UNDERDEEP: Crowdfunding for a Unique RPG Game
UNDERDEEP is a new dungeon-crawling RPG game on Kickstarter, heading to Linux and Windows PC. Thanks to the ongoing creativity and hard work of developer Hakony. And you can now back the crowdfunding campaign.
The first time I read about UNDERDEEP, I had that old, dangerous feeling. The one that where I'm about to lose way too many nights to this. A dark dungeon. Slow-burn progression. Maps that actually matter. And an idle system that respects your time instead of punishing you for having a life. That’s rare. Especially on Linux-friendly PC games.
...I’ve decided to support Linux as well.
Hakony was originally planned as a Windows-only release, but that’s changed, Linux support is now officially included.
The game is being developed in Unity and crafted with a lot of heart. It’s inspired by the moments when games felt the most magical and meaningful to play. Due to that passion, the developer is genuinely excited to open the doors to even more players. And yes, they’re especially happy that Linux players will be able to play as well.
A dungeon that doesn’t rush you but doesn’t let go either
Indie studio Hakony just kicked off a crowdfunding campaign for UNDERDEEP, and honestly? It feels like a love letter to people who grew up mapping dungeons by hand and min-maxing builds at 2 a.m.
This isn’t some flashy, hyperactive dungeon RPG screaming for your attention every five seconds. UNDERDEEP is quieter. Grittier. It also trusts you to care.
You step into the dungeon slowly. Methodically. The game tracks where you’ve been, but the real power is in the notes you leave behind. Custom markers. Little reminders. Warnings to your future self. It’s also the kind of system that makes exploration feel personal, not automated.
Your UNDERDEEP character starts as nobody and that matters
You don’t begin as a hero. You begin as a Newbie. A literal nobody.
You name your character. Pick a look. And then earn everything else the hard way. Jobs aren’t locked behind rigid classes. You grow into them. Warrior. Rogue. Ruler. Crafter. Since the dungeon responds to how you play, not how you labelled yourself at character creation.
That flexibility is dangerous, in the best way. One run turns into another. Then another. Suddenly you’re theory crafting skill synergies while waiting for your coffee to finish brewing.
UNDERDEEP - Japanese Version Trailer
Builds, loot, and that “just one more run” feeling
There are over 500 unique items buried in the depths. Weapons. Armor. Accessories that actually change how you play. Some skills combo so hard they completely flip your strategy.
This is where UNDERDEEP quietly shines. It doesn’t shout about complexity. It lets you discover it. And when a build finally clicks? You feel smart. Not lucky.
Here’s the part Linux and performance-focused players will appreciate. UNDERDEEP is idle-friendly without being idle-only.
You can also micromanage every move. Or you can set a plan and let your character explore while you step away. The dungeon keeps moving. While progress keeps happening. No energy timers. No mobile-style nonsense.
It respects your time. That alone makes it stand out.
Multiplayer exists but softly.
You may encounter other players’ characters wandering the dungeon. Since you predefine how yours behaves. What they say. How they react. It’s asynchronous, relaxed, and weirdly human. No pressure. No toxicity. Just echoes of other adventurers passing through.
And yes, your choices matter. Since the karma system tracks how you behave. Mercy or cruelty. Light or dark. The dungeon certainly remembers.
A story that pulls you forward
The prologue sets the tone perfectly. A dungeon appears near the royal capital. One man enters. He comes back broken, but rich. Rumors explode. Power is whispered about. Something deep enough that is due to threaten a throne itself.
So now, you’re standing at the entrance.
UNDERDEEP is planned for Linux and Windows PC on Steam, targeting a 2026 release. Doing so with a refreshingly fair price range of about $6.50 to $13.00.
No hype bait. No corporate gloss. Just a dungeon RPG that knows exactly who it’s for. But right now, you can back the crowdfunding campaign.