Retrograde Revision : Boar Shaman
(art by Kjdragon on DeviantArt)
Ah, the marvelous pig. Truly an animal that is as charming as it is delicious. We have all sorts of stories in the modern era of heroic and endearing porcine heroes and companions, and they’re clever too! It’s no wonder that the domestic farm pig has in turn spawned breeds meant for keeping as pets instead of as food. Heck, porcine beasts show up all the time in medieval heraldry as well!
And you might wonder why pigs as a symbol go so far back… if you had never heard of wild boar. Boars are powerful and massive creatures known for their voracious appetites, but more importantly their territorial ferocity and capacity to endure pain. Indeed, they literally had to invent a type of spear with a sturdy crossguard for hunting them (that is still used to this day!) because you didn’t want to get close to them, and if you tried to use a normal spear the damn thing would run up the shaft, impaling itself further in order to rip you to shreds. Indeed, the message of a boar on a coat of arms is quite clear: “Mess with us and not even God can save you from our wrath”.
Is it any wonder then that there would be druids that choose such primal and powerful beasts as their totem? Such animal shaman druids revere boars not just as symbols of ferocity and might, but also of cunning, as psychopomps (thanks to their nature as carrion-eaters), and even as beings associated with the sun and renewal. As such, it would be foolish to assume a boar shaman is a mindless brute, but instead a philosopher that balances the terrible wrath when roused to anger with the gentleness of a wild sow watching over their young, and the harmony such pigs can exhibit with other species that are not potential threats to their territory.
Like other animal shamans, these mystics must choose a boar companion, or barring that, the Animal, Destruction (with Rage subdomain), Protection or Strength Domains. The former option gives them an enduring companion that will stand up to any foe and keep going, while the latter offers defensive and offensive options.
Naturally, their wild empathy works best on porcine beasts.
They also gain the partial totem transformations of the animal shaman archetypes, in this case granting either enhanced running speed, senses, ferocious ripping tusks, a knack for trampling foes, or thicker skin.
These mystics can also weaken or enhance their summons to summon porcine allies at a greater range of levels. This ranges from a young boar with a second level spell all the way to 1d4+1 advanced giant dire boars with an eighth level slot. Not a lot of variety, but boars are tough and keep fighting when injured, making them a quite viable option for overwhelming foes and providing plenty of distractions. What’s more, all such summoned pigs prove especially tough anyway, enduring more.
Finally, these shamans gain access to greater porcine forms faster with their wild shape, but prove weaker with other forms. Unfortunately, this archetype is one of the animal shamans that suffers the most here, since there’s literally two types of boar in the game, not including magical beasts that have boar elements that wild shape cannot replicate anyway. Which isn’t to say that boars and dire boars don’t have a lot of good strengths, but until you get high enough level, your wild shape tactics are pretty much limited to rushing in and enduring hits more than your foe can thanks to ferocity.
All in all a fun archetype. Like all animal shaman druids, it suffers from a lack of flexibility, but having some especially tough summons can do a lot to turn the tide. I recommend a build centered around buffing your summons and increasing your own durability as well.
While these druids are absolutely free to be fully realized and nuanced characters in their own right, they probably do take advantage of the perceptions about them thanks to their associations with boars. Foes are much less likely to be bold when they think the local mystic can sic angry and hungry pigs on them.
Not every culture enjoys pork for dinner. In the white cities of Bulas, pigs and boars are considered fashionable, if aggressive pets. The local shamans constantly speak of emulating the hardy nature and endurance of the beasts, as well as their cleanliness, which will certainly come as a shock to foreigners used to the idea of swine being filthy things.
Verna Bristleback has vowed that the people of Ardenfell have flaunted the sanctity of nature for the last time, and is preparing a powerful spell meant to teach them humility by turning the townfolk into her favored animal: boars.
In order to retrieve the sword of souls, our heroes must venture into the land of the dead. Sadly, their only way in is dealing with an elderly boar shaman named Finneken. Their main obstacle is getting the decrepit old man to stop gnawing on the hallucinogenic fungus that grows in the area and return to human form to show them the way.







