I spent an hour learning Blender, then I heard about the physics related stuff and wanted to recreate one of my fav video things.
It's extremely basic but I also know nothing so I'm pretty proud that I was able to do it at all! The only real physics trick is using small force fields on the pegs so the balls don't get stuck.
Took roughly 6 hours to make and 5 hours to render on the cycles engine using an AMD Ryzen 9 5800HX and a Nvidia 3080 16GB laptop GPU. I rendered at 720p for faster rendering











