It wouldn’t be hard to assume that Team 17 was running low on new ideas for the franchise after World Party. That game had little to offer for those who didn’t own it on Dreamcast, which itself was already near dead by its release. Even Armageddon, its prequel, was more of an improvement upon Worms 2 than anything radically different. One could hardly blame the creators for wanting to try something new, to do something with the worms that hadn’t been done before. More than likely, however, ‘Puzzle Bobble-esque puzzle game’ wouldn’t have been anyone’s guess on what would follow.