this is my endless despair btw
seen from Chile
seen from China

seen from Yemen
seen from United States
seen from Romania
seen from Malaysia

seen from Yemen
seen from Brazil

seen from Sweden
seen from Netherlands
seen from Finland
seen from Armenia
seen from United States

seen from United States
seen from United States
seen from United Arab Emirates
seen from United States
seen from Yemen

seen from Brazil
seen from Colombia
this is my endless despair btw
Naora voice: Look at me I'm Naora I'm the best character in this whole damned series and nobody knows anything about me @faisdm tfw it's four in the morning and you don't own a single article of Naora's outfit but you're gonna closet cosplay her because #yougotta
Vacant Sky Awakening menu portraits. Naora (top right) is the latest one, since she joins the party last, so the three Orkans were obviously the priority since they’re in the game from the very start. Since Naora was done last, of course she’s my favourite one, because like most artists I consider my latest work better than my old work!
So, the menu portraits here are laden with Symbolism, and no, that wasn’t inspired by Dragon Age Inquisition’s Tarot cards, I started making these before that game was out and was surprised by their similar approach! I wanted to use painting for these rather than cel-shading like the dialogue portraits for two reasons: 1. We already had battle portraits for enemies painted by Anna from back when the planned battle system was 2D that we decided could be used for turn order and journals and stuff, and I wanted to at least have a look that’d feel cohesive (Anna actually taught me to paint, so we have similar styles which helps), and 2. I feel like it’s hard to get a really impressive look for a single illustration with cel shading compared to painting.
Each character in the game, we came up with a list of symbols and ideas and words we’d associate with them. In gameplay terms, each character has a “nature” word that describes what trait gives them power. I think my favourite one is Sarian’s nature of “Subversion”, which I depicted by inverting the portrait so that she’s head-down, which of course also works because Sarian’s weak legs give her trouble walking and she’s associated with heraldric snakes as her family symbol, so a lying down pose worked really well. With an English Lit degree, I’m trained in analysing things to look for symbolism and dissecting texts and images for meaning, so being the one putting that stuff in there for other people is fun! Everything from the poses to the expressions to the things surrounding the characters here is meaningful in some way.
I really hope somebody completes the game and goes back to look at these portraits later in the series and goes “Ohhhhh you sneaky sneaks, I get it!”
Behind the Scenes: Serious pro games development/ Best Halloween costume idea ever
Kate(felicitousArtisan): Pff accidentally put a bumped specular shader on and the flat colour map...
Kate(felicitousArtisan): http://gyazo.com/2e9e022d08b5edd789a3218039f8fa84
Kate(felicitousArtisan): shitty halloween costume Korelli
Julia: hahahaha
Julia: That fabric looks so cheap!
Kate(felicitousArtisan): yeah!
Kate(felicitousArtisan): Doesn't it look like that cheap halloween costume/cosplay fabric people use!?
Julia: Yes, definitely! I was just thinking that's Korelli doing a shitty cosplay of herself.
Kate(felicitousArtisan): HAHAHA
Kate(felicitousArtisan): WOW now that's the peak of Irony
Kate(felicitousArtisan): making like... your favourite outfit, only do it with like.. that cheap shiny fabric and make it kinda poorly fitted
Julia: hahahaha yes
Kate(felicitousArtisan): Then you get a cheap wig and try to make it look kinda like your hair
Julia: yes perfect
Kate(felicitousArtisan): make copies of any accessories you usually wear from cardboard, duct tape and fimo
Ruminations on Contention
I've been doing a lot of soul-searching with regards to Contention these past few months. I've been vaguely dissatisfied with my current drafts of Q, even though it's a categorical improvement over the original. I've been feeling discouraged; there's a sort of muddiness, of meandering around without getting to the heart of the story.
A demo of Vacant Sky Awakening will be playable this weekend at the Lakes International Comic Art Festival! This is the first time the game will be seen in a playable state since the Kickstarter. S...
BOOM
Come check it out!
The Tamillan Highlands is located southwest of the city of Acacia. Several key trade routes run through it, one of which Dakura’s company will follow on their journey south from Viadahn. As it connects Acacia to Ghallice, the Dysian Empire, and the rest of the Orkan domain, the highlands will be a frequently-visited area that functions as the game’s overworld.
Bishop here with this week's update! This time, I've got some new screenshots to show off, showing the current state of Maladorr Manor. The Maladorr estate is a returning location which was a (rath...
Finally, some actually recent screenshots! This week's update focuses on Maladorr Manor.