Class Feature Friday: Chaos Domain & Blessing (Cleric Domain & Warpriest Blessing)
We’re finally back to first edition domains again, and this time we’re looking at the first of the alignment domains!
As one might imagine, the four alignment domains are some of the most common domains out there, each deity and demideity that isn’t true neutral has at least one of them. However, since every deity has their own philosophy, what exactly these domains and their associated blessings mean varies from religion to religion.
On a philosophy note, chaos is all about doing what you want when you want, not shackled by the laws, personal code, or other trappings of civilization getting in the way. Of course, what chaotic beings want varies by the other part of their alignment. Chaotic good wants themselves and others to flourish, using order when it is a useful tool to do so, but discarding it when it gets in the way. Chaotic neutral is a bit more selfish, willing to do all sorts of things to remain free and able to experience the world as they see fit. Finally, chaotic evil is sadism incarnate seeking fully selfish goals and more than willing, and even taking pleasure in causing suffering to achieve those goals.
None of this implies that those who are chaotic are incapable of planning, only that they dislike structure that would limit their flexibility.
Of course, chaos is more than just a philosophy, but it also covers cosmic forces as we interpret them. The tendency for new and wondrous things to arise without a guiding hand, as well as the nature of entropy to break down even the most solid things, be they living things, civilization, or simple matter. Chaotic beings learn to accept that these changes are inevitable and worth celebrating, some simply accepting what is to come or shaping them according to their desires, while others reveling in new developments and bidding them a fond farewell as they leave.
To choose an alignment domain is to draw power from something inherently subjective, wielding the powers associated with the concept. Clerics and inquisitors that choose such a domain believe in their faith’s interpretation so greatly that they wield it against their detractors in a very literal way.
The same also goes for warpriests, but in a much more literal and violent way. Such warpriests may lead armies that lash out at established civilizations that impose what they believe to be too much order or control over the world around them, or crusade against tyrants as heroes of freedom.
Again, the exact reasons vary from faith to faith, and person to person, so the exact why they choose this power and how they wield it is diverse and unique to all practitioners.
For clerics and inquisitors, the power of chaos allows them to inflict unfavorable propability upon their foes, making them momentarily less likely to succeed.
Later on, they can briefly empower a weapon with the power of chaos, making it a deadly tool against lawful foes.
Clerics also gain access to various domain spells, namely those that protect against law or provide other forms of chaotic protection, chaotic blessings for their weaponry, powerful invocations of chaotic energy through blasts and cosmic words, the ability to bring objects to life, and even summoning the servants of chaos to fight for them.
While the touch is a useful if risky maneuver, the second ability and spells of this domain truly gear it towards both defense and combat, harming and debuffing foes, or providing various self-buffs. Naturally, this makes it a good pick when facing organized foes that might be lawful, but might not see as much use against more wild foes. Inquisitors, however, will find it quite useful for the extra damage and debuff they can utilize.
Meanwhile, the warpriest blessing allows them to imbue their weapons with a lesser form of chaotic blessing to harm lawful foes.
Later on, the greater blessing allows them to call upon chaotic outsiders or anarchic creatures to aid them in battle, granting them a variety of special allies.
For warpriests, the chaotic damage enhancement will be situation depending on the foes you face, but summoning, even limited summoning, will always prove useful. I would recommend taking expanded summoning feats to add more chaotic options to your summoning lists, specifically proteans, to further develop this, and probably use your other blessing choice to get something a bit more general purpose unless you have something specific in mind already.
Freedom means different things to different people, so these holy figures are as varied as there are chaotic deities that make use of the domain in the first place. All value autonomy and the desire to preserve at least their own freedom, if not that of others.
The faith of the Song of the River maintains many shrines along the Heart River, which is sacred to the goddess. These simple riverbank shrines are maintained by Felami, a naiad priestess who travels up and down the river, maintaining them and tending to the communities that depend upon the river for their livelihoods, as well as travellers seeking freedom and new wonders.
The icy tundra of the far north are considered a death sentence to many local cultures, with only devotees of the Ice Walker daring to travel far away from settlements to keep different villages connected. Some priests even train as warriors to hunt the icy predators like the insectile ursikka to help make the journeys safer.
The priesthood of the Rebel’s Heart are exactly what one would expect, being revolutionaries. They practice in secret and work to guide and protect those that would stand up to tyranny. However, even goodly civilizations consider them an ill omen, assuming that they support rebels and insurrectionists regardless of the justness of their cause.















