From: Nintendo Power (August 2010)
seen from India
seen from Netherlands
seen from Netherlands

seen from United States
seen from Türkiye
seen from Netherlands

seen from Bangladesh
seen from United Arab Emirates
seen from Russia
seen from Russia
seen from Netherlands
seen from Singapore
seen from Australia
seen from Bangladesh
seen from United States

seen from United States
seen from Venezuela

seen from Libya
seen from Tunisia

seen from United States
From: Nintendo Power (August 2010)
From: GamePro (August 2009)
Review of Klonoa (Wii).
From: Game Informer, Issue 194 (June 2009)
Review of Klonoa (Wii).
From: Game Informer, Issue 191 (March 2009)
Preview of Klonoa (Wii).
I'm late to the Wii remake's 17th anniversary 😭
12/4 - 17th anniversary of Klonoa (Wii)!
A Japanese kiosk demo for Klonoa (Wii), which features the first two levels of the game.
Differences:
Gives you about 10 minutes to play.
Omits all cutscenes.
The title screen let's you view and read all the tutorial signposts.
Doesn't show the villagers playing music even if you rescue all of them.
If you stand still for a while, the game will reset back to whatever home menu the demo was available on. (Hangs indefinitely on a black screen in an emulator.)
If you run out of time while playing or defeat Rango Lango in Vision 1-2, it'll show a screen saying つづきは君の家で! or roughly "Continue at your house!", since the game was available to purchase at that point.
The files in the demo contains the entirety of the released game.
There was another demo for the game playable at Tokyo Game Show 2008.
These 3 voice clips were found among the sound effects for the Joka boss fight of Vision 5-2 suggesting he would make noises upon taking damage/defeat.
Note: This is a re-upload that fixes the last voice clip due to being cut off too soon.