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Artifact Mod is on Hiatus
Hey guys,
I regret to say that due to personal life issues and otherwise, the mod has been put on hiatus for the time being. I'd love to finish the mod eventually, however.
-Kirb
WIll the new mobs drop new alchemist reagents? So we could make new potions?
maybe ;D
Hi, Just wondering if you plan on making this compatible with other mods. Mainly, there is currently a mod out called Tale of Kingdoms, and it adds things such as archer and warrior companions along with your own plot of land to create a kingdom. It would be great to have them run alongside each other as sort of a plot driven mechanic. ex. Once you become a king and have a tier 2 city, a mysterious stranger wanders in and once you talk to him, that begins the artifact main quest line.
The modder of Tale of Kingdoms may actually be assisting the mod in the future.
-Kirb
Me and a few friends recently found this mod, and we were wondering what exactly was in the mod currently. So far we have only been able to find shields, as you described in your post, and nothing else. Is the divine orb implemented? Obviously the full dungeons aren't, but we wanted to know before we spend too much time trying to figure it out when it isn't released yet. When you do release the full version, we will be one of the first to jump on the download, it looks amazing. Thanks.
The Shields are the only thing currently in available mod. For a variety of reasons, main quest/artifact-related aspects of the mod will be released all at the same time. However, this way we can release smaller features as we go about it. Thanks for your patience!
-Kirb
When your mod is installed, will all new games be "artifact mod" games or is there a way to just select "Survival Artifact" or "Hardcore Artifact"?
It may be possible for us to make it so you can start a new world as an 'Artifact Mod' world or a vanilla world. That's the way Choam originally coded it, we'll have to see if we can do the same with the new code.
-Kirb
Considering the delay on coding, are you still shooting to release it before the end of the year? If not, do you have a targeted time frame?
I would have loved to have it done before the end of the year, but I don't think it will be a possibility, given the delays, bad luck with extra coders, and also personal responsibilities. Having Minecraft 1.0 finally done, and Mike back and working on the mod is certainly a boon to the project, and will speed up the release.
-Kirb
Are there ways to prevent someone using other item from mods in dungeons
yes, these protections however can be overrided if some one wants to. but yes you can he we plan to do so.
-mike
Will artifacts be enchantable? its also just been to long since ive told you guys how awsome you are so here you go YOU GUYS ARE AWSOME :P.
Enchantable unique/artifact weapons and armor would be pretty darn unbalanced, since they're already enchanted. We might be adding new unlockable enchantments though.
-Kirb
Will shields be enchantable? If so, will shields have some unique enchants, like "blocks one more heart"?
yes they will, I also want to add enchantment to current items like, bow, arrows and other things.
new update of Artifact Feature Pre
http://imgur.com/a/de6Wk
Here is the "Artifact Mod Features alpha" it is currently only available for 1.9pre5 which you can get here: http://assets.minecraft.net/1_9-pre5/minecraft.jar
currently it only includes our shield, and you can download it
here : https://adcraft.co/jnexl3
and without adcraft D: http://dl.dropbox.com/u/42623931/ArtifactPre.zip
(requires Modloader and Audiomod)
Please if you have any bugs or suggestions, tell us as a question by click somewhere over there >>>>>>>>>>>>>>>>>>>>>>>>
modloader/audiomod: http://www.minecraftforum.net/topic/75440-v18119p5-risugamis-mods-everything-updated-prerelease-included/
-Mike
------
http://imgur.com/a/5VpQ6
There are three shields: Wood, Iron, and Heavy, each with their own strengths and weaknesses. Craft them using a circular shape:
::#::
###
::#::
I'm sure you can figure out the materials needed. :)
And before you ask, yes, there will be a unique special shield in the mod as well.
-Kirb
http://imgur.com/a/z6fxG
Nothing to say, except the sprite is going to change.
-Mike
I improved on tree on a because of a comment on reddit. Please tell me what you think and what mob or other new feature(if any) I should add to the rainforest, through a question, or as a comment on reddit. This does not effect my work on the the artifact side of the mod as i do this in my downtime as this is alot less stress for than the artifacts side.
http://www.reddit.com/rMinecraft/comments/me1km/new_biome_added_in_the_artifactmod_rainforest/
one of the new biomes added in the artifact mod, the rain-forest.
-Mike
what did you think of the enderdragons and the ending
pretty cool. killed the enderdragon the other day. enchanted weapons and armor is the trick. the credit scroll to slow for my lightning quick reading, but this ending will not in anyway effect the artifact mod and we will continue as planed.
Graphics: 9/10it looks epic omg its beautiful and everything is awesome looking.
Gameplay:1/10 takes far to long to kill its like kill a ghast with 1000x more health and there is way to many healers. There is only two stage to it: kill the healers , then kill it.
-Mike