It’s hard to recommend Salvatore’s first published novel, The Crystal Shard. It takes more than a few cues from Tolkien, and has a clunky writing style that I don’t remember in Salvatore’s later work. It takes place in Icewind Dale, which I only knew of from the game of the same name. Icewind Dale is mainly composed of ten towns (creatively named Ten-Towns) around three lakes.
A surprising amount of the book is based around the politicking of the towns, who are independent but have a shared council. They don’t get along, with two in particular engaging in small-scale skirmishes against each other while no one else desires to intervene.
It is only through one character’s mind control amulet that they are finally persuaded to join together to tackle an oncoming threat, a group of barbarian tribes that attack. Through allying, they are able to easily rout the enemies. Does this make them any more likely to join together five or so years later when an even larger enemy comes to their doorstep? Of course not. Salvatore does a fairly good job of bringing their conflicts to the forefront, and it doesn’t feel undeserved that they don’t ally, even if it is frustrating at the time.
There are four main characters: Bruenor, Drizzt, Regis, and Wulfgar. Bruenor is the stereotypical gruff dwarf, a pretty clear analog for Gimli if he went around adopting children. Drizzt is a benevolent drow who left his home after stealing a magical panther from someone that was using it to kill gnomes. Drizzt is, of course, one of the more famous characters in the Forgotten Realms, but in this outing he felt somewhat undeveloped. Regis is a lazy, reluctant-to-help halfling thief, very reminiscent of Bilbo. Wulfgar is a barbarian who is captured during the first battle mentioned above and then raised by Bruenor.
The only one that changes at all during the novel is Wulfgar. Regis starts the novel reminiscing about how he has been chased from location to location by an assassin, and ends the book leaving Ten-Towns as he is being chased by an assassin. Bruenor starts the book as a dwarf who wants to reclaim his ancestral home, and ends it by leaving off to reclaim it. Drizzt starts the novel as a dour drow with a hatred of the sun and a lust for combat, and ends it the same way.
Wulfgar, on the other hand, starts off as a relatively-intelligent barbarian with a lust for combat, and ends it having established peace with his former enemies, leaving to support his former captor in his quest. Is it much? No, but at least it’s something. Bruenor crafts him a hammer, which is pretty much just Mjolnir.
Salvatore does a poor job of establishing a sense of threat. At no point in any of the battles did I think any of the main characters were in any sort of danger, no matter how much he tried to convince me that they were.
The primary antagonist is a man named Kessell, a former wizard’s assistant who kills his master in exchange for a promise of power. He is promptly betrayed and comes across a powerful magical artifact. Despite vowing to get revenge on the people who betray him, he never actually gets around to doing it, which was disappointing as that could have introduced some depth to the flat character. Instead, he press gangs some goblins and other magical “evil” races to follow him, and as their first task, has them kidnap a group of women to become his harem.
This book does not handle women well. The only named woman is Catti-brie, a ward of Bruenor, who first serves as an occasional foil for Wulfgar and then later as a damsel-in-distress for Bruenor to save. For the most part, all women as referenced as part of “women and children”. As in, “the women and children were killed by the invaders” or “the women and children fled while the men fought”. It really dates the book. The most egregious part is certainly the sex slaves that Kessell has. They stand around naked as he gropes them, and their ultimate fate is to be killed when the heroes destroy Kessell’s fortress. Not one attempt is made to save them.
I may read the second book, as it seems to be basically a visit to the mines of Moria, which I’m onboard with, but I can only hope that they actually bother to develop the characters in that one.