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@thatguybryantai
Playing around with menu animations
More gameplay of FoodFactory, my latest Augmented Reality game. Grab ingredients to create larger meals!
Featuring updated models as well as new sounds for the cannon and food! Also added a more obvious visual indicator when a food item is scored. nom
Intro screens featuring a placeholder tutorial I'm trying to have a wordless tutorial but I'm still working on it. Ross: https://www.instagram.com/ross_indie_velopment_garrad/
New Title Page featuring Ross's borger I welcome the advice of any graphic designers with more experience than I Ross: https://www.instagram.com/ross_indie_velopment_garrad/
Thanks to my good friend Ross, I now have nicer borger models for my Food Factory :) bone apple teeth
Working on the intro screen to FoodFactory ...I misjudged the time counter in Unity’s Animator
More gameplay of my AR Unity game, Food Factory Augmented Reality thanks to vuforia The target card is a Headwater Sentries because I have like 7 of them and they suck
Gameplay of Food Factory :) Catch the flying ingredients to prepare your meals, all in glorious 3D Made with Unity and the vuforia libraries
My mom wanted to grab it
Experimenting with Vuforia's Augmented Reality libraries on Unity. I didn't want to print out their default image so I used Griselbrand instead :) The initial game play would have the Player move the cube around the factory with touch controls. I abandoned this design after I realized that there was a more fun way to take advantage of AR
F A L L My first game of 2018, made in a few days with JavaScript Try it out here : http://brytai.com/Fall/