Developing a visual novel : Dr. Kurschner's Office!!!!!!!!
Dr. Idaho wakes up to just any other day at his top-secret 'government' job, only to find he's been promoted! To what? The assistant to the Head of HR, which is odd, considering he's never worked in anything of the sort...
After years and years of hardcore not doing anything I'm finally creating this! (Technically a remake but the original version is between me and the two people who played it only...)
Details:
Science fiction, semi-freaky contagious disease, time loop, semi-comedy horror...
3 planned endings, 2 horrible, 1 bittersweet
Multiple planned deaths
Hopefully, 5-1 hours of gameplay for each unique route? Maybe more? Probably more?
~17 characters!!!
Fully developed, drawn, composed, nurtured, and lovingly raised by me (thus far)
point and click, map, inventory and many such elements
many many many sprites for EVERYONE
horrifically consistent colour palette
far away non-existent release date (I am but a humble singularity)
Developing a visual novel : Dr. Kurschner's Office!!!!!!!!
Dr. Idaho wakes up to just any other day at his top-secret 'government' job, only to find he's been promoted! To what? The assistant to the Head of HR, which is odd, considering he's never worked in anything of the sort...
After years and years of hardcore not doing anything I'm finally creating this! (Technically a remake but the original version is between me and the two people who played it only...)
Details:
Science fiction, semi-freaky contagious disease, time loop, semi-comedy horror...
5+ planned endings, 2 horrible, 2 bittersweet, 1 technically good
Multiple planned deaths
Hopefully, 5-1 hours of gameplay for each unique route? Maybe more? Probably more?
20+ characters!!!
Fully developed, drawn, composed, nurtured, and lovingly raised by me (thus far)
point and click, map, inventory and many such elements
many many many sprites for EVERYONE
horrifically consistent colour palette
far away non-existent release date (I am but a humble singularity)