TOR ToDos
So.. Features I'm planning to make in wgTOR (Bold are already made. As you see, not much yet. Italic are features i'm not yet sure about do I need them):
Mesh design will keep prim count small and load fast
16 textures at once. Not because I'm lazy but just because i see no reason to do more
Pre-caching. Categories will work as fast as possible.
Move or copy textures to other categories. Flush entire folders. Remove selected textures (owner-only)
Search textures
2 Repacking scripts - one to pack textures FROM organizer category into a box, another to pack textures TO organizer FROM a box.
Permission setup
Textures give away just from organizer
Script to put in a prim and to display textures on it.
Rez a prim with texture to play around.
Web view. Organizer will generate several web-pages for you to view textures.
Duplicate remove for separate categories.
Resize and rotate when worn as HUD
Meh. The main feature is it will be free and fullperm (scripts nomod, of course).












