Hi! I'm sorry if you've covered this before but I can't seem to find it! Could you give me some lore on WIldlings please?
@twilighttheunicorn, I don’t think I’ve ever posted anything up, but here’s what limited information there is on Wildlings.
Wildling Lore
A Wildling is a person taken by the Wood and enthralled by the elementals. This seemingly occurs only when a person awakens the Greenwrath by committing an act so dangerous or damnable that it forces a Great One to manifest to deal with the threat directly.
Note: Before I go into the lore quotes, I wanted to address something about Wildlings to those familiar with the 1.0 Gridanian MSQ, wherein a group of Gridanian quivermen pretended to be Wildlings to aid the Ala Mhigan Resistance in secret. It’s shown in other quests that wildlings do, in fact, exist. Ironically, a bit of quest text from a non-Echo’d segment of the 1.0 MSQ suggests that those same Gridanian quivermen who pretended to be Wildlings some 15 years ago now, did in fact become actual wildlings for their woodsin accumulated aiding the Resistance.
Ingram: “Yes, Brother Morys was indeed a wildling. Very few of the conjurers are privy to this. Those who do know have been forbidden to speak of it. Once claimed by the wood, one undergoes certain…changes. Wildlings have great potential to become powerful, powerful conjurers. If knowledge of this fact were to become widespread, we fear many would allow themselves to be turned out of lust for power. But once claimed, wildlings can seldom be retrieved from the wood. And that is why you, too, must protect this secret, Sounsyy. Believe me, I would not ordinarily have asked you to bear such a burden. If only I knew what the elementals were planning!”
Morose Merchant: “Impurity’s as bad as a curse, I tell ye. Gotta get all them dirty deeds off yer back, else the elementals’ll get ye. I didn’t believe it, neither—till some of me own mates were taken right before me eyes. Poor bastards.”
O-App-Pesi: “Where were we…? Ah, yes, of course. We were speaking of the elementals. They are a part of this world, great and powerful. And they do not oft trouble themselves with the inconsequential affairs of man. They do show themselves from time to time, though. When one beckoned by the wood arrives to hear their bidding, say, or should the greenwrath be wakened.Those who do not believe in the elementals had best stay clear of the Twelveswood, else it will claim them. It’s believed that the wood captures the souls of such sinners, damning them to an eternity as wildlings. And that’s why you’d do well to take part in the cleansing rites. To purge yourself of all that woodsin, and set you right as the rain.”
Nuala: “The greenwrath has been stirred by many and more lately, and not just adventurers. It’s said those who anger the elementals are claimed by the wood, damned to live out their days wandering its depths. We call those unfortunate souls “wildlings.” And pity them as we may, they are a danger.”
Zezekuta: “Your mask for the purification rite is nearly finished. Come, try it on to test the fit. Is there some problem? I assumed Fufucha had explained everything…The purification rite is a kind of, well…transference is what the conjurers call it. You see, dancing in the name of the elementals expunges woodsin by transferring it to the dancer’s mask and binding it there, magically. They say you were attacked by a treant, so I imagine you’ve got quite a bit of woodsin about you. That is why we’ve fashioned this mask for you.”
???: “If the woodsin upon a soul is too great, the power of the purification mask may collapse under the burden. But I do not think you are in any such danger.”
Zezekuta: “Brother E-Sumi has assured us that the mask in question was old, worn with age and use, its powers faded. And besides, one does not become a wildling without doing something to wake the greenwrath. Khrimm’s parents, Sigurdh and Oona, and Fye’s brother, Dunstan—they were among Gridania’s finest warriors. They all fought nobly against the Garleans occupying Ala Mhigo. A necessary evil, I suppose. Yet all that violence doubtless served to compound their woodsin.”
???: “A wildling within the city… I fear we have all been placed in great danger. Brother E-Sumi will know what to do. He always does.”
Miounne: “Sounsyy, there is word of a commotion over at Stillglade Fane. Haven’t been to see for myself, but I’ve heard talk of wildlings. From childhood, we forestborn are taught that bringing woodsin into the city brings the greenwrath upon everyone in it. There is no greater danger in all the wood. Times like this, there’s naught for the commonfolk to do but trust that the conjurers and moogles will calm the wood.”
Zezekuta: “Fye and Khrimm were always close since before they could walk. He made every effort to help her forget the past and look forward. It’s to that end he insisted the elementals didn’t exist. And why he sought to burn down that tree. All for her sake, it was.
But surely even you have come to see the truth of it by now—the elementals are very real. His soul was soaked in woodsin, and woke the greenwrath. It was certain the boy would become a wildling himself, were something not done to save him…”
Pudgy Moogle: “And are you— Hey! You understand what I’m saying, kupo! Save a wildling? You mean one taken by the greenwrath, kupo? Taken and claimed? Cleansing a wildling is not easily done, kupo. The conjurers must perform their cleanses. Purges and cleanses, rituals and rites.”
I hope this helps! ^^
Keep reading
I keep forgetting that The Shroud is LITERALLY TRYING TO KILL PEOPLE WHO PISS IT OFF.
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