moerakisV2 from Animatoon Studio on Vimeo.

Andulka
Three Goblin Art
Xuebing Du
i don't do bad sauce passes

tannertan36
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AnasAbdin

@theartofmadeline

Love Begins

Janaina Medeiros
Mike Driver
Lint Roller? I Barely Know Her
he wasn't even looking at me and he found me
d e v o n

Discoholic 🪩
Show & Tell

JVL
Keni
I'd rather be in outer space 🛸
TVSTRANGERTHINGS

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@tarpak
moerakisV2 from Animatoon Studio on Vimeo.
¡Celebramos 16 años y tiramos la casa por la ventana! Sorteamos un equipo Mountain Steel con los siguientes componentes:Procesador Intel Core i7-6700 @ 3,4Ghz16GB de memoria Corsair DominatorGigabyte GeForce GTX 1080 Founders EditionSSD NVMe M.2 Samsung 950 PRO 256GBDisco secundario de 1TBAdemás el equipo viene con los siguientes periféricos CORSAIRTeclado K70 RGB RapidFireAuriculares VOID SurroundRatón M65 PRO RGB
¿Quieres un PC #gaming con lo último? @Noticias3Dcom sortea uno bestial con #gtx1080 #16aniversarioNoticias3D
Dogchild from Animatoon Studio on Vimeo.
281215_PS4_DOGCHILD_20S_YA DISPO from Darío Ávalos on Vimeo.
Feliz Navidad! Merry Christmas from Darío Ávalos on Vimeo.
From Animatoon Studio we wish you a Merry Christmas
Diario_desarrollo_Dogchild from Darío Ávalos on Vimeo.
Diario de desarrollo del equipo de Animatoon Studio durante el proceso de creacion de Dogchild para PS4.
Max Play from Darío Ávalos on Vimeo.
"Hemos ido al futuro de los videojuegos y hemos vuelto para contártelo en el próximo MAX PLAY. El lunes a las 00.25 h., solo en Discovery MAX"
2da Convocatoria "Premios PlayStation" from Darío Ávalos on Vimeo.
Demo Dogchild the Game from Darío Ávalos on Vimeo.
Demo presentada a la Madrid Games Week
Dogchild The Game Kinematic Intro from Darío Ávalos on Vimeo.
Dogchild is a set of paths with a blistering pace, that will challenge your ability of concentration, coordination and accuracy in which you will be able to control not only one character, but two.
Two heroes side by side, double the fun!!
Calculate the perfect angle to beat as many enemies as you can, with a clever pitch of Tarpak, and a quick pick up ball , throwing it to Tarao with a precise steering angle.
Physics laws will be your allies to create the perfect bounce in order to make as many combos as you can, but do not trust them ! In each world and each level the objects, trees, walls and rocks may be useful only if you think fast.
Dogchild by Animatoon Studios - Demo for Playstation Awards 2014 from Darío Ávalos on Vimeo.
Demo del juego Dogchild creado por el estudio Animatoon para los primeros premios Playstation Awards 2014.
Actualmente se encuentra en fase de desarrollo.
animatoon.es
Dogchild The Game by Animatoon Indie Studio en MGW2014 from Darío Ávalos on Vimeo.
Vídeo realizado y producido por SonidodeIdeas.com de la Madrid Games Week 2014 en la que se celebró el I concurso de los Play Awards España patrocinado por Playstation.
Promoción del equipo Animatoon y su juego Dogchild.
Gracias Raúl! Gracias Keko!
Eductational & Playful!!
Eductational & Playful!! This version it´s free. ;)
This is a prototype of what it can be made in the future, with more resources and profesional staff. We could not develop much further because the project scale is unlimited with the actual resources.
This playable demo took us six month to produced. We ehrre aware of our resources in a positive direction. Our staff is compose of three 3D operators and two programers.
It has been developed under the trial version of Unity platform.
What would happen if...…?
Could we teach moral values without losing the action and the fun while we play??
What if one had to take decisive actions in just seconds using mathematical and physical values?
“Dogchild” is an exciting project to create a videogame full of fun, that through its main characters will teach us moral and ethical values: Tarpak and his inseparable dog friend, Tarao. The dog is full of great doses of ethics, action, strategy, mathematics and fast reflexes.
The young Tarpak, starts his fight trying to save the planet, next to his loyal dog Tarao, mixing their strength and knowledge, they will need to stop their enemies with all the tools they surrounding them.