UTMV Fighting Game Progress Update #1 - 4.13.25
A ton tbh, but not a ton to show off.
Game development just takes a long time to get out from under the boring stuff, and I haven't had a lot of time to get through an extra long boring part. I've been very busy and very tired, but I'm still cramming in a couple hours to work on this whenever I can sit up at my computer and concentrate.
The other main reason it's taking a while is because I've realized the most effective way for me to learn Game Maker is to take some of the video tutorials out there and write them down into a searchable document, making notes on what each part does to make sure I understand.
And by that, I mean doing this--
--for 20 lessons worth of material. Maybe more.
Which isn't as impossible a task as it sounds. I think the repetition really is teaching me the steps and vocabulary I'll need to navigate programming on my own. Plus, this might be proof that I'm less likely to fall victim to programming fatigue.
I've already followed an actual video tutorial with Game Maker itself (I made an extremely sloppy platformer where Frisk goomba stomps a bunch of Ink clones), but that's not quite enough to etch anything lasting into the adhd putty that is my brain.
Once all the studying is done, I'll hopefully have enough building blocks and forum post tips to stumble my way through a proof of concept build. (And I have a pretty funny idea for cutting down on sprite drawing time, involving Muybridge plates.)
I know I haven't been doing as much of the cool and fun parts of game making like sprite art, UI design, story writing, and feature development. But to be honest, it just doesn't feel like the right thing to be focusing on until I can get basic game functionality off the ground. I've watched way too many projects collapse in my day because the sprinkles outweighed the cake.
HOWEVER! I accidentally let my instagram algorithm know that I like weird industrial/improvised/custom instrument music, and now I'm swimming in it. You can check that out in the MUSIC REF/INSPO doc if you like.
Also here's the tutorial I was using if you, too, would like to lose your mind learning GMVL. It's a little outdated, but it's got some really helpful stuff in it.
Slyddar's Gamemaker DND Platformer Tutorial
I'm gonna keep the doc I'm using to study in a non-shared folder for now, only because I can't decide if it'll divert people away from his actual videos. It wouldn't be right, considering that I'd be lost without this dude in the first place. But maybe I'll change my mind. It could be more of a companion guide. I dunno.
Anyway, seeya later!















