they are almost all cabers
anyway if anyone has cabers lying around they dont want uh. hit me up for a trade. i'll pay you like one single dalokohs bar
seen from United States

seen from United States

seen from United States

seen from United States

seen from Malaysia

seen from Malaysia

seen from Malaysia

seen from Malaysia

seen from Malaysia
seen from Türkiye

seen from Germany
seen from Norway
seen from Netherlands
seen from Australia
seen from United States
seen from United States
seen from China
seen from United States
seen from Austria

seen from United States
they are almost all cabers
anyway if anyone has cabers lying around they dont want uh. hit me up for a trade. i'll pay you like one single dalokohs bar
Why I don’t like the Caber
Burst damage as a whole is extremely hard to balance. Do you have any idea how many weapons have been nerfed so they don’t have the capacity to one-shot light classes? On the Demoman alone, that’s what’s happened to the Loch-n-Load, Loose Cannon and the Caber itself. Now the Caber is relatively useless unless combined with a shield charge, and even then it’s a one-trick pony that doesn’t always work properly.
Furthermore, the Caber adds little to the Demoman as a whole. For a class whose specialty is indirect fire, a stick-bomb is relatively out-of-place. If we wanted kamikaze attacks, Scout would’ve been a better choice (I guess).
The niche of a kamikaze attack is one that we don’t need. It promotes poor gameplay, emphasizing a quick dash out rather than an actual effective hold or push. And it’s frustrating to get killed by as a last-resort weapon - which, I’m assuming, is why the Caber switches so slow.
Poor design choice, Valve, I’m sorry.
A recharge for the Ullapool Caber?
Maybe, actually.
The thing with weapons that have no recharge, e.g. the Caber and (until next update) the Razorback, is that they - mostly the former - force a style of play that involves a lot of running back and forth between the front lines and the resupply cabinet. That isn’t healthy for the player using it or their team.
The concept of a recharging weapon is all fine and good, but the Caber’s power means it’s hard to get a solid recharge time down. Too short, and you have a potential one-hit kill when combined with a shield charge available frequently; too long, and players will just walk back to resupply too.
Ammo crates further complicate the problem. An area with a lot of ammo crates makes a hypothetical recharging Caber a major problem for the enemy team, while an area with scarce ammo sets us back to square one.
Frankly I don’t like the Caber as a design choice at all, but that’s an issue for another day.
How to ruin pootis picnic.
Earlier when I was playing caber demo, I pulled off some really sick kills, such as:
Jetting across the map into a sniper's face, cabering him and then flying back to spawn.
Cabering a sapped level 3 sentry, killing the engineer as well and surviving.
Killing a spy in his own spawn while his back was turned.
Landing on a brass beast heavy's head and beating him up with a broken caber.
Cabering an enemy demo in mid air, resulting in both of us dying.
Cabering a heavy and killing his medic, causing the medic to drop uber.
Camping an enemy teleporter with a friend and cabering anyone who came though.
Keep in mind that all of this was in the first few hours of getting an Ullapool Caber.
"There's a long tradition of brave, kilted men running into battle with naught but a large stick and dangerous amounts of alcohol in their bloodstreams. Now you can keep this glorious custom alive and add a modern twist by attaching explosives to your improvised weaponry!" — Ullapool Caber publicity blurb
One of our two full-sized props in this inventory update, Demoman's Ullapool Caber!
This prop weighs in at 4.6oz and measures 11.5 inches long and 2.5 inches at it's widest. This prop is split in two to save on shipping.
This prop also comes with a bonus mini-prop! The Mini-Caber weighs 0.4oz and measures at 4.5 inches long and 1 inch at it's widest.
Shipping for this item (and it's mini-prize!) is $6.
[Check out the item here!]
THIS ITEM HAS BEEN SOLD