The configuration of Z-Space being everchanging is basically Ellimist and Crayak putting on a balloon animal show

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The configuration of Z-Space being everchanging is basically Ellimist and Crayak putting on a balloon animal show
longing looks đ
Zero Space started as a pretty simple hack of Slipstream, which is anchored very strongly in â1930s serial sci-fi adventureâ genre. Which it does incredibly well. Arguably too well at times, in fact (which is one of the reasons I wanted to make changes to begin with).
As Iâve gone on making changes and developing Zero Space into its own thing, Iâve gotten further and further away from that adherence to homage. At the beginning it was just one small ânon-era appropriateâ change I wanted to make or add, but at this point Zero Space is perhaps radically anachronistic. I donât know if thereâs a word for âincoherent but in a good way, I think?â I think the tipping point was when I added a group of Star Trek-level technology aliens to the setting.
Anyway this is just on my mind today because I recently have a very strong image in my head of a Zero Space rave.
Which is just wild when last week I was wondering if Zero Space would put music on vinyl or if theyâd still be using like wax cylinders or something.
at zero space, manhattan / insta
Why do you think controllers can morph, wouldnât the yeerk get squished, and then wouldnât there be two brains stuck in the animal, I love the series but that stuff has always bothered me
If I interpret the Laws of Applied Phlebotinum in this series correctly, the reason that yeerks donât get smooshed when their hosts morph is because they get schlooped into z-space right along with the extra mass of the hostâs original form every time the host morphs. The science here is of course sci fi, so laws of physics need not apply, but the basic principle is that the morphing tech âextrudesâ the extra mass of the original body into z-space, which is sort of this anti-matter type dimension that, like, exists in the space between atoms.
The way Marcoâs dad explains it in human terms during The Revelation is:
Well, the surface of a cone is the two-dimensional analog to the five-dimensional space we inhabit⊠The cone contains a singularity. The place where all the lines intersect. The place where you can head out in any direction, or in all directions at once. Where you can move in any direction without moving anywhere at allâŠÂ Weâve been stuck on the surface of the cone all this time. When we want to go anywhere, we have to travel on the line. But now, imagine someone notices the singularity. A point with no size, no breadth, no extent. The physical representation of nothingness. By itself, itâs nothing. Yet itâs the starting and ending place of everything! A multiplier of real space! ⊠Zero, I suppose. Zero-space.
Marco responds (not out loud, of course) with âNews flash, Dad: my matter passes through the singularity several times a week. Every time I morph, my excess mass gets sucked into nothingness. A bubble in timeâ (#45).
Anyway, that would suggest that every time (for instance) Visser Three wills Alloran to turn into a human, Alloranâs entire original andalite mass, yeerk and all, gets schlooped through some kind of singularity. It then just hangs there in this non-space as this âbig blob of blood and skin and assorted body goosâ as Rachel so artistically describes it (#32). We know that an object passing through the same patch of z-space can also âyankâ the morpherâs conscious mind into the original body for a time, as happens to all the Animorphs in #18, but that the rubber band of consciousness eventually snaps back into the correct alignment regardless of anything the morpher might do to try and prevent it.
We also know that intentionality is key when it comes to morphing. Itâs impossible to morph while unconscious or asleep, and the very act of morphing involves creating and then sustaining a vivid mental image of the shape one would like to assume (#1). The andalitesâ semi-telepathy ability appears to be the principle underpinning morphing, the way it is with most of their tech (mind-reading computers, translation chips, long-distance communication, etc.) so the key component here is willpower. And that explains why Esplin is able to change Alloranâs body at all: using the same intentionality that allows him to move Alloranâs tail or close Alloranâs eyes, Esplin can exert willpower toward shifting âhisâ body to become human. The morphing technology functions through that same exertion of conscious willpower as thought-speak, so thatâs all it really takes to start the process. Alloranâs brain and body pass through the singularity into z-space as the human form he acquired passes out of that singularity and becomes expressed in physical space.
That principle of willpower also helps to explain why the Animorphs can attach clothes to their mental representations of their human bodies: with enough effort, they can conceive of their mental representations of selfhood to include minimal clothing. It also explains why in #42 the helmacrons and mini-Animorphs in Marcoâs body get smooshed when he morphs, because theyâre not exerting willpower, and they each have entirely separate z-space connections of their own. If theyâd been (for instance) E. coli bacteria wandering around his intestines, or hair mites stuck to his head, then they mightâve gotten schlooped into z-space when he morphed. But theyâre intentional creatures of their own, controlling their own bodies and not Marcoâs. His z-space connection doesnât override theirs.
I also assume that thatâs how getting trapped in morph works: the connection decays over time. We know that itâs easier to reverse a morph before itâs been completed than after itâs done (#17, #45), and that as one approaches the two-hour mark it becomes steadily more difficult to demorph (#2, #21), and that the progressive nature of the entrapment means that it is sometimes possible to demorph after sliiiiightly more than two hours in morph (#3, #33). So I believe the implication there is that the connection through the singularity just naturally breaks down over the course of time, and that demorphing within two hours is the only way to guarantee safe return to oneâs original body.
Anyway, itâs canon that some yeerks can morph (Aftran, Tomâs yeerk) and also canon that eventually lots of yeerk hosts can morph (Alloran, Tom himself, etc.) and we know that the mind which started the morphing process retains control of the connection. Marco describes a human-controller in eagle morph as âa golden eagle is almost three times as big as an osprey⊠Stir in a crazed Yeerk and a terrified human host, and weâre talking one seriously demented birdâ (#51). So presumably the experience from Alloranâs or Tomâs or whoeverâs point of view is sort of like Cassie describes with Aldrea morphing her body and then running around in her morph: âMorphing has always been creepy. This time it was terrifying. Each sensation felt magnified by a hundred. I wanted to scream as I felt my intestines shift and my ribs contract⊠I felt as if I was locked in a speeding car with no brakes and no steering wheelâ (#34).
So I think what happens is this: Visser Three decides to take on human shape for a while. Esplin focuses the intentionality of morphing toward a shape he âtaughtâ the âprogramâ of morphing through earlier touching a human. Parts of Alloranâs original shape get schlooped through the singularity into z-space, human limbs and whatnot replacing andalite organs. The morphing tech registers that there are two sets of intentionality present â Esplinâs and Alloranâs â but yeerks have evolved in such a way that they can easily override the intentionality of their hosts, and thus Esplinâs desire to pass as a human for the duration of this Sharing meeting overrides Alloranâs desire not to be seen walking around as a Level Six mud monkey. Esplinâs and Alloranâs original mass remains in z-space for the duration of the morph, a bag of assorted goo hanging in space, but both their consciousnesses remain with the human shape currently expressed in real space, and Esplinâs consciousness remains dominant. At some point before the connection between that consciousness and the original yeerk shape can break down (i.e. within two hours), Esplin focuses his intentionality on Alloranâs original andalite shape, and the demorph occurs. Esplinâs mass schloops back through the singularity along with Alloranâs, and they return to their starting form.
Again: this process not in line with real physics. K.A. Applegate is writing a science fiction story, not a quantum mechanics textbook. However, the process is (mostly) internally consistent. And that is impressive as hell.
What is Zero Space?
If thereâs any hope of ever organizing any of this I should probably start at the beginning.
The next big editing job for my Zero Space setting is going to have to be the Aviar, a species of winged-humanoids based partially on the classic Flash Goron and partially on the DC comics Thanagarians. I originally included them almost as a âwell you have to have thisâ, though also because Iâve been trying to include âflying charactersâ as more of a thing in my hacks, as itâs so often overlooked and, in general, badly maligned in the TTRPG space. And partially because I wanted a world that was just a big effinâ tree.
Regardless, not a LOT of thought went into them, originally. Just a largely generic âgood guy raceâ of bird men. But with the Felorn redesigned to be more âhunterâ than âwarriorâ, Iâm left with a gap to fill and I think the Aviar would work well for it. Iâm going to centralize their society a bit more and rebuild them as more of a martial power with a warrior culture and tradition, filling them in as the âmajor powerâ of Zero Space that used to be occupied by the Felorn.
Iâve also decided the Aviar had an empire of their own before the coming of the Imperium. As a military power with limited resources of their own, they practiced a limited expansionism and colonialism, building a Dominion encompassing maybe a dozen other worlds, including Aristos and Conea. This will help better establish the reasons behind the post-Imperium tensions between the major powers as well, as these worlds have to struggle with their own historical enmities and disagreements that long pre-date the whole âsuffering together under an authoritarian dictatorshipâ situation of the past hundred years. While the Lopin of Conea are on relatively good terms with their previous overlords, the people of Aristos harbour a much deeper resentment, not helped by the fact that they actually prospered rather well under the Imperium. Serenga is pretty close (geographically) to Aviar as well, and the idea that the cat people and the bird people donât get along well amuses me.
New Terra is within relatively close proximity to Aviar too, which might place it inside space they traditionally consider their own territory, which is potentially interesting. Earthlings and the Imperator arrived in Zero Space at around the same time, and the establishment of New Terra so close to Aviar space was probably only possible because they were already distracted by the bigger threat.
As a fun note, the Aviar were originally called the Aerions, until I found out what that sounds like when you say it out loud.