that's all we will ever be Welcome to our little town. If you know about it, that means you’re one of us: a monster. a freak. a damned fright in the night. If you don’t, that means you’ve stumbled upon our cozy little community and you best high tail it out of here and pretend you never saw us ‘cause we got one rule out here: keep it a damn secret. welcome to the nightmare
This group has not died! We have revamped everything and are in the process of relaunching! Tons of new characters have been created and added, and there is room for tons more original characters! Send a message if you have any questions. :)
The final tally of the lives lost to The Huntress came in. Freya sent out her condolences to most of the families. There would probably be a town meeting soon for everyone to regroup and somehow attempt to figure things out. Freya took a sip of her piping hot tea; her muscles were still tense from the last transformation.
She couldn’t help but smile. The Huntress was terrible, but she came at the perfect time.
Freya pushed herself up from the couch and crossed the room, going up to her bedroom. Hidden away in the back of her nightstand was a satellite phone with only one number programmed on it. It was time– this was finished, and everyone would more than likely pin the blame on The Huntress. Or so Freya hoped. She’d still have to figure out how to retrieve the serum, especially with the town on lock down. That would all be figured out eventually, though. All she had to do at this point was make the call.
With the phone in hand, Freya sat on the edge of her plush bed and stared at it. Part of her wondered if she was done yet, if enough blood had been shed ultimately by her hand, or if there was still work to be done. It was amazing that this was the moral dilemma she was dealing with, but, hey, everyone was flawed. She called the number. It only rang once before the person answered. They didn’t speak, though. They didn’t have to.
“It’s me,” Freya said. She inhaled ever so slightly, making sure her tone was calm, almost proud. “Finish it.” A smile had grown on her face.
It had been a while since The Organization, as the CEO had grown to call Her secret business, had heard from the Beast Woman. Freya, she called herself, as if monsters deserved names to fit in with the human population. Her stomach churned. Normally, She would have eliminated a thing such as Freya without any second thought or remorse, or perhaps had her taken captive for more testing on their serums, but the offer intrigued Her; a beast willing to betray their own kind for her own perceived greater good? It was deliciously enticing.
She gave up members of her own society for testing in order to create serums that Freya would then willingly poison her town and watch as witches and revenants and other ‘lesser’ beasts fell dead. The agreement was that werewolves were not to be harmed, which was difficult to agree upon, but as The Organization had not had a chance to capture any wolves for testing, they did not yet have a serum to take out any of Freya’s beloved population.
It hardly mattered, though, as the town would not survive this ordeal in the end. For now, it was about waiting, watching, and gathering plenty of samples and beasts for testing. She was beginning to think that maybe Freya was backing out on her. Oh, well. They knew the general area of the town. It wouldn’t be hard to find with militarized units, would it?
Just as She was gathering her bag to head home for the evening, the yellow phone on her desk began to ring. Finally, She thought as she answered it. Her phone only had an ear piece, which meant that even if She wanted to respond to Freya, she couldn’t. Anonymity at its finest. It hardly mattered, though, because it was now time to send The Crow with their latest batch of serums.
These were new and improved, having shown to be twice as lethal in recent testing than the last batch, which meant any infected being would die in half of the time as they did last go around. She chuckled with a twisted sense of glee as she hung up the yellow phone and sent a message to her assistant, saying SEND THE CROW.
Less than twenty-four hours had passed since Freya contacted The Organization. A small, single person plane had landed in a small town bordering the Smoky Mountains. The person that had emerged looked very out of place for a small, southern town. They were dressed in all black from head to toe, with a long, black jacket that hung down to the person’s knees, a black hat reminiscent of a certain famous pirate, and a strange mask with an elongated nose piece, much like a bird’s beak.
It was from this that this particular unit was called a Crow, and the look was taken from sketches of medieval plague doctors. The Organization had thought it fitting to send a plague doctor to deliver a deadly serum. The Crow walked for hours through the forest to reach the appointed drop location. It was presumably several miles away from the town, but no one was sure; one stipulation in the agreement was that no member of The Organization was allowed to come within up to ten miles of the town, and they had kept their word on that part thus far.
Once The Crow had dropped the serum into the steel drop box disguised as a fallen tree stump, they took a small, black phone from their pocket and pressed the only button on the entire thing. It instantly sent out two messages: one to Freya’s phone saying DROP COMPLETE, and one sent directly to the CEO letting her know the same thing with The Crow’s coordinates as well. It was done. Freya had her serum, and she could check her enemies off of her list even faster, which only bode well for The Organization’s interests.
An old book has been found during the vast and rapid researching done within the town since the arrival of The Huntress. It looks very promising, but translation may take some time. If anyone has any experience in linguistics, puzzle solving, or spells regarding hidden messages, please come to the Council Hall.
More information will be reported once we know more about the book. In the mean time, do not stop researching and stay safe. We are always in need of more volunteers to help the overworked guards until the situation plaguing or town has been resolved.
It has been discovered that the citizens we lost with the earthquake had one thing in common: they were all either infected or showed signs of being infected by the deadly mystery illness going on in town. There have been no signs of spirits from our dearly departed.
Our visitor has also slain a large number of our people. The list is below
For all families grieving over the loss of your loved ones, we offer our sympathies. Curfew is being strictly enforced at this time and we ask that anyone who is willing or able please help the guards protect our citizens and our town. There will be a memorial dinner and service for all lives lost in the Council Hall this weekend, beginning at noon.
We have also been informed that there is a barrier around the town preventing anyone from going in and out, which means we are cut off from receiving supplies and news from the outside world until this is all sorted. Do not panic, do not rush the stores for supplies. Everything will be rationed out and life will continue on like normal until everything is taken care of.
Stay safe. When we have more information, it will be passed on.
A cold breeze rushes through the Council building, rising up to the bell tower. Moments later, the bell begins to toll frantically, warning the town of danger and calling the Council to action.
The bells ringing at the center of town pulled the focus of the Huntress from her current task: skinning the wolf she had just killed. Its big, sharp teeth were already in her bag, but it had been too long since she worked with furs. An irritated sigh came from her as she stood from her half finished task.
Someone had raised the alarm that she was there, though the screams from the dozen witches she had slaughtered probably did the trick as well. Nevertheless, an alerted town was always that much more frustrating to destroy, as the citizens either went into hiding or fled.
Luckily for her, however, breaking the spell that trapped her in the chest seemed to surround the furthest borders of the town and trap everyone inside of it, as she witnessed the wolf she had just killed bounce off of an invisible magical barrier and fall directly onto her sword. This revelation pleased her immensely, and part of her was almost thankful that the witches were so hellbent on trapping her that the spell came with an unexpected fail safe such as this.
She left the half skinned wolf in the forest and began her trek back to the main part of town. Some homes had recently been vacated, and she figured that it wouldn’t be a problem with the former owners if she borrowed their home for shelter. Besides, they had no way of protesting.
Hide all they want, but not a single soul could run, and she vowed to kill every last being before they could figure out how to kill her.
Nightmare all but shut down as the full moon began to ascend into the sky. Older residents drank whiskey and bourbon at the bar as several howls filled the silence in between small talk. Children were ushered inside by their parents and the town guards patrolled the town on high alert, ready to jump into action in case any wolves lost control.
Everything seemed to be going according to the usual full moon plan, and no one suspected that a darkness loomed over the town, unstoppable and devastating in nature, and was waiting for just the right moment to make itself known.
That moment finally came as the moon reached the highest point in the night sky, casting moonbeams through the trees and onto the buildings in town. One in particular hit the attic window of the Council Hall, illuminating the small, dusty area. It rested on the wooden panels of a particularly dusty and battered looking chest that hadn’t been touched since the Founders chucked it into the attic -- which was the last time the chest had been touched.
Just minutes after the light of the moon touched the chest, it began to rumble, softly at first, and then violently. The rumbling then spread to the attic itself and then to the building, making ceiling tiles fall and the wood flooring and walls crack. A dark smoke, moving almost like liquid, began to seep from the seams of the chest and surround it, hissing whenever it came into contact with the wood. Finally, the rumbling stopped, the smoke disappeared, and all was silent.
BANG
It sounded as if several canons had gone off in unison, temporarily deafening anyone in the vicinity of the Council Hall. As the sound went off, a burst of magic exploded from the chest, sending wood pieces flying through the attic and either becoming lodged in the walls or blowing holes right through them like a shotgun blast. The burst of magic flew through the entire town, knocking every living being off of their feet and also knocked the wind right from their lungs. Several light bulbs blew out with the blast and windows shattered, and some people even dropped dead, causing more terror and panic than the initial magic had caused itself.
Back in the attic, the dark smoke still danced around as if it were alive and began to form a solid shape, slowly fading until a person stood where it had just been. Once the smoke was finally cleared, it revealed a woman, partially revealed by the light of the moon. She stood tall, her back as straight as a line, with the ghost of a smile on her face as she looked around the attic, no doubt pleased with being released from the chest. At her feet rested a silver sword, a bow, and a quiver of arrows, shimmering in the moonlight.
“Finally,” she grinned and bent down to pick them up. It had been far too long since she held her most prized possessions in her hands. Once her sword was secured around her waist and her quiver and bow upon her back, she checked the pockets of her clothing and the bag she kept at her waist, making sure the rest of her belongings were on her.
After a few moments of searching, she found a small pouch of coins, a journal and a map, and a few trophies from her kills. She also checked to make sure her handmade bracelets were still tied onto her wrist, as they were irreplaceable, being made of werewolf teeth and such. After being sure everything was in place, pulled her long necklace chain from inside of her shirt. It held a small ball of silver the size of a walnut and glowed dimly in the dark. A soft hum could be heard if the ball were held to a person’s ear, something she did to ensure that her soul was still safely stored within the token.
Once her inventory was taken and she placed the necklace back under the layers and layers of her clothing, she climbed out of the attic window and walked into the center of the town, more than confused about where she was. People were running around, screams and howls could be heard, and hardly a soul paid her any attention until she grabbed a young woman by the arm and pulled her aside.
“Where are the witches?” She asked the girl in a soft, even tone, but squeezed her arm tight enough to bruise.
“What?” The girl’s tone was obviously frightened. With the blast of magic and dead bodies all over town, this threatening woman was the icing on the terror cake of the evening and through her fear, she hardly understood the question in the first place. “Which ones?”
The Huntress almost responded to the girl by yelling at her, telling her that she knew the witches she spoke of, but her question caught her off guard. Which ones? There was more than one coven left after all of the killing she had done? Surely the girl was mistaken. Her confusion must have been plainly written on her face because the girl, while trying to pry the woman’s hand from her arm, told her, “I’m a witch, and there’s more all over town...”
This information pleased her and she squeezed the girl’s arm even tighter, causing her to yelp in pain. A sick smirk appeared on her face as she pulled the girl close, looking directly into her terrified eyes. She was positive that the girl knew the witches she spoke of, as everyone did, and once she passed along her message, she knew it would cause panic among the coven that trapped her. Unfortunately, she had no idea how long she had been trapped or that they had been dead almost as long as she had been in that chest.
Nevertheless, she gave the girl her message. “I want you to tell them that The Huntress has come for them. I will send them and all of their vile offspring to the dark gods for what they did to me. Let them know that their magic wasn’t strong enough to keep me trapped for long, and that I will mount their heads on spears and display them for this town to see. And if you don’t hurry, I will start with you, my dear girl.”
She released the young witch and watched her run away, her smirk still intact. Once the girl was gone, she returned to the building that she had come out of and climbed back into the attic, deciding that in the event of the witches ambushing her, it was much safer to watch everything happening below from the shattered window above.
Legend tells of an ancient hunter made immortal and unstoppable by a group of religious witches to destroy the races of monsters. Their chosen Huntress was taken from her life of poverty and misery and used in a forbidden ritual dedicated to the dark gods. During this ritual, half of her soul was ripped from her body and placed in a token of the Huntress, for safe keeping. The gods replaced the missing piece of her mortal soul with pieces of their own, effectively making her one of them, therefore making it impossible for her to die by normal means.
The gods and witches had made sure that the only way for her to die would be to reunite the rest of her soul with her body and to kill the body, but that task was made impossible; the token stayed on the Huntress at all times -- and only the gods knew what it was.
It also tells of the infamous weapons given to her by her patrons: a silver sword that she named Soul Destroyer, enchanted with the power to effectively reap the souls of anyone killed by it, making it impossible for a necromancer to raise them or for their souls to return int he form of a ghost. Her silver tipped arrows were enchanted in the same way, which made her a more than terrifying opponent, as she had the power to permanently kill anything that got in her way.
She quickly became the bane of supernatural creatures and was given orders by the witches to take out whoever they felt were a threat. It didn’t matter if they were werewolves, vampires, necromancers, or other witches; no one crossed paths with the Huntress and survived. This caused the once formidable groups to say her name in whispers -- or not at all, which she was more than pleased with. For decades she drove monsters almost to extinction and created a large following among humans that began to hunt down creatures on their own and sacrifice them in the name of the Huntress.
Her long and bloody story ends with a shocking betrayal on her part. She began to tire of being given orders and being forced to kill and decided that if her immortality was irreversible, she would not spend eternity under the control of what she viewed as lesser beings. Once she had killed half a dozen of the witches, effectively weakening the group, the rest of the coven realized that she was the one behind it and turned on her. It took all of their combined power to stop her, but they could not kill her or harm her, as their previous magic was much stronger when they created her.
Instead, under the light of a full moon, they were able to trap her in a wooden chest and use every bit of magic they had left in their bodies to seal her in for what they hoped would be eternity. in order to protect any future generations from suffering at the hands of the Huntress, the witches decided to pass the chest down through their bloodlines. Instructions were handed down with the chest to perform the same ritual under the light of a full moon every hundred years, but that part of the story was forgotten long ago.
No one knows where the chest resides currently, and her story has been lost to the history of mortals and only regarded as an old myth. Monsters pass the tale down from generation to generation as a warning to their children about the horrors of mortals and the power of dark witches, but no one alive remembers the true horror of the Huntress, and no one remembers what was fact and what was legend anymore. Only the gods know, and their hope is for the truth to remain sealed with the Huntress herself for all eternity.
"So, we can have fun in the community right? Like, I don't have to keep my liquor consumption hidden?" [omg]
Having fun is a big part of what Nightmare is -- or, rather, used to be, before all of the drama with the sickness came ‘round. While it is encouraged to have fun and be yourself, the town gossips may rip you to shreds if they find out about your drinking habits, so I will leave that up to you, my dear. Either way, good luck.
are townspeople allowed to call council meetings if something going on in the town is bothering them?
Yes! But they can’t just show up in the center of town and demand a meeting. The process has a few steps, but is very simple and is as follows:
The citizen must write down his or her concerns or grievances
Once written down, the citizen must present the concern to three different council members and receive a signature from each.
After that, the three council members will present the written concerns to the rest of the Council in the form of a meeting that is open to the public to attend.
Citizens, the giants within the surrounding forest would like to remind you that they will bringing the next load of lumber and other supplies from the forest this Saturday (10/8/2016). If you have any requests, please contact The Council so we can forward it to the giants.
Hello, citizens of Nightmare! This is your seasonal weather update.
The first week of fall has not disappointed this year and has brought us significantly lower temps, with the average high being between 65° and 75°, dependent upon time and cloud coverage. The nights are much chillier and have been bringing in rain storms, but nothing too severe to worry about.
Keep a light jacket with you and everything should be fine.
Friendly reminder that retrograde is over and today is the Autumn Equinox! At sunset there will be a party going on in the center of town with food stalls, dancing and music both outside and inside of the Council Hall. The required attire is either autumn themed costumes or your Sunday best. Tonight is also a great time for magic to thrive! Have fun and be safe!
click here to follow! the bio is under the readmore
VLADISLAV – unknown – vampire
No one alive knows how old he is. He’s been part of Nightmare from the beginning, one of the founders and holding a spot on The Council from day one. He’s hinted at what he’s seen in his time on Earth; both world wars. The American Civil War. Stages of completion of the Great Wall of China. Beyond that, his age and many other things are a mystery that he intends to keep to himself. The few he has told in the past have surpassed his personal laws and gotten through walls he’s had more than enough time to build against human emotion.
Within Nightmare, Vlad has few he truly values. There are some that he possibly considers friends, or at least as close to it as he has ever allowed. But beyond that he only cares about the town and how it prospers. He does, of course, have connections to other town members, but they are far from being close. He also seems to have a soft spot he can’t explain for the younger generations in town. He’ll go out of his way to interact with a select few of them, while others simply get special treatment over the adults around them.
Having been part of Nightmare for so long and seen so many things come and go, Vlad started out thinking this new sickness would disappear as quickly as it has come. He’d witnessed many plagues in his time, so of course this one was of little concern to him. That is until it didn’t go away. It got worse, stronger, more intense. He began to wonder if perhaps there were more to it than appeared, and it is because of this concern that he has been doing a bit of research. Much of his time has been spent going through old journals of his, and comparing notes with his protege, Ragnar. Despite their long term skirmish, the two ancient vampires believe there’s something dangerous afoot using the sickness as a distraction. This, they’ve decided, is their town. And if anyone is going to destroy it, it will be them. So together, they will find out what’s going on and stop it before it is too late.
They’ve seen too many civilizations fall in their time, after all.
Traits: Assertive – Observant – Sincere
Flaws: Secretive – Bias – Condescending
Occupation: Council Member
What happens if a werewolf bites other supernatural species? Would they get turned?
Interesting question. A werewolf bite is designed to turn a human via lore. So, while a lot of the species in Nightmare are part human, the other parts are not and would therefore cause them to be immune to the werewolves bite. The same would go for a vampire’s bite.
That being said, there have been exceptions to these situations. Certain criteria must be met, and other things contribute. As of now, no Anomalies exist in Nightmare or any sister towns.
Do female werewolves go into heat? What about female shapeshifters?
Within our group, we do our best to stick to mythology and lore. Werewolves are essentially humans that just so happen to turn into wolves at the full moon. They do have the instincts and senses of wolves, as well, as the beast dwells within, but for all intents and purposes they are human. Therefore, the idea of them going into heat is not one we have included in our version of them. They do have a menstrual cycle, like human women.
Mercury is in retrograde. This may cause extreme changes in personalities, moods and even your ability to change. Shapeshifters and werewolves, please be aware of your moods to avoid any accidental transformations. Everyone else, please be aware as well so as not to trigger anyone else into any accidental transformations or uses of magic.
We urge you to be extra cautious at this tome and to please be in contact with your appointed council member if you feel at any point as though you need extra support.