added wind force, only change is 2 lines after raising in particles.applyForce
//wind p.applyForce(new PVector(sin(frameCount/20)*5,0));
played with the values until it looked nice, so bubbles stay mostly in view but it changes enough to be visible.
kinda tired and this took a whooping 16 minutes, but it’s daily progress. tomorrow I might get to my computer late so it won’t be much of a change, but I’m getting to a lövely fire :)













