☠︎︎ Shattered Life Legacy - 6 Generation Challenge By NakiriVika ☠︎︎
For Months I Wanted To Create A Sims 3 Challenge Full Of Drama, Secrets , Betrayal And The Supernatural.
Generations At A Glance:
Gen 1 - The Founding Drama: Criminal Beginnings, Enemies And Secret Children.
Gen 2 - The Echo Of Choas: Romantic Rebellion And Childhood Neglect Leads To Heartbreak.
Gen 3 - The Broken Bonds: A Child Seeks Love, Intelligence And independence.
Gen 4 - Return Of Choas: Curiosity Grows, Secrets Are Uncovered , Subtle Choas Returns.
Gen 5 - The Bloodline Reawakens: Vampire Obsession Martial Arts, Mausoleum Secrets And The First Taste Of Supernatural Darkness.
Gen 6 - The Witching: Witchy Magic, Potion Making, Zombie Mastery And Ultimate Choatic Finale.
Rules & Gameplay:
No Cheating For Money Or Skills
Each Generation Has Story, Driven Goals, Careers And Life Paths.
Players Follow Traits, Lifetime Wishes And Personal Goals To Shape The Legacy.
This Challenge Is About Storytelling, Choice And Watching A Family Legacy Evolve Across Generations. Every Decision Matters And Every Generation Leaves A Mark,
Do You Have What It Takes To Guide The Choas Legacy To The Ultimate Dramatic And Supernatural Conclusion?
If You Decide To Play This Challenge , Please Tag Me On Tumblr, Youtube Or Whatever @Nakiri88. Or Use The #shatteredlifelegacy
Simbook Air and SimBook Pro | 4t3 conversions, with functionality
Modern laptops for your sims to tackle work and fun without breaking their backs!
These are 4t3 conversions, originally from Pierisim here. I have added some details to mine, more info + download below!
As a techie, I have been absolutely in need of a more modernized laptop for my sims. Since TS3 was released in 2009, laptops in-game were modeled after the laptops of that era, which were about as thick as a flipping dictionary and just in general very out of date for the type of laptops many of us carry around these days. I found myself exclusively only ever using the PeachySoft laptop from TS3 University Life, which is still one of my favorites, but I wanted something different. I see this adorable little laptop in so many TS4 posts as deco, and I took on the painful totally fun challenge of bringing it to TS3 as a new laptop for our sims.
List of Changes/Notes
The original I converted from Pierisim was the decorative version of the object (there was also a TV variant, but the deco one worked better for this project). Unfortunately, TS4 does not have functional, portable laptops like TS3 (as far as I know). This meant it was an extremely annoying process to get this to work and it's a miracle it did! It just took...millions of hours. I essentially had to split the model into multiple parts, scale them into size a million times until I got it just right, then "glue" them back together, and then assign bones (which was interesting, when I accidentally assigned the screen to the mouse bone early in testing).
These are fully foldable, functional, portable working laptops just like any other laptop in TS3 that your sims can carry around, open and close, and use on tables, desks, islands, and the ground.
For now, these are not recolorable. My priority was to get them functional and to add details to them to make them look cute, so that was not something I added, though they come in several different colors. In the future, I hope to make them CAST-able and add even more fun details.
I took immense care to clean up the textures these do have. The originals, like many TS4 textures in general for some reason, just had severe color banding and DDS artifacts in-game. So I carefully re-handpainted the gradient textures and added noise to reduce this as much as possible. The speaker grill textures are not perfect, but I tried my best.
The original texture didn't include keys (many EA laptops don't either), so I have added a fully Simlish keyboard! :D Complete with icons and little details. There's also little symbols on the underside of the laptop now like in real life, that tell you not to throw it away etc. I have always loved these little details and when I tell you this was the absolute most fun part of this project, I mean it.
There are two versions.
The SimBook Air and the SimBook Pro.
The SimBook Air...
is a smaller, more compact laptop than the default TS3 laptop size, more in line with most laptop sizes these days. It is also much, much thinner than the default EA laptop, as I was trying to make it as thin as possible. This is accomplished by a tiny gap between the screen and body, which is visible only from certain angles when the laptop is open. This cannot be fixed/mitigated - the thinner you get the laptop, the worse it is. This is due to EA's bone placement for the animation of the laptop, which was designed for a much thicker model. This really is as good as I could get it without it looking too bad.
- It costs less than the SimBook Pro.
- It provides +7 Fun and +2 Environment score.
The Simbook Pro...
is roughly the same size as EA's default laptop size. It's wider and a little bit thicker, so there is no gap between the body and screen on this one.
- It costs more than the SimBook Air
- It provides +9 Fun and +3 Environment score.
Product Boxes 📦
I have also had Simgo's Apple Store set for TS2 on my mind for years. It was one of the very first ever conversions I did for myself back in 2020. I decided to recolor the boxes to match these in case you want to make a store display or if you just want your sims to also hoard their aesthetic tech product boxes for no good reason lmao. There are multiple variants for both the Air and Pro models, such as different specs and colors. All in Simlish.
🔍 Search Tags: riverianepondsims, pierisim, simgo SimBook, 2024
✨ Find all my uploads under Navigation > Downloads on my blog or visit directly at riverianepondsims downloads
💾 Download: SFS
Simbook Air and SimBook Pro | 4t3 conversions, with functionality
Modern laptops for your sims to tackle work and fun without breaking their backs!
These are 4t3 conversions, originally from Pierisim here. I have added some details to mine, more info + download below!
As a techie, I have been absolutely in need of a more modernized laptop for my sims. Since TS3 was released in 2009, laptops in-game were modeled after the laptops of that era, which were about as thick as a flipping dictionary and just in general very out of date for the type of laptops many of us carry around these days. I found myself exclusively only ever using the PeachySoft laptop from TS3 University Life, which is still one of my favorites, but I wanted something different. I see this adorable little laptop in so many TS4 posts as deco, and I took on the painful totally fun challenge of bringing it to TS3 as a new laptop for our sims.
List of Changes/Notes
The original I converted from Pierisim was the decorative version of the object (there was also a TV variant, but the deco one worked better for this project). Unfortunately, TS4 does not have functional, portable laptops like TS3 (as far as I know). This meant it was an extremely annoying process to get this to work and it's a miracle it did! It just took...millions of hours. I essentially had to split the model into multiple parts, scale them into size a million times until I got it just right, then "glue" them back together, and then assign bones (which was interesting, when I accidentally assigned the screen to the mouse bone early in testing).
These are fully foldable, functional, portable working laptops just like any other laptop in TS3 that your sims can carry around, open and close, and use on tables, desks, islands, and the ground.
For now, these are not recolorable. My priority was to get them functional and to add details to them to make them look cute, so that was not something I added, though they come in several different colors. In the future, I hope to make them CAST-able and add even more fun details.
I took immense care to clean up the textures these do have. The originals, like many TS4 textures in general for some reason, just had severe color banding and DDS artifacts in-game. So I carefully re-handpainted the gradient textures and added noise to reduce this as much as possible. The speaker grill textures are not perfect, but I tried my best.
The original texture didn't include keys (many EA laptops don't either), so I have added a fully Simlish keyboard! :D Complete with icons and little details. There's also little symbols on the underside of the laptop now like in real life, that tell you not to throw it away etc. I have always loved these little details and when I tell you this was the absolute most fun part of this project, I mean it.
There are two versions.
The SimBook Air and the SimBook Pro.
The SimBook Air...
is a smaller, more compact laptop than the default TS3 laptop size, more in line with most laptop sizes these days. It is also much, much thinner than the default EA laptop, as I was trying to make it as thin as possible. This is accomplished by a tiny gap between the screen and body, which is visible only from certain angles when the laptop is open. This cannot be fixed/mitigated - the thinner you get the laptop, the worse it is. This is due to EA's bone placement for the animation of the laptop, which was designed for a much thicker model. This really is as good as I could get it without it looking too bad.
- It costs less than the SimBook Pro.
- It provides +7 Fun and +2 Environment score.
The Simbook Pro...
is roughly the same size as EA's default laptop size. It's wider and a little bit thicker, so there is no gap between the body and screen on this one.
- It costs more than the SimBook Air
- It provides +9 Fun and +3 Environment score.
Product Boxes 📦
I have also had Simgo's Apple Store set for TS2 on my mind for years. It was one of the very first ever conversions I did for myself back in 2020. I decided to recolor the boxes to match these in case you want to make a store display or if you just want your sims to also hoard their aesthetic tech product boxes for no good reason lmao. There are multiple variants for both the Air and Pro models, such as different specs and colors. All in Simlish.
🔍 Search Tags: riverianepondsims, pierisim, simgo SimBook, 2024
✨ Find all my uploads under Navigation > Downloads on my blog or visit directly at riverianepondsims downloads
💾 Download: SFS
Part two of the Nail salon, and here again, if there's any modders who want to use these meshes to convert the Sims 4 manucure & pedicure chair, please do, I beg you! :D
It will be released on Around the Sims 3 the 10th of July.
It’s available in early access for Patreons right now.
[TS3 custom world] Brynmar (EliOrni version) by EliOrni
The world I am releasing today is my version of Brynmar by Rope. It took around 7-8 months of building, and at one point, I almost gave up because I was exhausted, but I'm happy to have made it to the end. I've never built so many lots since I started playing The Sims 3 when it was released, and I don't consider myself a builder, but I'm satisfied with the result.
My version of Brynmar is slightly different from the original, mostly because I removed some lots and replaced them with larger ones to accommodate the combined rabbit holes; I also planted more trees and added a couple of lots that were absent from the original. Credits for sculpting, coloring, and routing all go to Rope, while the lots are mine. Credits to EA for the lighting (I used the Dragon Valley INI files).
This world is not a replacement of Brynmar, so you can have both my version and the original one installed in your game.
Details
Size: Large (2048x2048)
EPs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (See the Requirements paragraph for more info)
SPs: none
Store content: Earth Day set (free)
Custom content: none
Lots: 101 (See the Lots paragraph for more info)
Populated: Yes (See the Population paragraph for more info)
DOWNLOAD: Exchange // SFS
Requirements
This world requires the following expansion packs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (so all but Showtime, Island Paradise and Into the Future). It does not require Stuff Packs, and there is no custom content.
In the library and some houses I used potted plants from the free Earth Day set released on The Sims 3 Store. It is entirely optional, and if you don't have it the plants will be removed or replaced with a base game one. Even if you are missing some EP, the items associated with it will be removed, but the world will still function.
The world has its own custom lighting, the same one you find in EA's Dragon Valley, but you don't need Dragon Valley for it to work. It's a very golden, warm light, and provides some pretty beautiful sunsets.
Lots
This world has 101 lots: 51 commercial, 32 residential, and 18 empty ones.
All rabbit holes from the base game, Late Night, Pets and Supernatural are included. Since the town is spread out across the island, there are two grocery stores/diners and two bookstores/spas.
The world features a library, a graveyard, a junkyard, an art gallery, a dry-cleaner, a consignment store, a nectary, a gym, a public pool, a horse ranch, an arcade/bowling alley, a beauty salon, a fire department, two cat jungles, two dog parks, three fishing spots, four beaches, and six parks of different sizes (including a festival lot). The town is roughly organized into neighborhoods, and I tried to include at least one hangout spot in each of them. All of the community lots are my original creations, but the salon might look familiar: it's a mirrored and modified version of the Serenity Retreat EA created for Sunlit Tides. The skating rink in the park near the nectary changes according to seasons.
Almost all the houses were built based on actual plans from various architectural sites (the credits for each are indicated in the lot descriptions). All of them are furnished and decorated. They come in different sizes (but mostly 20x30) and prices; 4 are starter homes, while the most expensive (Broken Bow) is around 236k Simoleons. Sometimes you may find empty rooms: it's by design so that you can do what you want with them. Some houses are already prepared to accommodate pets or even horses; in general, I'd say they are quite pet-friendly because many are single-story and have no stairs.
There is room in the world to add more lots, particularly on the road going to the nectary and the ranch area.
Population
There are about 60 Sims (evenly divided between males and females) and a dozen pets living in Brynmar, divided into 20 households each with its own story. Their ages cover all life stages from toddler to elder; none of them are occults. There are also 3 pregnancies in their early stages. Most Sims know at least one skill, have a job, and have relationships and friendships outside their household.
Not all the Sims were created by me: some families actually come from EA's Roaring Heights (say hello to the Capps and Thebes). Store content that came with them has been removed.
NPC Sims will be randomly generated by the game, so I recommend installing the Random Sim Fixes 2.0 mod by LazyDuchess to avoid them all looking the same.
Overviews
Cjplays
(All screenshots were taken during the testing phase, so there may be some slight differences with the final world, mainly regarding the number of trees. The snow looks a little different because I use the Snow but better! Mod by Liralei. Other than that, that is exactly how the world looks in-game.)
“Once was Midnight Hollow, now it’s Ravinehood. The town, known in the past for its gloomy and dark atmosphere, is now a vibrant community which hasn’t forgotten its roots, still noticeable in the abundance of Victorian and historical buildings. And its inhabitants aren’t exactly ordinary either: rumour has it that some of them returned from the dead…”
I don't remember exactly how (my love of Victorian architecture must have played a part, though), but at some point last year I decided that I needed to remake Midnight Hollow without the dark atmosphere and dead trees, and to update the lots beyond the base game. So here you have Ravinehood.
Credits to Cawster for the CAW files. I used 9 textures (one by Nilxis, the others by EA – from World Adventures, Dragon Valley, and Sunlit Tides), while the custom lighting is from the University world.
Details
Size: Large (2048x2048)
EPs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (See the Requirements paragraph for more info)
SPs: none
Store content: none
Custom content: none
Lots: 91 (See the Lots paragraph for more info)
Populated: Yes (See the Population paragraph for more info)
DOWNLOAD: SFS
(No Exchange link because I made a test upload earlier, and now it won't let me reupload it even though I deleted the previous file. Just normal Exchange things.)
Requirements
This world requires the following expansion packs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (so all but Showtime, Island Paradise and Into the Future). Supernatural is particularly important as it's the expansion that contains most of the Victorian-esque items that match this world; also, the world is home to a few occults which were introduced in that pack.
Ravinehood does not require Stuff Packs, there is no custom content or store content. You don't need Midnight Hollow to make it work. This also means, tangentially, that the world does not have a distant terrain – which, for those who don't know, is a special object which usually surrounds all worlds that are not islands to hide that the worlds are essentially a square-shaped area with an ocean around them. No worries, though: the mountains around Ravinehood are so tall that during regular gameplay you won't even notice its absence.
Lots
This world has 91 lots: 37 commercial, 41 residential, and 13 empty ones. (Midnight Hollow originally had 92 lots: I replaced two adjacent lots with a single bigger one to fit the combined school/stadium rabbit hole. The deleted lots contained the theater and the police station/military base combo, which were moved elsewhere.) Because of the mountains, you can only place additional lots on the shoreline.
All lots are the ones originally designed by EA for Midnight Hollow, renovated by me. Community lots have seen the most changes to add content from the aforementioned expansions, while for residential lots I've taken a more conservative approach, mostly adding color and removing store content. The lots around the city center that were intended for using the Savvy Seller set have become clubs and an apartment.
The world features a library, a graveyard, a junkyard, a consignment store with a dry cleaner, a nectary, a gym, a public pool, a beauty salon, a fire department, a nerd shop (paired with an elixir shop), a dog park, a cat jungle, a horse ranch, two art galleries (one of which includes a relic shop), two beaches, two fishing spots, two parks (including a festival lot), and five hangout spots of different types. All rabbit holes from the base game, Late Night, Pets and Supernatural are included. There are two bistros. The film studio from Late Night is in the basement of the university building shell (which also includes a bowling alley, a cafeteria, and a fake movie theater).
Ravinehood also includes four extra lots posted by EA on The Sims 3 Store: the Gothique Library, the Golden Ticket Toy Shop, the Now and Then Century Manor, and the Grim Ghastly Manor. The store contents have been removed and the lots have been reimagined as the nectary, the consignment store, and two houses, respectively. The fire station, salon, and horse ranch are modified versions of the ones that came with the Pets EP.
Population
There are 40 Sims and 8 pets living in Ravinehood, divided into 23 households each with its own story. Their ages cover all life stages from toddler to elder, although most are young adults and adults; 13 of them are occults. There are also 2 pregnancies in their early stages. Most Sims know at least one skill, have a job, and have relationships and friendships outside their household.
Most of the Sims were created by EA as ghosts for their worlds, but they appear in Ravinehood resurrected and with new stories (so you'll find Lolita Goth raising a fairy in what was once the Specter house, and the Remingtons from Riverview striving to catch a unicorn). My thanks go to the simmer community who kindly shared them on the Exchange. The other Sims were created by me, sometimes drawing inspiration from my reading, particularly Terry Pratchett's "Discworld" series and Herbie Brennan's "Faerie Wars Chronicles".
NPC Sims will be randomly generated by the game, so I recommend installing the Random Sim Fixes 2.0 mod by LazyDuchess to avoid them all looking the same.
(All screenshots were not edited, but the snow might look a little different because I use the Snow but better! Mod by Liralei. Other than that, that is exactly how the world looks in-game, with its own custom lighting.)
>Felixandre's Estate Railing Extras/Add-Ons; all items are fully recolorable and low poly, however they do not fit ts3's staircases. I think these items can be very useful if you build a fake staircase like the one shown in the preview and need a proper railing for it but yeah, it won't fit an actual staircase </3 // Original ts4 post is >here<
>Severinka's Marisa Wall Lamp; the golden bit isn't really recolorable, you might be able to slightly change the tone though but only the lamp shade is recolorable. Also it's 4,8k poly, so I recommend you don't overuse it like I probably will lol // Original ts4 post is >here<
>EP02 Holder Upper Pillar; fully recolorable, the column is decorative only mainly because sometimes the game likes to weirdly overwrite columns so to avoid that I made it decorative :p (grey column)
>EP08 Librarian's Pillar; fully recolorable, also decorative. (red column)
>DOWNLOAD< (always free on patreon)
If you feel like it, you can support my tears me on Patreon or Ko-fi 🥺🥰
A material study reimagined as a Create-a-Style pattern for The Sims 3.
Ticking 1 by Ian Mankin.
Available for download as a .package file and .sims3pack.
Design Philosophy
Studio Atelier patterns are intentionally created as single-channel materials. Every piece is selected for its unique relationship between colour, texture, and form. By preserving the original palette, these designs can be appreciated as their creators intended.
Download.
Master Download (All Patterns)
Attribution remains with the original artist. This pattern has been adapted for use within The Sims 3 in appreciation of their work.
A material study reimagined as a Create-a-Style pattern for The Sims 3.
Spot On by Iris Apfel.
Available for download as a .package file and .sims3pack.
Design Philosophy
Studio Atelier patterns are intentionally created as single-channel materials. Every piece is selected for its unique relationship between colour, texture, and form. By preserving the original palette, these designs can be appreciated as their creators intended.
Download.
Master Download (All Patterns)
Attribution remains with the original artist. This pattern has been adapted for use within The Sims 3 in appreciation of their work.
A material study reimagined as a Create-a-Style pattern for The Sims 3.
Burlap 9 by ThingsByLarry.
Available for download as a .package file and .sims3pack.
Design Philosophy
Studio Atelier patterns are intentionally created as single-channel materials. Every piece is selected for its unique relationship between colour, texture, and form. By preserving the original palette, these designs can be appreciated as their creators intended.
Download.
Master Download (All Patterns)
Attribution remains with the original artist. This pattern has been adapted for use within The Sims 3 in appreciation of their work.
Sorry for the obnoxious text but there were too many thumbnail photos to put up and if I did that we'd be here all day. Anyway, I retextured some of the hairs that vmsims had, so i hope you all enjoy.
•All have custom thumbs
•My texture and control
•All guy hairs mostly, some of them are unisex (Since I need to retexture more guy hairs for my sims)
•Most hairs are around 30k poly so just a warning if you have a computer that can't handle it
•Also don't use the hairs for gameplay cause 30k is way too high for a computer to handle for gameplay
A material study reimagined as a Create-a-Style pattern for The Sims 3.
Ezra Stripe Linen by Jane Churchill.
Available for download as a .package file and .sims3pack.
Design Philosophy
Studio Atelier patterns are intentionally created as single-channel materials. Every piece is selected for its unique relationship between colour, texture, and form. By preserving the original palette, these designs can be appreciated as their creators intended.
Download.
Master Download (All Patterns)
Attribution remains with the original artist. This pattern has been adapted for use within The Sims 3 in appreciation of their work.
A material study reimagined as a Create-a-Style pattern for The Sims 3.
Vander Weave by Warick Fabrics.
Available for download as a .package file and .sims3pack.
Design Philosophy
Studio Atelier patterns are intentionally created as single-channel materials. Every piece is selected for its unique relationship between colour, texture, and form. By preserving the original palette, these designs can be appreciated as their creators intended.
Download.
Master Download (All Patterns)
Attribution remains with the original artist. This pattern has been adapted for use within The Sims 3 in appreciation of their work.
Enjoy!
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