sometimes scavengers are posted daily, sometimes they aren't. there is no set schedule. does mostly run on a queue of which has ever-changing posting times, but sometimes there will be posts outside the queue. most outside-queue posts will likely be miscellaneous responses to asks, or when we have a lot of requests.
if you want to contribute, or help run the blog, send an off-anon ask telling us you'd like to contribute or help. contributions (recorded gifs) will be credited; either as "gif by anonymous" if you wish to stay anonymous, or "gif by @.blogurl" on posts.
posts without a scav will be tagged "no scav", answered asks will be tagged "answers". any asks with a mod reply will be tagged with "mod reply", and any non-scav non-ask posts will be tagged "mod post".
when requesting scavengers, make sure to include id or something like a color you want, and if you want them doing anything special (like throwing around a bunch of objects, playing with a ball toy, whether you want them in a region, specific arena, as a transparent gif, etc).
if you don't specify anything, you'll just get a basic transparent gif.
you can request scavengers to be identified as long as you have a screenshot or a good-enough description. be mindful these will take longer to answer — there are no scripts used for this, scavenger identification is a manual process. if you played with expanded ids on, it is extremely unlikely that the scavenger can be identified due to this.
all maintags will apply. scavengers will be tagged based on type. {regular|elite|chieftain|templar|disciple} scavenger mods that alter scavenger looks or add custom scavengers, such as rainbower scavengers or the guide, will also be tagged. {rainbow|guide} scavenger be mindful that: - chieftains use the same generation as elites - templars and disciples use the same generation as regular scavengers the only differences are behaviour and cosmetics.
mods used: grayscreen, mousedrag, devconsole, beastmaster. spawn scavengers in with devconsole using command spawn Scavenger ID.-1.idnumberhere













