TOA Canon [Blue Lions Professor at the Officers Academy]
Coming from the ruined timeline of the Future Past, Morgen served as Grima's loyal servant. Sent back in time to serve his will, she lost the majority of her memory in the process, especially the ones of her time with her master. Despite this, she still aims to become better than she may have once been. After a brief stint originally as a Blue Lions student, she returned to Plegia to further her studies. Now, she comes back to the Academy, this time as a professor, looking to pass on what she has learned in her time away, and perhaps learn some things herself.
The enemy is stubborn, alright, but so are they; even through the water's surface, Tibarn can see Lyn plunge her blade into the monster's head, the beast going still - before springing right back to life, because of course, that's just how things work around here.
It then lashes out violently, as does the shark that it had summoned to its aid - Lyn pulls back and out of danger, which Tibarn is glad to see, for she was arguably the one in greatest danger - but he did not expect that both it and the shark would lash out with such power also above the water's surface.
Shark A attacks Tibarn with Frenzy: 1d4-1=3. Tibarn HP: 10 → 7
The Hawk is taken by surprise as the large fish charges out of the water towards him and bites at him - attempting to drag him underwater together with it as it falls back down, but Tibarn wrestles himself free in the end. Just then however, the large leviathan strikes abruptly and viciously - knocking Lachesis off of her steed and into the depths below. She screams for help, and so does Lyn, unable to get to her on time.
"Hold on!"
Quick to respond to an ally's cry for aid, the Hawk pulls back to position himself. He know full well he has precious seconds to get both her and himself out of the water, before his feathers absorb too much and they both are trapped - and therefore must dive in the perfect spot. As soon as he's ready, he swoops, not unlike he would at a fish;
Tibarn attempts to rescue Lachesis: 4d4=4, 3, 3, 3. Success
from a precise, fluid dive like that, the splash of the water is minimal as he hits the surface and disappears beneath it. His talons, swift and yet careful, mindful that they are aimed at a friend and not a prey, grab a hold of clothes around her shoulders and pull her upwards - before he moves quickly to place her on his back and, with a few forceful flaps of his wings, get them out of the sea and back into the air.
"Whew, that was close. Are you okay?" He asks as he turns his head to look at her. "Hold on to my feathers. You may stay on my back if you wish."
Morgan tries not to scream as Lachesis falls beneath the water, even from atop of her mount. It's terrifying, to watch someone simply disappear like that.
She's able to breathe a sigh of relief moments later, as Tibarn quickly saves the girl, but it is still the fear of the unknown, of what lurks beneath that water.
She hopes that this battle will end soon enough, so they can be free of this place that fills her with such a sense of dread. She doesn't like being scared, she knows that she is better than sucumbing to mere fear.
So she lifts her axe, so that she may fight. And fight she will, until the very last, until this battle is over and done with. She swoops quickly over their biggest foe, slamming the heavy axe that she carries into its body, reveling in the scream of pain it lets out.
Morgan (10/10 HP) hits Charybdis (25/25 HP) with Labrys. [Roll: 9 + 4 = 13; -5.5 HP] [Charybdis: 19.5/25 HP]
Charybdis (19.5/25 HP) misses Morgan (10/10 HP) with Raging Waves. [Roll: 2; -0 HP]
Morgan finds herself suddenly glad to be atop a wyvern, she thinks as she glances down into the watery depths below. At least she won't be getting her shoes wet from all the way up here. (Why does this feel familiar? This perch atop a wyvern, an axe in her hand. Her head hurts.)
She does feel bad for Lyn though, the only one trapped without a way to soar above and not risk drowning. Hopefully that won't be too much of an issue, and she would happily fly down and rescue her even if it was!
With one axe in her hand, and a pair of gauntlets strapped to her belt, she feels like she is about ready to take on anything. She feels strong, and strength is good. Or at least she feels strong until a crash of waves hits her right in the face.
She coughs, managing to get all of the water out, but damn, really unfortunate that it was sea water. It tasted salty, and she really wasn't too fond of things that tasted salty. (Not to mention the fact that she couldn't exactly swim. Yet another reason to be glad for the wyvern she found herself upon.)
Charydbis (25/25* HP) summons Dolphin A (10/10 HP)
Dolphin A (10/10 HP) rallies Charydbis (25/25* HP). Charydbis gains +4 DEX and +3 MAG for one round.
Charydbis (25/25* HP) hits Morgan (10/10 HP) with Raging Waves. [Roll: 14 + 4 = 18; -5.5 HP] [Morgan: 4.5/10 HP]
Charydbis (25/25* HP) hits Morgan (4.5/10 HP) with Maelstorm. [Roll: 16 + 4 = 20.] Morgan (4.5/10 HP) is bound until the end of the following phase.
Morgan coughs a little more, wondering if she should actually try to attack or if it was pointless because of how much water was around. But with a rallying screech from Tibarn, she knows that she should stand up and fight. And fight she would! She was strong after all!
She tugs the wyvern into battle (with a instinct she had not know that she'd had. Familiar... it was so familiar.) swooping over the pesky little dolphin that had been summoned by their bigger foe. She slams her axe into it as hard as she can, and it all but explodes into a million little water droplets. Well done herself!
Morgan heals +1 HP from Amaterasu. [Morgan: 5.5/10 HP]
Morgan (5.5/10 HP) critically hits Dolphin A (10/10 HP) with Labrys. [Roll: 20 + 8 = 28; -11 HP] [Dolphin A: 0/10 HP]
Dolphin A Has Been Defeated!
"Hey guys! I think the big one is open now that its little minion is gone! Use this chance to attack!"
Lachesis 7/10 heals +3 HP from Bond, Amaterasu, and Prayer Ring.
She must withhold her cry for the girl befallen by blows plentiful and wounding ~~~~ the way her hand reaches for the girl whose visage beamed in familiarity, the faltering of her cheery face; it angers Lachesis in a way that is heart-achingly vile, that reminds her of little Diarmuid and Nanna, and their young faces before she departed from them ~~~~ that she didn’t wish to see their smiles fade.
And while her brother was honorable, she was little of such, and there is vengeance hurled from her hands before she should ever raise her clerical staff ( and it is a dark and twisted thing wrought of war and battle. ) Winds splinter gentle air, and she wounds their foe into a falter.
Lachesis 10/10HP hits and hits Guardian Automaton 4/10HP*. [roll: 3+6, 17+6; 9,23 = -2.5HP, -2.5HP] Guardian Automaton 0/10*
Unbeaten activates! Guardian Automaton 10/10HP gains back full HP and +1 defense and +1 resistance! Debuffs are cleared!
Support: Imprisonment A and Support: Imprisonment B are summoned!
“Gah! Quit being stubborn and die!” Patience was a virtue, but not her virtue.
Violence aside and heart still thrumming, she reclaims her clerical staff and raises it, and in willing benevolence forward grants the faltering girl renewed constitution. ( And that is her origin, and there is so much strength and obstinacy in her want for the girl’s betterment that she puts her best foot forward and blesses the girl with her mightiest spell. )
“Here!” She cries, offering her hand to the girl. “Hop on, let’s make sure your dress isn’t ruined ~~~~ it is lovely!”
The machine, though it may not be alive in the same way that they are, can sense that it is on its last legs. Like a cornered animal, it lashes out in one last desperate gambit. And like an animal, fear and agitation makes its movements sloppy, moving on pure emotion. It misses Lyn by a wide margin, opening itself up for a counterattack.
But unlike an animal, whose soft flesh would give way to the sharpened edge of her blade, the hard outer shell that protects the delicate inner wiring resists her sword like the finest of armors. In retaliation. for attacking the automaton, one of its minions fixes what could constitute a gaze, if one stretched their imagination, onto Lyn.
Support: Destruction A 15/15HP locks on to Lyn 6/10HP.
Lyn pulls back, bringing her sword back to her side. After the stunt the machine had pulled earlier with the explosions, continuing to act recklessly here could cost her her life. One of the other minions had done quite a number on Patty—Lyn had been lucky up until now, but there's no telling how long that would last.
Swallowing her pride, Lyn joins in cheering, "One last push! Do it just like before!"
His warning is heeded and then some - the enemies put up quite the fight, but the girls are able to withstand it and dish out equal or more pain in return. A grimace shoots across Tibarn's beak as Patty takes some serious beating, but her injuries are quickly taken care of by Lachesis, who also smacks the big metal pile with a spell - only for it to rise back up again. Okay, this is getting annoying, but hopefully third time's the charm, like it was before.
Two of the boss' goons turn to him, their mechanical blades at the ready; but the Hawk merely smirks as he swoops in, for a seasoned warrior knows how to recognize easy prey.
Support: Repair A attacks Tibarn with Horizontal Slice: 1d20-6=3. Miss
Tibarn counterattacks with Nepenthe Gloves: 2d20(+4)=9, 18. Hit, Hit
Tibarn deals 5 damage. Support Repair A HP: 5 → 0
One swings at him, misses as he evades, then gets torn in half by the talons that reach for the weak points where the different parts are connected and tear them apart.
Support: Repair B attacks Tibarn with Horizontal Slice: 1d20-6=0. Miss
Tibarn counterattacks with Nepenthe Gloves: 2d20(+4)=21, 19. Crit, Crit
Tibarn deals 10 damage. Support Repair B HP: 10 → 0
Then, another meets the same fate, as these enemies demonstrate complete inability to learn from their allies' mistakes.
Tibarn huffs as he rises back to the air. This is all well and good, but ultimately, the big guy is the one they need to take down. He (?) got back up, the singular eye glowing bright red in the middle of his head, and something about the sight tells Tibarn they want him gone as soon as possible.
He looks down, smiling as the girls rally him on. "Kick its ass I shall, milady!" He shouts cheerfully back to Lachesis, before lining himself up, charging up and swooping in, the Hawk's shriek resonating through the air as he attacks, talons outstretched, ready to shred.
Tibarn uses the Pneuma Gale combat art and attacks Guardian Automaton with Nepenthe Gloves: 2d20(+4)=23, 6. Crit, Hit
Tibarn deals 10.5 damage. Guardian Automaton HP: 10 → 0
And shred they do, as they grab ahold of what in the normal human would be the neck and SSSKGRRRRRRT - tear the head clean off the enemy's shoulders. The automaton freezes, slumps forward, falls to its knees -
before electric sparks shoot out of it and it explodes into flames and pieces, leaving nothing but ruin where the menacing opponent stood a moment ago. The smaller ones accompanying their boss seize up, freezing on the spot, as though deactivated.
Smiling, Tibarn throws away the automaton's head into the flames of its body before letting out one more cry - this time, of victory.
Hands soar to shield her visage, and in being assailed feels the thunder of pain against her ~~~~ the scraping against her ribs and the bluntness of bludgeoning against her from afar. She stumbles back, scrambling for the volume at her hip, setting down her clerical inclination and staff to hurls wrathful winds at her foe. “Oh how dare you!”
Support: Repair A 10/10HP misses Lachesis 8/10HP with Horizontal Slice. [Roll: 8-6; 2 = 0] Lachesis 8/10HP
Lachesis 8/10HP hits and hits Support Repair A 10/10HP with Excalibur. [Roll: 16, 16; -2.5HP, -2.5HP] Support: Repair A 5/10HP
There’s another one that seeks her peril, and in the blackness of her peripheral she urges the stallion upon which she sits to spur into a hasty evasion; she smiles in triumph, and in raising her hand again hurls hefty winds ( as Lewyn would, she thinks ~~~~ the sort upon which Silesse was founded ) at her foe. “Ha!”
“My turn!”
But when she hurls those winds again, and her foe doesn’t falter ~~~~ no stumble, no sputter, no indication of hesitancy ~~~~ she falters. She is afar, but she had done nothing ~~~~ bark without bite, and she tilts her head from her allies when pinkness kissed her cheeks.
“Oh… Well, everyone seems in good health! Let’s kick its ass!”
While being in charge of just rallies and heals wasn’t as exciting as getting into a real fight, she could at least appreciate all of the attention she had been getting from it. ‘At least I ain’t gettin’ my dress dirty,’ she muses, watching as Lachesis attacks in turn, ‘maybe a tome would’a worked then…’
“…! Hey— they’re comin’! Watch out!”
Guardian Automaton 10/10HP* hits all with Continuous Explosions. [Roll: 6-1, 6-1, 5-1, 4-1, 4-1; 5, 5, 4, 3, 3 = -5, -5, -4, -3, -3]
Patty 5/10HP, inflicted with -2 defense until next enemy phase
Morgan 5/10HP, inflicted with -2 defense until next enemy phase
Lyn: 6/10HP, inflicted with -2 defense until next enemy phase
Tibarn: 7/10HP, inflicted with -2 defense until next enemy phase
Lachesis: 7/10HP, inflicted with -2 defense until next enemy phase
Support: Repair C 10/10 hits Patty 5/10 with Horizontal Slice. [roll: 6; 6 = -4.5HP] Patty 0.5/10HP’s defense is lowered by 1 for one round! Patty 0.5/10HP counters with Candlelight. [roll: 6;6 = -2.5HP] Support: Repair C 7.5/10HP. All enemies are bound until the end of the following phase!
Though she’s quick to retaliate, Patty can still feel her skin break and bruise. “…S-so much for keepin’ it clean…” The enemies’ attacks leave her gown tattered and covered in blood and muck. “Augh— alright! ‘nough of this! I’m gettin’ real effin’ sick of this!"
Patty 0.5/10HP heals +1 HP from Amaterasu. Patty 1.5/10HP rallies Tibarn 7/10HP. Tibarn 7/10HP gains +4 res and +6 speed.
Patty 1.5/10HP uses Flaming Pearl on Tibarn 10/10HP. [roll: 12;12 = hit] All debuffs are naturalized.
Ruse activates! Morgan 5/10HP gains +2 res and +3 speed.
'Go nuts' huh? Well Morgan was more than happy to obey that order. Going nuts and exploding things was, like, practically her speciality! Besides, if she was going to let loose any time, now was as good as any! Kaboom!
Morgan (5/10 HP) heals +3 HP from Bond, Amaterasu, and Prayer Ring. [Morgan: 8/10 HP]
"You got it blondie!" Her hands burn slightly as the sheer power of the spell she had been using, singing the edges of the armor she wears. She doesn't mind though, it's only a testament to the latent ability to wield such power that lingers inside her.
"Hey you metal piece of junk! Catch this!" She all but chucks the spell at their automaton foe, having to resist the urge to start laughing like a madman.
She did so like the smell of burning metal, she found. It was satisfying to watch it melt away under the heat of a spell that she had cultivated. And satisfying to know that they were winning as well!
Morgan (8/10 HP) critically hits Guardian Automaton (9/10* HP) with Forblaze (Ranged) [Roll: 18; -6 HP + 3 RES = -3 HP] [Guardian Automaton: 6/10* HP]
Seal Resistance activates. Guardian Automaton's resistance is sealed until the next round.
Trample activates. -2 HP to Guardian Automaton. [Guardian Automaton: 4/10* HP]
Lyn picks herself off the ground, feeling sinew stitching itself back together. Where gaping wounds marred her flesh only moments ago now sits new and where hung armor now hangs silk scarves. Not the thick scarves that Ilians use to block out the cold, but smooth, thin fabric that drapes and sways in the wind.
(Where was she now? Was she still in Pherae? Or was she overcome by that same yearning in her heart for her homeland that Lyn was?)
A sword has once again found its way into Lyn's hands, but dressed like this, wouldn't it make sense for her to dance instead? She can't imitate Ninian's dance, but after just seeing a vision of herself... would a Sacaen dance do the trick, as well?
"I learned this from a friend," she says, starting to move her legs to an imagined tune. Even with a heavy shield on her arm, her body feels as light as the wind. "It should invigorate you!"
The Elementals should let her have this, at least, after all that dancing they put her through. That they don't jeer or interject to correct her tells her all she needs to know.
Lyn 5/10HP heals +3HP from Bond, Amaterasu, and Prayer Ring. Lyn 8/10HP refreshes Lachesis with Refresh.
In the blink of an eye, their team goes from nearly dead to bursting with life. From atop her horse, Lachesis takes down one of their armored enemies with powerful magic and then showers almost half of the team with healing. It's an impressive show of might that Lyn pauses mid-dance to cheer.
"Alright! Let's keep pushing on just like this!"
A wheeled contraption clad in armor slashes at Lyn with crab-like claws, but she easily sidesteps out of the way. The oversized sword feels almost weightless in her hand, but the incongruous lightness of the sword is difficult to manage in its own way. Her counterattack is sloppy, but with a big enough sword, it does the job just fine.
Support: Repair B 10/10HP misses Lyn 8/10HP with Horizontal Slice. [Roll: 5-6; -1 = 0] Lyn 8/10 hits Support: Repair B 10/10HP with Giant Katar. [Roll: 5;5 = -4HP] Support: Repair B 7/10HP
The mechanical beast wheels itself away, not keen to let Lyn get in a second hit, but not without a new dent in its hull.
Morgan is rather pleased with how this battle is going so far, at least from a tactician's point of view. It's certainly more swayed in their favour from the previous rounds, and that gives her hope. Hope that they are able to best some challenges set before them. Honestly, with how strong all of them were, it was more impressive that they had been defeated more times than not.
Ah, well. She has faith that they'll win this time though! Things are totally going to come up their way! (The darker part of her says that they won't, that they will just lose over and over again, that the wheels of fate can't be stopped from their turning. It is meaningless to struggle against it, because she will always wind up right back where she started.)
"Alright then! I can totally do this!" She smirks, the blaze igniting again in her hands, a swift throw being all it takes to slam the spell into their remaining metal throw. It smelts the iron, burning and scraping away at what life force lingered inside of the machine. And she knew that she would take great satisfaction in being able to fall such a metal beast.
Morgan (10/10 HP) hits Guardian Automaton (7.5/10** HP) with Forblaze. [Roll: 9; -3 HP + 2 RES = -1 HP] [Automaton: 6.5/10** HP]
Seal Resistance activates. Guardian Automaton's resistance buffs are sealed until the next round.
Trample activates. -2 HP to Guardian Automaton (6.5/10** HP) [Automaton: 4.5/10** HP]
"Take that you big old hunk of junk!" She was perhaps having a little too much fun with this, but hey. At least she was having fun at all. That's what mattered.
When she finally wakes up the enemies have thankfully been swapped out for entirely new ones. Even so, she wonders if it would be alright to pretend to still be sleeping…just let them go through the round without bothering to lift a finger…
( ‘Patty! Get up— Lord Seliph’s army is gonna be halfway to the next castle by the time ya get outta bed!’ )
“…Just five more minutes…” She groans aloud, trying to roll over and fall back asleep— only for the dress she had on to make moving much more difficult than before. “Wh…?” Her eyes crack open, and the first thing she sees when looking down at her body is not the easy to work in maid dress, but rather a big, white wedding dress.
“Huh!?”
It takes a moment for her to get back onto her feet, struggling inside the fluffy white fabric. “What the— this is—“ There isn’t a single thought in her head about the automatons who were absolutely waiting to kill them. This was her first time wearing a wedding dress…though, she really was hoping her first time would be when she was walking down the aisle and not in the middle of battle. ‘Beggars can’t be choosers, I guess…’
“Alright! Let’s get ‘em, everyone!” Her usually peppy attitude is quickly restored, nearly bouncing in place from the excitement. “I ain’t plannin’ on gettin’ my dress dirty, got it!? So I’ll stand back and cheer ya on!”
…Hopefully she would remember she isn’t going to keep the dress.
Patty 5/10HP heals +1HP from Amaterasu. Patty 6/10HP Patty 6/10HP heals Tibarn 5/10HP with Physic! [Roll: 14; 14= +4HP] Tibarn 9/10HP Patty 6/10HP rallies Tibarn 9/10HP. Tibarn gains +4 res and +6 spd. Patty 6/10HP uses Flaming Pearl on Tibarn 9/10HP [Roll: 13-4= 9]. Negative stats naturalized Ruse activates! Morgan 5/10HP gains +2 res and +3 spd.
Morgan blinks awake, drowsy and head throbbing, only to disappointingly find herself once again in the midst of battle. She had hoped that after the last time, it would be over, that the illusion (the test) could finally end and that she could get some well deserved actual sleep.
But nope, it's almost like the universe (and fate) have it out for her in particular. At least they aren't burning to death again or something like that. And she's lucky enough to not find herself burdened down by a wedding dress, unlike poor Patty. Well, maybe the other girl is pleased by that. Morgan certainly wouldn't be, but hey, if it made her happy despite their circumstances, she was all for letting Patty have a little fun.
"Alright then! If you don't want to get your pretty dress dirty, then I'll do my best to protect you!" She smiles down from atop her horse (yippee, another mount), before quickly moving more towards the front of the battlefield.
Not too close though, lest she risk getting counterattacked. She'd had enough of pain for one horrendous day fighting monster after monster. She would simply just set her enemies ablaze from afar.
She kind of wishes she had a tome right now though, just for the dramatics of being able to flip through it like some sort of horseback hero, but being able to light a fire with just a snap of her fingers was pretty cool too. So long as it took care of their foes (and perhaps even earned her praise in the end) she was happy with whatever she could get!
And damn, how that fire really did burn, exploding into their enemy with a force that Morgan hadn't exactly been expecting. Neat.
Morgan (5/10 HP) heals +3 HP from Amaterasu, Bond, and Prayer Ring. [Morgan: 8/10 HP]
Morgan (8/10 HP) critically hits Golden Shield: Liger (20/20 HP) with Forblaze. [Roll: 16; -6 HP + 2 RES = -4 HP] [Liger: 16/20 HP]
Seal Resistance activates. Golden Shield: Liger's resistance buffs are removed until the start of the next round.
Trample activates. -2 HP to Golden Shield Liger (16/20 HP) [Liger: 14/20 HP]
Morgan watches Lyn fall first, and she almost feels bad for attacking her double, as if not doing so could have done something to save the other woman.
(It wouldn't have changed anything, fate was something that couldn't be avoided. She could not change it, no one could change it, just as Master Grima had said.)
Distracted by the green haired woman as she stumbles to the ground, she realises too late that "Lucina" has pointed a bow at her, string tense and ready. She is unable to dodge, chest throbbing as the arrow pierces through her. Despite this only being an illusion, a test, it still burns, festers and she feels like crying.
(She supposes this is what she deserves, for killing Lucina in that timeline, for letting so many of her "friends" die. She deserved every arrow, every weapon of theirs aimed at her, for what she had done.)
"Lucina...! Please...!" She can't stop herself from crying out, but it does not stop the spectre of her friend, who coldly fires off another arrow, not another thought on her mind other than killing Morgan. (Of making her repent.) And Morgan can not do a thing but scream as the pain courses through her tiny body.
Princess Exalt (11/15* HP) crits Morgan (6/10 HP) with Parthia. [Roll: 20 + 6 = 26; -5 HP] [Morgan: 1/10 HP]
Morgan is broken and cannot counterattack!
Princess Exalt (11/15* HP) crits Morgan (1/10 HP) with Parthia. [Roll: 13 + 6 = 19; -5 HP] [Morgan: 0/10 HP]
Morgan is defeated!
She falls, and as she hits the ground, her every bone cries out in pain. How... how could Lucina of all the spectres be the one to make her falter? To make her fall? It's poetic in a way, the loop of time that consumes them all, making them face the same fate over and over again. Morgan is doomed, because she is of the fellblood, and Lucina will always win.
She will never get to see the sun that she wishes so dearly would shine on her face. Not her, not Grima's daughter. She... her fate has already claimed her, made her its own. And the ticking hands of time are too far gone to turn back.
The moment she was back on her feet and the next round began Patty wished that she was still half passed out on the back of Lyn’s horse. Not only had they put her in the maid outfit once again, but now…their enemy didn’t just look tough, they were seriously tough.
“H-hey, Lyn…ya can’t just, like, move and control the one that looks like ya, can ya?” Even though the fire and magma were gone she could still feel sweat drip down her face. Lyn herself was strong, and though she never had a conversation with the others…well, it definitely looked like they meant business (that and she maaaaybe looked into any royals who were staying at Garreg Mach for reasons that were not important right now).
“So, uh— how are we feelin’, everyone? Not that I’m trynna stall of anythin’!” Not only did they look tough, but the entire team was looking just a bit banged up. At least they had multiple heals this time around, but even then there was a chance it just wouldn’t be enough. “Okay— we gotta keep our chins up and hopefully we can get past this one too!”
She raises the recover staff above her head, pointing it towards Tibarn with shout. “Let’s get ‘em!”
As cheery as she was trying to be, she honestly didn’t have a lot of hope— but if they got through this it would be pretty cool! Regardless as how good or bad things were looking she would do her best to keep everyone alive and maybe get to land a hit or two. “Everyone, lemme know if ya need a top up! I’ll make sure and keep ya all energized and healthy!”
Morgan feels at home atop the pegasi, dark feathers and all, with thunder crackling at her fingertips. She loved being able to see the battlfield from high above, her sharp eyes able to observe everything that she could ever want to know- HEY WAIT A MINUTE. Was that Lucina???? Why were they fighting against Lucina, why was she of all people amongst their enemies?
(They had fought before, Lucina had lost. She would always lose, she had to always lose. The blood of the exalt must be spilled, she must not allow those with Naga's brand to live.)
Her head throbs at the sight of her ghostly friend, wondering why she is reminded of her blood staining the ground. It's probably nothing, she should fight. She needs to fight.
The thunder in her hands burns to life, stinging with its strength. She hasn't felt a spell like this before, but hey, there's a first time for everything! As long as it's powerful, and can bring reckoning to their foes, she doesn't care how much it burns at the pads of fingers in return.
As if to test her strength, she fires down a bolt at the ghostly shadow who looks like her own teammate (sorry Lyn.), pleased by the way it explodes into a million little blazes of shocks. Yeah, she could get used to having such a power, so long as she could learn to use it properly. For now, she will fight to the best of her abilities, to ensure whatever victory they could achieve in this round of battle.
Morgan (6/10 HP) critically hits Lady of the Plains (15/15* HP) with Rexbolt! [Roll: 17 + 4 = 21; 7 Damage - 4 DEF = -3 HP] [Lady of the Plains: 12/15* HP]
Lady of the Plains cannot counterattack!
"Alright then! Let's do our best guys! Oh and, please do be careful! I'll try my best to shout out any dangers from up here, but I can't see everything, so keep your own eyes ready!!"
"I know you can handle yourself, don't worry. I've seen you in battle. But still, I do worry..." He knows she's a formidable warrior, but a father's concern is not so easily displaced. He's glad for her amnesia, if he's honest. Even if it must be inconvenient for her (he knows his own can be, even now that he has the broad knowledge he lacks a lot of important details).
"Okay, just make sure you come to me if anything happens. I'll take care of it for you."
"I promise I will Father. It might be good to rely on you a little more anyways..." She's older now, than she was when she had first arrived in Ylisse without her memories, and she's grown. (Though, certainly not in height.)
But even now, taller than her father (only by a little bit), she still feels like she'll always be a little girl, standing in the shadow of a great tactician, always scrambling to keep up on her own tiny feet.
"Just promise me you won't be reckless as well! I'd hate to see you falter, when I've looked up to you for so long. Of course, not literally! I'm taller than you now!"
Perhaps his commanding is unnecessary, given that Lyn is already on her way off the battlefield and away from danger, also taking Patty with her in the process - but Tibarn has seen wounded soldiers push themselves too hard until their bodies fell apart one too many times to refrain from saying it anyway.
(Which is, of course, hypocritical on his part more than half the time, but that's beside the point,)
He shakes off the embers that threaten to take hold of his feathers, wincing as the still aching left shoulder does not appreciate the more dynamic movement. He really needs to just get over it already. He got a heal and everything, surely the effect should set in fully soon.
But the damned thing before them seems hell-bent on ruining their day - not only does it rise back after its defeat, knocking Lyn and Patty out of commission, but even Lachesis' onslaught is withstood, the monstrosity still getting back on its feet in spite of her best efforts.
And then, as if to insult them even further, the summoned double whatever that is turns towards him, firing a projectile his way faster than his wings can currently react.
Magma Double attacks Tibarn with Meteor: 1d20=10. Hit
Magma Double deals 4.5 damage. Tibarn HP: 6 → 1.5
Tibarn is stunned
"GODS DAMN—" He just barely stops himself before a stream of swears can get out of him, especially as he sees the flames of the attack hit his remaining allies as well.
"On it!!" She is going to end this stupid fire spirit or whatever the hell it was, and she is going to end it now. Dodging gracefully out of the way of two of its attacks, she lands back on her feet, the dangerous burning of faith magic in her palms.
Ifrit (1/10 HP) misses Morgan (6/10 HP) with Piercing Flames! [Roll: 1 - 4 = -3; -0 HP] [Morgan: 6/10 HP]
Morgan cannot counterattack!
Ifrit (1/10 HP) misses Morgan (6/10 HP) again with Piercing Flames! [Roll: 1 - 4 = -3; -0 HP] [Morgan: 6/10 HP]
Morgan cannot counterattack!
"Alright you bastard, you're going down!" She doesn't know if can understand her words, but surely it will understand the bloodlust that radiates from her tiny body, how dearly she wishes to kill it. And she's going to make good on her words.
Her hands burn as the light explodes from them, blazing brightly as the sun, scorcing the very flames around. And as the beast falls, she cannot help but gloat a little, pride swelling in her chest.
Morgan (6/10 HP) crits Ifrit (1/10 HP) with Seraphim! [Roll: 13 - 2 = 11; -2 HP] [Ifrit: 0/10 HP]
Ifrit is defeated!!!
She turns to her teammates, a grin on her face. "Well, how'd I do?"
The area around them distorts and shifts around them as the magic constructs a new arena for them. Lyn feels herself lift off the ground on the back of a horse, hovering even further off the ground thanks to the (functional!) wyvern wings affixed to the saddle. She urges the horse to land on the ground, but it whinnies in displeasure, shaking its head.
The reason for this obstinate refusal becomes clear as soon as the heat reaches Lyn.
The heat feels every bit as extreme as it had been at the Dragon's Gate, although what stands before them is not a dragon, but some other manner of creature. It is similar in appearance to the fire dragon in her memory, with great curved claws and claws, blazing fire enveloping its body. The similarities end there, though. It lacks wings of flame and its horn are less draconic in nature and more in line with that of a bovine, lengthy protrusions that curve upwards at the tips.
Its name is Ifrit, the voice of Fire echoes inside of Lyn's head, preening like a proud pet owner. Impressive, is it not?
Ifrit roars, calling a second copy of itself forth from the bubbling magma, but neither move to attack Tibarn even as he sets down on the ground. Even after resting, he still looks worse for the wear.
"Stay safe!" she calls down from above. "We'll try to finish this quickly!"
With a few flap of its artificial wings, Lyn's horse rises in the air before it dives down towards Ifrit. Swinging herself out of the saddle mid-dive bomb, Lyn hooks a boot in the stirrup and leans off to get a better angle with her gauntlets.
There's a reason pegasus knights prefer lances and nomads prefer bows, although Lyn trusts the horse not to drop her.
Lyn 3/10 HP crits, crits, crits, and hits [Roll: 1] Magma Double 4/4 HP. Ifrit's Double activates! [Roll: 19,18,16,7 ; -3.5] Magma Double 2/4 HP.
A body double of the monster fashioned out of molten rock oozes itself in front of the horned beast to block the hits. It does not fight back, merely stands where it is, which makes Lyn's horse much more amenable to Lyn's urging to dive back in for another attack.
On the second try, the hits connect with the correct target and the flames surrounding Ifrit's body dispel, leaving it exposed.
The horse flaps its wings once more, not wanting to chance a third try, so Lyn swings herself back into the saddle by grabbing the horse's neck and vaulting herself back up in one smooth motion.
"Good job," she whispers soothingly to her horse, rubbing its neck encouragingly, grateful for its trust in her to pull off such a risky maneuver. Lyn then raises her voice for the rest of the team to hear, "It's open! Make your attacks now before it recovers!"
Morgan feels like she is rather lucky, to be clothed in the mage robes of her homeland, especially with the heat that blazes down upon them from their foe. She's used to heat, a dry heat from the desert sun, but this is burning. But she knows better, than to be caught up in the blaze and thanks whatever higher being exists for the (practical!) headress.
"Don't worry! I've got this!" She calls out cockily, unaware of the hubris that was about to befall her. Warm magic (booooo!) rushes out of her hands as she prepares her spell, a blast of white light blazing as hot as the very lava beneath her heals explodes from her fingers.
Disappointingly, it veers towards the stupid minion of their monstorous enemy at the last second, bouncing off an invisible shield like it didn't even do a thing. Yeah, that sure tasted like hubris alright.
Morgan (6/10 HP) crits Magma Double (0.5/4 HP) with Seraphim. [Roll: 18, -5 damage] Congrats! It does NOTHING! [Magma Double: 0.5/4 HP]
Magma Double Cannot Counterattack!
"Oh for fuck's sake! Can't just one you of monsters go down without a freakishly long fight?!" Their enemy does not respond. Understandably, considering it is a rather large dragon shaped creature, but at least a roar would have been nice. You know, just to acknowledge her anger a little.
"Somebody else will get your ass then! Watch out you big old dummy!!"
It was a follow-up patrol, but moreso an excuse to get some air beyond the monastery's suffocating walls. She didn't work well in tight groups, and nothing spelt tight groups more than students and knights alike grumbling about the cold. For her, the cold is just another blanket. One of silence, one of cold comfort. They had enough men stationed within the church anyway. She can get away with some alone time once in a while.
Yet she did still sign herself off as on village patrol, so that is where she keeps herself to. Given the current times, many of the towns were on heavy watch. For support from the church, as well as...additional types of help. Help that was more in line with Shamir's usual workload.
"Miss Knight!!! Please come help!!!
Seems like the church's hunch was correct, as it usually is.
Seriously? The perpetrators in question weren't even mugging their target that far from the village's outskirts. They are practically asking to be caught in the act, or at least start a show for the rest of the villagers. But Shamir understands. It's desperate times. Desperate times she was all too familiar with seeing, and experiencing.
Normally, this would be the time Shamir prepares her covert maneuvers, setting up ambush as soon as possible. But a girl shouting out her position kind of puts a damper on that plan. Not to mention screaming "Miss Knight" makes a sneak attack out of the question. She'd just have to get her hands dirty. No issue, if these truly are your common pack of ruffians.
Not that she needs to resort to fisticuffs immediately. All eyes are on the knight as she calmly walks up to the bandits, already covering their primary source of negotiation. The defendant is staring as well, though Shamir takes little time in classifying who they are. A small girl...she was a student at most, or some other village girl at least.
"The Knights of Seiros do not condone of thievery," she begins, careful to not reveal any more additional information than necessary, "you should know this." Her gloved hands are at her side, an abstract showing of how she means no harm as long as they listen and don't strike first.
Morgan breathes a sigh of relief once the knight is standing by her side, not that she had been scared or anything! She could have totally handled it by herself but it's helpful to have backup! Just in case things end up going more south than she could have expected. (Not like they could get much worse than they already were, these common thieves were already ready to fight her before. The knight showing up surely didn't change that.)
"Ye-yeah...! You shouldn't steal from innocents! I'm sure with Miss Knight here, we can work out something that will be fine for everyone!" Hopefully. Morgan just had to exert all of the energy in her huge brain to come up with something useful. Too bad a lot of her solutions ended in punching one of the bandits in the face or a pitfall trap. (A little late for the latter, considering they would see her dig it.)
"Like for starters, what exactly do you need? You can't just demand random supplies from me and expect to get what you want! What if I had something completely useless on hand? What would you do then, huh?"
"You didn't know? You should be a little more aware of your surroundings than that. There are potential enemies everywhere, after all..." And that was more or less just fatherly concern... but it wouldn't hurt for her to develop a little healthy paranoia. It's the backbone of any tactician's development, of that he was certain.
"You'll need to show me everything you've learned. It's hard... not being able to keep an eye on you. I worry a lot. I know you'll be okay, but..."
Morgan can't help but giggle a little, even if she could not remember her father from the future she had come from, she couldn't help but think that he would have been as protective and concerned as the father that she knew now. (Or... no, that beast was not her father, it never had been.)
"Awwww, you don't have to worry about me Father! I can handle myself! Probably. But if there is anything that I can't, I'm sure you'll be the first person I tell! I... I may not remember where I come from, but I know you've always cared, Father..."