour that matches the rest of the background and then set the Opacity low. I might also create a Selective Color layer, increase the Black and then play around with the colours.
IV. FINISHING TOUCHES
I create a Vibrance layer and set the Vibrance to around +30 and the Saturation to about +5.
I create a black and white Gradient Map layer (with black on the left end of the spectrum and white on the right), set the blending to Luminosity and the Opacity to about 20-30%.
AAAND thatâs about it I think! This ended up way too long and perhaps a little incoherent. I tried to make it as general as possible, so you might have to mix and match for best results. Feel free to ask me for further explanations about any one of these steps, and please tell me if you want me to go through the colouring of a specific gifset (although, as I said, I'm by no means an expert). Happy gifmaking!
Hi, everyone! @reputayswift asked me how I made this gif where I put several gifs in one using shapes, so I thought I'd write a quick tutorial. Under the cut, just a heads up, this is very screenshot-heavy!
Difficulty level: Easy, basic gifmaking skills are required
Software being used: Photoshop CC 2020, but any version is fine, and I'm sure this can also be adapted to Photopea.
Firstly, you have to pick which shape/png you want to use. For this gifset, I used this maple leaf png that I got from cleanpng.com , a website that I highly recommend for getting transparent pngs.
After picking the png, make your gifs. Just remember that the smaller gif and the base gif need to have the same number of frames. And that the shape/png and the smaller gif need to have the same dimensions.
Okay, so after you've made both gifs, go to the smaller gif and convert it to a smart object. It will make it easier to put it inside the shape, since it will convert all the layers into one. Just follow these steps: select > all layers > filter > convert to smart filters:
Okay, now open the png you've picked on Photoshop and resize it, so that its dimensions are the same as the smaller gif's. After you've resized the png, select the move tool (shortcut: V key in your computer keyboard), drag the png and drop it on top of the smaller gif:
Now, drag the png layer underneath the gif layer:
After that, right-click on the gif layer (not the png layer) and then select "create clipping mask":
And here's what we're left with:
Now, it's time to put the smaller on the base gif, which is pretty simple. Select the move tool (shortcut: V key on your keyboard), drag the smaller gif and drop it on the top of the base gif:
And here's our final result:
I hope this helps! Feel free to reach out if you have any questions <3
lovely anons have been requesting a gif tutorial, and while there's plenty photoshop ones out there I think there's only a couple photopea ones (if you dont know photo pea is like an internet photoshop basically) so I thought I'd make a little tutorial on how I do my gifs!
first you're gonna want to use any gif making platform to actually turn your video clip into a gif. I personally use giphy but I know there's a bunch of other platforms for this. then you're just going to open the gif in photo pea either by clicking "open from computer" on the home page or dragging it in from finder (Mac) or files.
IF YOU'RE MAKING A GIFSET: the first thing I do is make sure all of my gifs are the same number of frames. its important to do this if you want all of your gifs to restart at the same time! to do this I just go to the side where all the frames are listed - this one has 29 frames (note: it says 28 on the top frame, but the very first frame is listed as 0, so always add 1 to the top number to know now many frames there are). what I do is find the gif with the least amount of frames and then make all the gifs the same number - depending on what part of the gif I want to keep/delete I'll delete frames from the beginning, end, or both which usually requires some basic math
next, I click on the top frame, press shift, and then press on the bottom frame to select all (unfortunately there's no keyboard shortcut for this I don't think). then I'll click filter -> sharpen -> smart sharpen that way I can freely customize the sharpness of each gif depending on it's original quality. usually I do 200% at 0.5 pixels but I'll adjust if necessary.
now comes the actual coloring of the gif! all of these will be adjustment layers (layer -> new adjustment layer).
first I'll select the brightness/contrast layer and play around with those settings until it looks good to me.
next, I'll play around with the levels and curves layers until it looks how I want it.
sometimes I'll stop here if it looks good, sometimes I'll play around with the saturation adjustment layer, or in this case I'll edit the color balance to deepen some of the shades that aren't popping out how I want.
IF YOU'RE MAKING A GIFSET: the easiest thing I've figured out for coloring multiple gifs to save time is duplicating these adjustment layers to each gif in the set (layer -> duplicate layer into; it'll prompt you to select the psd you want to add the layers to). when I do this I turn off the visibility for each one and one by one turn them back on (starting with brightness/contrast) and adjust them if necessary.
if I'm not adding text this is where I'll end, but sometimes I like to add texts to more of my creative gifts. usually I'll follow a tutorial (@usergif resource directory has a bunch of good tutorials that can be adapted to photo pea, or I'll just look them up on Tumblr itself). sometimes I like to do things a little simpler, which is what I'll show here.
you're going to click on the T towards the bottom on the left sidebar, type put your text, change your font (photopea has a ton and I'm not too picky but you can download fonts from the internet and upload them), as well as color and size (don't forget to select all of the text when you do this!!) then click on the cursor icon to move the text to your desired placement.
then click on the layer in the right sidebar and select blending options.
I'm going to add a stroke of 1px in black to my text and position it to the center. I do this on every text I add to gifs (even if the text is black, which I ended up changing this one to) to add some extra size/detail.
you're more than happy to stop here, but I like to play around with some of the other blending options until I'm satisfied. sometimes I'll lower the fill to 0-30%, or in this case, I changed the blending option to overlay to get the desired effect. (both under blending options)
I followed the same steps with my second row of text, except I changed the font and then warped the text a bit after placing it where I wanted by T -> warp -> arch and changing the settings.
and you're done! file -> export as -> gif to save it! I also like to do this periodically throughout the process to make sure the gif is giffing if you know what I mean
This tutorial assumes you already know how to make gifs
If not, you can see the way I make mine here
This tutorial will be in two parts: static zoom and moving zoom.
I havenât really seen any other tutorials for this, so if there is one and I missed it, Iâm sorry. This is just how I figured out how to do the zoom effect!
STATIC ZOOM
So this will be just focusing on one frame, a still image, zoomed in on.
You want to start off when youâve compressed your gif into frames/the frame rate is correct/the gif is made essentially exactly how you want it to look, so that means sharpening/colouring/etc. Depending on where you want your zoom, you need to select whichever frame you want to start on. For ease of tutorial purposes, and because I think this is a funny moment, weâre starting on the very last frame.
You want to open the little three row menu, and click on ânew frameâ. Itâll just copy the last frame you have, and you can do this as many times as you like, obviously dependent on the size of the gif and the tumblr gif size limit. Iâm going to do it about 15 times.
So from frames 52-65, these are all duplicates of the final frame (51).
Now, if you want to zoom in on the same vertical spot, I reccomend using the guide tool, to make sure the placement of your zoom is central (we will talk about moving the gif later). For this, you want to go to view > new guide.
It doesnât really matter about the placement of the guide generally, as you might want to zoom in on different places, not necessarily the middle. I recommend dragging it to where you want it, so just make sure itâs vertical to start, and click ok. As you can see, in this case, Andrewâs face is directly in the middle of the gif.
Hereâs where the irritating part comes in for static images. For every duplicate frame you made, you need a corresponding duplicate layer, so that youâre not working on the same canvas for each frame (otherwise it wonât reigster that youâre âzoomingâ in on the image).
As you can see, each frame corresponds to a different visible layer (the eye). When you zoom in on a moving gif, you donât have this problem, as each frame just moves along its partner layer; but with a static zoom, you need to make the duplicate layers for the frame to correspond to.
Once youâve done this you can slowly (so it looks smooth) zoom in on layers. By pressing ctrl/command and T, you can increase the size of your image, moving frame by frame, increasing the size little by little.
The gif size is 540px by 400 px, so Iâve decided to zoom in by 10px height each time, until I run out of frames. When resizing the image, always remember to hold down the shift button as you drag, so that the gif resizes in the same proportions. Once youâre finished, click enter to save the changes.
However, once you do the first one, youâll notice the layer is now in the wrong position. You can leave it like this if you want it to zoom at an angle, but if you want it centrally, you can either drag it back to the middle (using the guide, as well, a guide) or, you can use photoshopâs tools to do so:
Control/command A selects the entire image, and then this button on the top toolbar will place it in the middle again, like so. Make sure you have the move tool selected to ensure you can see these symbols.
In this case, Iâm only centering the gif vertically, not horiztonally. Iâm going to talk a bit more about that in the moving zoom section. But essentially you want to keep going along the layers and frames, zooming in. As you can see - I labelled mine so I didnât get confused about the height sizes.
And in the end, you can save as usual [file > export > save for web (legacy)], and you should end up with something like this:
I just added the text for giggles, showing the type of things we can do with these gifs.
MOVING ZOOM
Arguably easier, as the frames already have corresponding layers, so you donât have to mess around with duplicating them or anything like that.
The reason I showed the above step is because I feel like itâs important to know how to do it statically, to understand the mechanisms youâre working with, etc. Editing layers and frames can be tricky, because if you mess one thing up, it can sometimes negatively impact all the frames that came before it, and it can be hard to rectify that. So I would say just be careful and take your time!
I went back and remade the gif, just to give myself some more frames to work with at the end. If itâs too big (sidenote: it was, haha), Iâll just delete some off the beginning/end of the gif, before I save.
For the first zoom, I do exactly what we did above, except you can just work along the frames and layers as provided. I zoomed in by 20px height this time, so 400px, 420px, 440px, etc. I used the same method of one single vertical guide, moving the gif into the middle, and then moving onto the next frame. That ended up giving me this:
However, the most effective zoom is probably when you keep the gif âcentralâ, as if you really are zooming in on one point. The best method I found for this was to add another guide, this time horizontal, and pick a reference point you want to use as your âcentreâ. In this case, I used the shiny little tip of Andrewâs nose as my middle.
Note: this doesnât have to be the middle of the gif, it just has to be a central point. Think of it as your gif expanding out from this anchor point, like when you resize your canvas and it shows you this:
Then go along, zooming and resizing, but make sure this time that you not only align centrally with the vertical line, but that whatever you chose as the âmiddleâ point, aligns with your horizontal marker as well. You could use the layer aligners in the top toolbar for this as well, but that only really works if your zoom is dead centre, which mine may look like it is, but it wasnât.
In the end, you should get something that looks like this:
You can also move the placement of the zoom, it doesnât have to be zooming towards the centre of the gif itself. As you can see here, I moved the frames closer and closer to the top left-hand corner, because I wanted it to appear as if Din was getting in Bobaâs face about this argument:
You could also zoom in and out, (just enlarge the layers and remember your heights, then size the images down in reverse order), or make the gif shake (move the image slightly to the left and then right as you zoom, I havenât tried it, but Iâd recommend doing AT LEAST three frames on each side (for each direction), as otherwise Iâd assume itâll move too quickly and wonât look smooth), by doing the same things. Itâs just about the placement of the frames and layers. The same principle can apply to zooming in on text, moving it up/down/etc, on each frame of the gif.
Post that inspired this tutorial!
I hope this makes sense and I hope itâs helpful! If you have any questions, feel free to drop me an ask! Iâm not an expert by any means, but Iâm sure we can figure it out together đ„°
hi, cld u pls do a tutorial on this gifset?đđit looks so good!
omg thanks! and sure thingâluckily i actually had the base of the top gif in this gifset saved as a .psd file, so i was able to recreate it way more closely than i would have otherwise, lmao. also, i figured you meant like the glitch/transition effects on the top and bottom gifs, so thatâs mainly what iâm going to be focusing on here! (tutorial below the cut):
first things first, you need to choose which scenes you want to glitch between. obviously, in this gif i chose to parallel the scenes from episode five & seven where kinn is leaning into porscheâs space all sexy and intimidating lol. if youâre looking to make a gifset that focuses on parallels, you want to use scenes that closely resemble one anotherâthis will make for a more seamless look. however, this glitch effect can definitely be used for transitions between any scenes you wantâfor example, i used the same general glitch effect in this gifset!
now, using whatever method you usually use (screencaps & âload files into stack,â mp4 & âvideo frames to layers,â etc.), upload each scene into its own projectâmake sure to convert from frame animation to video timeline if you havenât already. resize the gifs (iâm using 540px by 600px), and sharpen them like you usually would. i also like to label my smart objects as âscene 1â and âscene 2â just to make things more organized.
next, drag the second scene onto the first, and fiddle with it until youâre happy with how the scenes switch between one another:
once youâve got it the way you like it, color your gif however you want. keep in mind, however, that when making the glitch, itâs far easier to manipulate the colors of the glitch (for example, changing it from the typical red/cyan to yellow/green, like it is in my gifset) if you make the gif black & white. itâs possible to change the colors of the glitch on a non-black & white gif, but it really depends on the scene. if you arenât going to change the colors of the glitch, you donât have to worry about any of this!
when youâre happy with your coloring, convert all of your layers (âscene 1,â âscene 2,â and all coloring adjustment layers) into one smart objectâi renamed this smart object âcombined gifâ for organizational purposes, but itâs not necessary to do that.
remember, once youâve done this, you canât edit your adjustment layers on your base gifâif youâre worried about losing these adjustment layers for whatever reason, i suggest saving a duplicate of your current .psd file just in case.
after youâve combined everything into one smart object, itâs time to convert your project from video timeline back to frame animation, as this is where weâre going to apply our glitch effect. go to the timeline menu > âconvert framesâ > âflatten frames into clips,â as shown below:
after this, click the button in the bottom left-hand corner, and click âcontinueâ if a dialogue box pops up saying âthis will convert the timeline to a frame animation.â then go back to the timeline menu and select âmake frames from layers,â as shown below:
make sure to delete the first frame of your gif (the one that is not timed to â0 sec.â) as it is essentially just a long still image, and we donât want that. now we have our frame animation.
now, in your frames, find the frame where your gif switches scenesâfor me, that happens at frame 22. what i like to do is make the glitch span from two frames before to two frames after the cut (so, four frames in total). this means that the first glitch frame will be on frame 20 of my gif.
for my gif, i now want to find the corresponding layer to frame 20. the layer number is not going to be the same as your frame number due to converting from video timeline + deleting the first frame that was not â0 sec.â thatâs why itâs important to look for the toggled visibility iconâthe little eye next to the layer. on my gif, the corresponding layer is called âframe 19,â as shown below:
to make the glitch effect, iâm going to duplicate this layer, then right click on the duplicated layer (named âframe 19 copyâ), and click âblending options.â in the blending options panel, uncheck the ârâ (a.k.a. âredâ) channel under âadvanced blending,â as shown below:
then, nudge the duplicated layer using your arrow keys to create the glitch effect. for my first glitch frame, i tend to do a simple nudge to the right by 4px, and sometimes iâll either nudge up or down by an additional 3px. there are no rules for this, however, so feel free to play around.
then, highlight both layers (for me that's âframe 19â & âframe 19 copyâ) and right click > âmerge layers.â i like to rename this newly merged layer as âglitch 1â (once again, just to be organized):
make sure that this new layerâs visibility icon (the little eye) is only toggled for the frame where the glitch is supposed to occur. sometimes this merged layer will appear toggled for all frames for some ungodly reason, so be sure to check and toggle/untoggle accordingly.
for the next glitch frame i like to use a trick to make the glitch look even messier and broken up. so, follow the same steps as before on the following frame/corresponding layer (for my gif that is frame 21 and layer 20)âbut before nudging the duplicated layer, weâre going to utilize the ârectangular marquee toolâ (found in the top left-hand corner). holding down the shift key, use the ârectangular marquee toolâ to create boxes of all random shapes and sizes on top of your duplicated layer. make as many as you want:
after youâve made all these boxes, switch back to the âmove toolâ (the one right above the ârectangular marquee toolâ) and then you may nudge the duplicated layer however you wishâyou will notice that the glitch will now appear like itâs been broken up into these boxes! i suggest nudging the duplicated layer in the opposite direction on this frame, this way the overall glitch will look more realistic (so instead of nudging the duplicated layer to the right, nudge it to the left, etc.)âafter this, merge the layers.
repeat this process for the following two frames! feel free to play around with the glitch, and do whatever you like best. you can even add a small mini-glitch in between the scene transitions (for this i used three frames instead of four, so it wasnât as long as the transitional glitches).
once again, weâre going to convert our project back to video timeline. so, highlight all your layers/frames, click âconvert to video timelineâ in the bottom left-hand corner, right click your layers, and select âconvert to smart object.â this is where we make our final adjustments, such as changing the colors of the glitch, adding grain, text, and even overlays if youâre so inclined.
to change the colors of the glitch, add a hue/saturation adjustment layer to your gif. there are two colors in our glitch, cyan & redâso, we are going to target the cyan & red channels on our hue/saturation layer. you can basically mess around with this to get whatever colors you choose. for my gifset, i changed the cyan to dark green and the red to a yellowy-gold by using the hue & lightness sliders:
then, of course, you can do whatever else you wish to your gif! after adding grain and some text, here is how mine turned out:
and thatâs all! hopefully this long-winded explanation makes senseâbut if you have any follow-up questions, feel free to hit me up again!