World Introduction
Guisse
If one stands still enough in the heart of Guisse, they may hear the wailing of Spirits weaving songs of tragedy along with the wind.
Such is the story of a land too young and too isolated to offer anything except pain.
Guisse was shot in the foot before it was even given the chance to prosper. Colonists from Northern Eiffel had parted from their homeland in the hope that such rich forests might bring fertile soil - the likes of which might rival Polarys, with its grip on the riches of Lorallyn. When they dared tread to the Northwestern seas, just north of Valoma, with a penchant from the Crown, they landed in a place that seemed altogether holy.
Forests covered the land like hair - wonderful signs of life and promise for a bright, bright future on a global scale.
Lakes and hills, thick canopies that nearly cover the sight of the distant Northern Moors...
The fog should've been their first warning.
it was denser than the hands before their faces, and it clung to their skin like the humidity in Southwest Eiffel. Nothing would ease its grip on the land. Days, weeks, months, it would linger there, flickering as a candle would between stages of visibility.
Then came the plagues.
The Hauntings, they're called. Dubbed from the way diseases seemed to follow them, no matter how far the colonists had gone to distance themselves. Villages - sometimes great numbers at a time, vanished without a trace. Only corpses were left in their wake: frigid and still, lying in their beds or sitting in chairs, undisturbed for years on end.
Eiffel has long since abandoned its claim to Guisse, thinking it nothing but a ghost land, or a calloused warning against Pride. But pockets of life have sprung up throughout the years, and some have remained.
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