(via Dread Zeppelin - Heartbreaker (At The End Of Lonely Street) 1990)
seen from Algeria
seen from China

seen from United Kingdom

seen from United Kingdom
seen from United States
seen from China
seen from Japan
seen from Japan
seen from Spain
seen from United States
seen from Pakistan
seen from United States

seen from United States
seen from France
seen from France
seen from Belarus
seen from Australia
seen from Russia
seen from United States
seen from United Kingdom
(via Dread Zeppelin - Heartbreaker (At The End Of Lonely Street) 1990)
Atomic Highway: Un-Led-Ed
Jared Jacks - Nomad Outrider Synn - Bartertowner Bounty Hunter Our adventure begins in an outpost, as Jared Jacks and Synn sit back in a bar nursing beers and watching the door. They've been summoned by a fellow to be here because he had heard they where the best in the business. Synn sits at the table, playing with her knives and listening to the music coming from an old boom box that is playing behind the bar. Some old ancient music from another time. Though, the words seems strange and foreign to her, she seems to enjoy the beat. Jared on the other hand is nervous, he doesn't like to be in places where there is constant people about. He's not a friendly type of fellow. Sparkz enters the establishment and sees them and pulls up a chair. He wants them to investigate a farm that's a few hours ride from here, it's his sisters and he hasn't received word from here in atleast two days. He would go and investigate but he doesn't want to leave the outpost setting, the whole wild beasts roaming the countryside et al. He offers them a carton of smokes, three bottles of whiskey and an un opened deck of cards for their troubles. He just wants to receive word of his sister, he also gives them a few fuses to give to her as well since it might be just their ham radio might be out. Jared & Synn head out to the farm. Leaving the fortified outpost and into the terrain, just mere minutes out of the city is when they are attacked by a group of muties. In vehicles who give chase with there motorcycles and dune buggies. Our heroes elude their pursuers easily by disabling the lead vehicle and watch the other vehicles pile into it. Quote of the night: That's what you get for tailgatin' you bastards! - Synn. Jared & Synn discuss what may lie ahead for them and they see the fortified farm stead. A small community of people hold up in secluded area trying to culture the ground for growth. It seems to be intact with sentries and weaponry. They arrive and introduce themselves saying they brought radio parts and that Sparkz had sent them. Sparkz's sister, Anna. Thanks them and says that the radio is fine, just that when they where digging a well they had uncovered something and had sent a team down to investigate. It had interfered with their radio and have been waiting the teams return. Jared & Synn hold up for the evening, staying in on of the barns and set up camp, they are offered a home cooked meal of franks and beans. Through out the night, the sound of combat can be heard coming from the hole. Jared & Synn join the community and witness one of the team members coming up all bloodied and tattered. He is on death's bed stating that there is some sort of war machine that attacked them. One of the fellows activated by accident and the machine went on a rampage since it didn't know who they where. They can hear it below as it hovers up. Which causes some of the farmers to panic and start trying to blast it with weapons. The War Machine arises and it's about the size of a mini van, hovering off the ground with tentlecs and other weapons and a huge battle occurs. The war machine seems to function but then halfway through the battle it stops and falls over. The farm community wants to destroy it but one the fellows decide that it would be beneficial to see what it powers and that maybe they should send another group down the hole to find schematics and stuff. Jared & Synn note their could be other devices and traps awaiting below and will head back to the outpost in the morning to get some supplies and maybe recruit some fighting types to help them explore this base. One of the other fellows want to take the machine into town to see if it could be worth something as well. After all it is lost technology and it might bring in some much needed supplies as well. He gets a tractor trailer truck. Get the machine on the trailer and strap it on. And a minor convoy heads out back to the outpost. So our heroes take the point in their vehicles as they head back to the outpost, and that's when they get hit by a group of muties who want revenge on our heroes for taking out several of their clan. It's a huge battle across the terrain. Vehicles battling it out, bullets flying like rain, crossbow bolts and other party favourites. It's pretty close to home when Jared sees several muties on the trailer and trying to unstrap the war machine. Jared climbs on the trailer and battles the muties as Synn fires her weapon while trying to drive with the other hand. The lead mutie, Kann, climbs onto the trailer and he goes toe to toe with Jared. Jared manages to pin Kann's shoulder to the war machine and jumps off onto his vehicle as the transport careens off a ravine. Kann, the War Machine and the driver of the transport go up in a fiery ball of flame. Thus our adventure ends with our heroes standing at the edge of the cliff looking down and wandering if they should go back to the farm and explore the base. The end.
Dread Zeppelin | Immigrant Song