Games are being played by young male people? It used to. Generally games are for everyone. Before, game inventors developed offline games and online game on the ground of reality of men’s role such as building things up, bringing heavy things, and fixing things. Nowadays when men and women is equity, game changed. More and more women and elder are playing games. Female game players account for 47% of U.S gamers and the older is over 50 occupied 29% (Galarneau, 2014). Most of trendy games women and old generations are interested in are sports games or games stereotyping family life, country life and city life, fashion, cooking such as Farmville, Barnyard, SIM, Cosplay etc. The game developers had more attention to create a game interesting and suitable for all generations to maximize their market share and last the average life cycle of a game or can say a version of game. http://www.bigfishgames.com/blog/2014-global-gaming-stats-whos-playing-what-and-why/
Online games are more socializing? Although most of us see that it is the deeper connection between words “online games” and “socializing”, offline games are never put aside when social game is mentioned. It is fact that almost socializing through games these days derived from online games because of the increase of spending daily time on the devices like smart phones and tablets. You can play with another player even he/she can be different corner on earth, or even you have never met each other before. Online games are really powerful in connecting, then socializing. In sum, your connection now is the world, not your neighborhood.
Social game is real communities? You are missing a life in Candy Rush on Facebook. Your friends have given you a hand to save your life in second later. That’s quick and so socializing. However, that “SOS” is a click on notification board. The question is that will happen in the real world with that fast speed and right solutions. It is very tough in the real life for sure. The other shortcoming of communities in games is that over-reacting gamers sometimes applying the game social hierarchy or games rules to life. These gamers are “hooligans” in the game world. We are growing up and living with games even they are online or offline games. Also, we are getting addicted more day by day. In simply speaking, games facilitate us closer by decreasing the space. We are part of game communities by chance or with purpose. The communities bring the socialization in some levels. It is said that social game is a platform for connecting people, but to criticize “Building stronger communities”
Consequently, social games are more and more developing and changing in structure of player and types of games. It is definitely channel of socialization in the modern world. However, the solidity of the game communities is a controversial matter.













