Visual Novel Maker Free Weekend and Version 1.0.1074 Update!
We're very excited to announce the beginning of the RPG Maker Free weekend! You can try RPG Maker MV or Visual Novel Maker for free over the next 3 days. For more details and to take advantage of this fantastic offer, please visit this link: https://buff.ly/2Iuq5m6
And finally, the newest round of updates, v1.0.1074 of VN Maker, is here and now available in the BETA and STABLE branch.
If the migration didn't work as intended and your game remains at a black screen, please do the following:
Menu Bar -> Game -> Open Game Folder
Delete globalData.vndata file.
Please make a backup of your project! You cannot downgrade to a previous version if you open them with BETA/Newest Version.
Message Batching freezes the game if the user clicks too fast.
Web Games no longer work if they are loaded inside an iframe on game posters such as RPG Atsumaru, Plicy, etc.
Fixed: Auto / Skip Button state sometimes incorrect in Action-based UI Template
Fixed: Auto / Skip uncontrollable state after load
Fixed: Unreachable Scene "CG Gallery Image" in Action-based UI is shown in Scene Selection dialog box but not visible in Scene Editor.
Fixed: Game freezes if Prepare Save Game has no snapshot set.
Fixed: "Beginner's Guide" link in Menu Bar doesn't show Beginner's Guide in Help File but the main page instead.
Fixed: CSV export crashes
Background Layer doesn't affect the Z-Index of a Background
BGM not looped anymore after loading a game
Image-Map Issues after load in special cases
SLK text code not working correctly
VN Maker crashes immediately on start up on certain PC configurations
The Script Editor doesn't work with Korean characters. (We updated now to 1.2.9 ACE).
VN Maker or Live Preview crashes if you try to detach Live Preview on a Chapter
Renaming a Chapter and then clicking to other chapters and scene can cause a rename of other chapters.
Live Preview sometimes disappears until restart if you select a chapter and then a scene directly after startup.
Project can't be opened anymore if one of the JSON files contains BOM (Byte Order Mark).
Sometimes same texts are added multiple times to Language Configuration View.
VN Maker Crashes if you type into a text input field in scene editor sometimes.
VN Maker Game crashes with persistent variables in some cases
32 Bit Windows Export can crash in certain cases
Wait for Input not working in parallel with Common Event Wait for Input
"Tutorials" button has been added to the Home Screen to make sure no one will miss the Beginner's Guide anymore.
Join List now allows you to specify a separator.
Play Sound command has a Loop setting now to control if the sound should be looped or not.
Play Music command has a Loop setting now to control if the music should be looped or not.
Show Movie command has a Loop setting now to control if the movie should be looped or not.
Play Sound & Play Music commands now support "Wait for Completion" setting.
New Easings: Elastic, Bounce and Back
The LK and SLK text codes can jump to label now too. Just pass the label name.
The {E:<expression>} text code to change character expressions now supports the expression name too in addition to the UID.
The {A:<animation>} text code to display animated icons in message text now supports the animation name too in addition to the UID.
The Jump to Label command now allows a Target setting. That allows you to jump to a label in a scene from a common event.
The Jump to Label command allows you now to calculate the label to jump to by variable.
Show Picture > Visual Type > Frame/Quad/Three-Part-Image size can now be calculated by variable.
Set Game Data > Message Speed now allows decimal values like 1.5 for more accuracy.
Scripted-UI: Chapters which have no CGs associated are no longer listed in the CG Gallery
It is now possible to collect missing texts of a scene in Language Configuration with Right Click > Collect Missing Texts action.
"NOW LOADING" message will now be displayed for Web games.
Thank you very much for your time and we hope that you have a nice day!