Locations in Wizardry: Proving Grounds of the Mad Overlord -- the Castle, the Adventurer's Inn (Visa and Mordorcharge accepted), the Temple of Cant where dead adventurers can be raised for a fee, and Boltac's Trading Post which has a monopoly on adventuring gear. (Will McLean illustrations from the game manual, Sir-Tech Software, 1981) In actual game play each of these is a short text menu, with commands input by single letters, so the manual illustrations and text help suggest a more detailed world.