Unboxing the STATEMENT OF INQUIRY
“Developing a system by identifying the personal interest with collaboration, enhances critical thinking.”
The Statement above was the base of our unit. As I have already said before that playing a game is easy but creating one is 10 times the work. So basically a game can be called as a system, as every system has an input followed by an output. Similarly, even a game has inputs on the keyboard or the controller and the output is on the screen. As we had to create a game for our clients, the system becomes the game(which we have to create). As we had clients decided, finding interests wouldn’t be that easy and that’s why we collaborate with our clients to make a perfect piece. Ultimately, making a client-addicting game is what our task was generally, Why it took so much time to do that? We had to identify their interests, explore a gaming engine, creating the game etc. And as we create the game, we possess or enhance critical thinking to make perfect product.
Just like this, we can connect what we did through our RCs, GC, and KCs. Our GC which is Identities and Relationships. As we make relationships by creating the game for the client by showcasing our identity(skills). And Stuff Like That!











