Writing Update (13 July 2022)
Hi, guys! This is the first formal writing update post I made. This one will talk more about the recent little update I did yesterday and just my writing process these past few days.

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Writing Update (13 July 2022)
Hi, guys! This is the first formal writing update post I made. This one will talk more about the recent little update I did yesterday and just my writing process these past few days.
Now, readers who play Female MCs will be given choice to insert their own feminine form of custom surnames! 🎉
Hi guys, I know that hours ago, I updated the game with a minor update to fix the pre-set surname “Kozlov” so female MCs will also automatically get “Kozlova” instead while the MC’s dad will still have the masculine form, “Kozlov”.
Now, I’ve fiddled with the code a bit more and let readers who play female MCs to be able to insert their own feminine version of custom surname! How it will work is that first, you’ll be asked to insert your dad’s surname, and you’ll insert the masculine version of the surname. If you play female MC, you’ll be asked further to confirm whether you use the same version of surname as your dad, or whether you use the feminine version of the surname. If you pick that you use the feminine version, it’ll enable you to insert your own feminine version.
For example, you want to use the surname “Volkova” for your female MC, you’ll first insert the surname “Volkov” for your dad, and then when you choose that you use the feminine version, you’ll be brought to the screen to insert the femine version, “Volkova”.
I hope this will further increase immersion for readers who wish to use Slavic surnames while still keeping the naming conventions! 😄❤️
Minor Update (10 July 2022)
Hi guys, this is only a minor update mostly to fix the grammatical problems, typos, and some little flavour texts errors. I’ve ran both Prologue and Chapter 1 through grammar-checking program, and hopefully, most if not all of them have been fixed. 😅
Also, I'm going to start focusing on writing Chapter 2 in earnest, so I may not be able to answer as many asks as previously anymore. But I'll still try to answer some every day, in-between my day tasks and activities (I mostly write at night because that's when the creative juice starts flowing and I'm a night-owl 😆).
Here's the update log for those that are interested in the details of what have been changed in this update.
Small Log #72
Drawing these books have been pissing me off :') I'll make up for all the wait
AAAAH
General
- Added New Gamemode: VIP
- One random Remniant is marked as the target! Hunters win by eliminating them, while the rest of the Remniants must protect the VIP until the timer runs out.
- Reduced All Staggered Duration
- Average: 2s -> 1s
Balance Changes
MrRealism
- Imaginary Friend Stagger Duration
- 1s -> .5s
- Curtain Call Stagger Duration
- 3s -> 1s
007n7
- You are now able to use your keypad to choose a tagged Remniant
- Fixed bugs regarding using ;tp/;emp as soon as you get Pounced/Leeched
- 007n7 ;emp Stagger Duration
- 2s -> 1s
- 007n7 Self-Destruct Stagger Duration
- 5s -> 3s
Dued1
- You are now given the Moped Cooldown after the ability is used.
- Dued1 Pizza Health On Ground
- 20HP+ -> 15HP+
- 15HP+ -> 10HP+ (for other Dued1s)
- Dued1 Slicer Stagger Duration
- 2s -> 1s
Misc.
- Fixed most bugs reported in the bug report channel
- Fixed that one tree in The Circus
(finally)
Sorry about that! Forgot to revert some debugging stuff!
Small Log #70
I've been experimenting with traditional drawing again!
Small Log #69
So, it's been a while since I was last active on the internet… my bad ^^;
It's nothing to worry about, though -- we were just visiting the family at the Philippines and I was sharing my dad's work laptop with him. I also wanted to focus more on socialising rather than just spending time on my phone, haha.
Anyways, I've been home for a couple weeks now and I'm also officially a uni graduate (which is pretty exciting!). That means I've got so much time on my hands now to draw, work on my projects, and also go job-hunting.
Small Log #64
I finished y final assignments for uni yesterday :’D I can draw more often again