Halls of Colossus
Concept art for The Elder Scrolls: Online
Art by Steve Shi
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Halls of Colossus
Concept art for The Elder Scrolls: Online
Art by Steve Shi
I came to observe the Coldsnap tribe during a formative period in their cultural development: the discovery of the Dwarven ruin that they began to inhabit. The humble axe was their first foray into becoming a metalworking culture. It was a simple design employing sheets of jagged scrap metal affixed to a wood or bone handle.
Daggers were the first legitimate attempt by the Coldsnap to shape metal themselves. While they had not yet developed a method for smelting, the tribe began fusing scrap together in open fires and beating it into a rough blade form.
As the Coldsnap craftsmen's confidence grew, so did the size of their works, a natural extension of their experimenting with daggers and knives. Though unwieldy, the fused metal swords of the tribe are incredibly solid and surprisingly sharp.
--Landal Gevont, scholar of goblins, documenting the adoption of metal by the Coldsnap Tribe.
Image depicts Warlord Tzogvin.
I have a headcannon that Zaan and Narilmor knew each other and where generally considered friends / tolerated each others exitance
The Elder Scrolls Online - Concept Art
I'm late with the putting on, but I’m doing the challenge :)
Year of ESO (301/365)
Frostvault
2. Wrathstone
Day 2 of #ESOInktober. Had to do this one night of 10/1 since I’ll have no time to do it on 10/2. Messed up Khamira’s arm and lost motivation to shade her and Abnur, but otherwise pretty happy with this.