It took long enough to nail everything down, but I think I’m finally done with my new avatar. Working on this was quite the learning experience!
WIP1: This was kind of the mockup stage. I knew the general shape I wanted, but I had no idea what specific colors to use, how to highlight the W effectively, whether the outline would work, etc.
WIP2: I changed the outline to a shadowy effect - I wanted it to look like a window into another world. This didn’t pan out so well, so I removed it in future iterations. Tried to refine the colors a bit more, but I still couldn’t figure them out.
WIP3: It was about this time that I realized I was basically going for a Material Design look, so I researched Google’s design documentation and a few tutorials on getting the shadows and colors to look right.
WIP4: Decided to redo the geometry from scratch - some of the objects didn’t appear to be lined up quite right. I made it slightly smaller so that it could be comfortably resized to 100px. A friend suggested that the purple was too bright, so I toned it down to match the blues more closely. I also reduced the shadows because they were jumping out at me too much.
Final: I wanted the shadows to only draw along the W, so I redid the geometry again to add some shadow masks underneath the shapes. I also changed the cyan to be more blue than green, while still keeping it the same kind of relatively bright color. The results speak for themselves!