Dark Souls 1: Capture the Flag
Wulf2k is working on another tool for Dark Souls 1 known as EventHook. It’s currently a work-in-progress, but it logs EventFlags as they occur. It allows you to name them, import/export a text file of the named IDs, and also manipulate the associated value.
https://www.reddit.com/r/darksouls/comments/5dljpd/event_flags_who_was_it_that_cared_about_alvinas/
This could be very helpful to anyone who wants to test stuff or mess around in the game. If you’re making lore videos and want access to a complete NPC questline, you can manipulate the flags pretty easily. For example, I was able to send the Crestfallen Warrior back to Firelink Shrine after he had hollowed and moved to New Londo Ruins.
EventHook doesn’t have a public release yet, but in the meantime I’m ID’ing as many flags as I can. Hopefully most of the ones people will be interested in will already be found by then.
Something I find pretty neat is seeing all the flags that get tripped when you pay Oswald for Absolution:
As you can see, a whole bunch of values get turned off, disabling hostility/ disapproval from most NPCs. However, these are all I have identified so far, and don’t really have any idea what the rest of those blank slots are (though I still need to get Sieglinde, Gough, and Ciaran) . It’ll be fun to try and chip away at it.
There’s also one value in the Absolution list that changes to 1 instead of a 0, though I think that’s probably just the flag that tells Alvina to spawn in Darkroot. She normally leaves after you attack her or break covenant, so that’s probably what tells her to come back.













