Concept art, props, and models created by Guillaume Minet for the game SLAGE.
SLAGE was planned as a cooperative PC game in the Hack'n Slash/beat'em up genre, set in the Krosmos universe. For Ankama, this would have been their first project created in a 3D environment.
The game was in development from 2009 but was canceled in 2012 due to internal disagreements within the studio.















