- In my humble opinion...
- InMy HuM-bLe OpiNioN...
- Arthur...
- What?!
seen from Panama
seen from United States

seen from Nigeria
seen from China

seen from United States

seen from Singapore
seen from China
seen from United States

seen from Malaysia
seen from Vietnam
seen from Brazil
seen from United States

seen from Singapore

seen from Spain
seen from Germany

seen from Australia
seen from China
seen from United States
seen from United States

seen from United States
- In my humble opinion...
- InMy HuM-bLe OpiNioN...
- Arthur...
- What?!
Amir/Drifter/Roathe
Hehehe how sketches are going🥰🥰🥰🥰🥰
I am not really using any of those 'accessories' for weapons in Warframe BUT that won't stop me thinking about romance specific once. Like imagine we got a little reminder of our Hex or/and Devil Triad Romance? Something that represents the character our Drifter romances, like I swear the old KinePage from Arthur could have been one.
"Roathe and drifter are cute." (I couldn't think of a better title than that. Sorry I didn't make videos.)
This is already the second round of Roathe Romance. Because it worked the first time, but he wanted to break up. Don't ask me, I don't know why.
I've seen a few posts talking about how it doesn't make sense for romance to be added into the game because the characters are in the middle of an armed conflict and that they don't have time for that kind of thing, or that they're too traumatized to fall in love. I'd like to explain why I disagree with this position. Let me clarify though that this isn't me saying everyone should romance one of the Hex members. If that's not your thing then by all means, don't romance anyone, you're completely within your right not to. What I'm disagreeing with is that it doesn't make sense for romance to exist in this game and setting whatsoever.
The reason I disagree is that, put simply, humans aren't machines. We're not a set of directives that disregard anything that doesn't align with them. We're animals that have a lot going on at any given moment. We're driven by several purposes, some of which clash with each other. This creates tension, which is something storytellers have exploited in the name of creating stories about the human condition for millenia. Without it, stories are empty, sterile.
Here's an example:
You're fighting two factions that want to wipe out an entire city in order to save innocent lives. You've been doing it in a loop for a very long time, but that doesn't matter because saving civilians comes first. Eventually a powerful new ally from the future appears and helps you and your team change your fates and succeed in holding back both factions from overtaking the city. You're pleased and hope to continue working with this new person to keep on making sure no more civilians are killed.
Does this story sound compelling to you? Maybe a little bit, but it's missing something, don't you think? A little bit more flavor, a little bit of a spark.
Let's try that again:
You've been at war for as long as you can remember. You're tired, stuck on a loop that has no ending in sight, but you have to keep going for the sake of your companions and doing what's right. Enter a new person, a new variable in a sea of sameness. They're not just from the future, they have extraordinary powers that allow them to do extraordinary things, and they seem to be on your side. And they prove it by saving you and your companions from a terrible demise. You start to believe things might turn for the better, you allow yourself to hope for a better future. You wake up from your combat-induced slumber and you feel your attention drifting from the misery that blanketed your existence to things you'd neglected in the name of the common good, including your need for connection and belonging. Including your companions, who still struggle to see themselves as a team. Including your new teammate, who's interesting and merciful and just as starving for connection as you are. You're awake now, and you're going act like it.
Much better, don't you think? Does this story sound more unbelievable because the character has other needs beyond their main objective of saving their city? On the contrary, I think it gets closer to the human experience than the previous story. Your character, a random Hex member, gets interested in the new person, the Drifter, after being saved by them and the situation in the city gets under control, and thus reaches out to them and develops a relationship with them. And they do it because they finally have the space of mind to do it. And not just the Drifter, they also learn to nurture the bonds they have with the other Hex members, as is seen in the text messages when you rank up the syndicate.
What I'm trying to say is, it makes sense for the Hex members to get close to the Drifter, storywise. Hell, "love triumphs over indifference" is a major plot point! That's why it doesn't make sense to me when someone says the Hex doesn't have time for romance. It's like saying the Hex doesn't have time for friendship, or any relationship for that matter, and that goes against what the game's trying to tell you.
As for the characters being too traumatized to fall in love? I'm nowhere near qualified to be speaking about trauma, but what little I know is that traumatized people don't want to be defined by their experiences. They fight day and night to live fulfilling lives, and saying they can't fall in love because they're traumatized sounds downright disrespectful to me. Maybe trauma has permanently changed the way some of them relate to others, but this doesn't mean no traumatized person can ever fall in love as a rule. Everyone's experience is different, and we shouldn't generalize what a group of people are going to be like anyway.
This applies to other mental health conditions as well. Depressed people fall in love. Anxious people fall in love. People that worry about making ends meet fall in love. People that are burnt out fall in love. People at any point in their lives fall in love. There's always something else going on, whether that's something minor like a pending homework assignment or something major like a neverending war, but people still have time to feel all kinds of feelings in the meantime, including romantic love!
That's my take on things. Thanks for reading this far! If you disagree with what I'm saying here, feel free to leave a comment. It's healthy to consider other points of view. :)
As a polyamorous person I’m really loving some of the positive polyamorous posts about the warframe romances. I never expected to really see this from this community, especially cuz I actually wasn’t even interested in the romances at first but it just brings me joy. It’s more positive polyamorous rep than I’ve seen in some queer spaces I’ve been in.
Ma'am Im ready to do whatever you want
Her tone of "voice" and everything... whoa
Hamburger is being so patient since Lettie and her rats moved in.