"In the great and wondrous world of Aruin, the distinction between material and astral gods is fundamental to understanding the very nature of divine entities. Material gods are those whose domains are closely tied to the physical realm, governing aspects of nature, civilization, and mortal affairs. These are the entities that the vast majority of mortal beings, such as you or I, worship. They often have tangible manifestations and are worshiped by mortals for their influence over everyday life, they are tied directly with the worship given to them. On the other hand, Astral gods exist beyond the physical plane, residing in the primordial essence that permeates the cosmos. They embody cosmic forces and abstract concepts that transcend mortal comprehension, wielding power on a scale that defies mortal understanding. For a mortal to grasp these beings, is to call ones mind into question, to fall into a well of insanity. These astral gods are often revered as beings of immense wisdom and unfathomable power, with their domains extending across multiple planes of existence. They are, in essence, the planes themselves, the mortal plane is not unique in having multiple gods, but unlike us, these planes contain a innate power, a consciousness. I have studied these realms now for over four decades and I have barely begun to comprehend its immense power. These are the realms that I have discovered
The Plane of Radiance: this is a realm of pure light and divine radiance, it is a final resting place for many long dead gods. This realms embodiment is Celestyn, an entity of pure goodness who manifests as a brilliant starburst of multi colored light, illuminating the cosmos with her divine presence.
The Plane of Elements: This is a realm where primal forces of nature hold sway over the fabric of reality. The being of the plane is a master of the elements, commanding the powers of earth, air, fire, and water to maintain balance in the natural world and safeguard against cataclysmic upheaval. He is known as Drayth, a elemental dragon that shifts both in shape and form with the elements
The Plane of Void: A realm of infinite darkness and boundless emptiness that exists beyond the confines of time and space. This realm is considered them home of all secrets and mysteries, whispering forbidden knowledge to those who dare to seek enlightenment in the depths of the void. It's embodiment is known Zephyra, she manifests as a swirling abyss of darkness and emptiness, swallowing all light and matter that dare to enter its depths. The Void is a realm of nothingness and can only be traveled to astrally as it is too dangerous to travel corporeally.
The Necropolis or Plane of Death: A desolate and haunting realm, shrouded in perpetual twilight and filled with the echoes of souls long departed.It is a realm where the boundaries between life and death are blurred, and the spirits of the deceased linger on, trapped in a state of eternal unrest. The landscape of the Necropolis is a labyrinthine maze of crumbling crypts, towering mausoleums, and winding catacombs, all enveloped in an eerie mist that obscures vision and distorts perception.The air is thick with the scent of decay and the sounds of mournful wails, as the spirits of the dead wander aimlessly, searching for release from their eternal torment.Inhabitants of the Necropolis are the reanimated corpses of the deceased, known as the Forsaken, who serve as guardians of the realm and agents of its malevolent will.The rulers of the Necropolis is the Abyssal Crypt,they are tombs and graves all the lost souls of the plane with combined consciousness and command legions of undead and wield potent necromantic powers, ensuring that their realm remains a somber and formidable domain where the boundary between life and death is blurred.
The Plane of Arcanum: This realm is the source of all but divine magics, this is where magical energy is derived. This is a realm of near constant storms and wind, the chaos of this realm is what leads to the leaking into the mortal realms, allowing us to access magics our peoples never should have been able to. The Plane is watched over by the Archmage Eternal, a being of pure order and structure to counter the nature of the plane itself, the Archmage's influence extends across the planes of existence, shaping the course of magical history and guiding mortals on their journey to mastery over the arcane arts, it is his material gods that allowed mortals to wield magic in the first place. Its existence is a testament to the boundless potential of magic, a reminder that within the depths of Astrum, all things are possible.
The Plane of Demons: The Demonic Realm, also known as Infernum, is a plane of nightmarish landscapes and twisted horrors, where darkness reigns supreme and malevolent entities roam freely. It is a realm of eternal torment and suffering, where the souls of the damned are forever trapped in a cycle of agony and despair.The landscape of Infernum is a barren wasteland of jagged rocks, rivers of lava, and towering spires of obsidian, shrouded in perpetual darkness and echoing with the screams of the damned.Inhabitants of Infernum are demonic beings of unimaginable power and cruelty, their forms twisted and contorted into grotesque shapes by the corrupting influence of the realm.The rulers of Infernum are the Dark Gods our eternal enemy, embodiments of primordial darkness and chaos who seek to spread their influence across the cosmos and bring about the end of all creation.
These realms make up the cosmos of our universe, as far as i can tell, there may be many more realms that a lowly scholar cannot achieve on his own." "Journals of a mad man" by Visen Johan Modonis, 1380 PI