THE AVENGERS (2012) DEADPOOL & WOLVERINE (2024)
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@visionsofscarlet
THE AVENGERS (2012) DEADPOOL & WOLVERINE (2024)
Spider-Man: Across The Spider-Verse by Spencer Wan
spider crew
art dump for my spidersona/oc, Spider Fool! They're from Earth in the year 1200 or something idk
Pay heed to Klaudia Amenábar's words! Don't let the executives weaponize fandoms. WGA Strong.
My guys it is starting to work, I've seen some people I know complaining about the writer's strike and turning against them because their favorite shows and/or movie got put on hold. Please do not be fooled like this, this is exactly what the corporations want. It can wait, I promise you will find other things to focus, but writers need this.
Reword every headline they put out. “Due to not wanting to give writers money, Marvel has shut down pre-production on…” You can end this strike any time you want to, pal.
"Marvel too cheap to pay writers, production shuts down"
"Disney too greedy to pay residuals, deletes shows/movies"
"Studios cut corners on safety, production values, writing, acting, etc. in order to make more money; won't share with anyone below CEO level"
This.
100% this.
hello everynyan
of course across the spider verse was made with untold amounts unethical worker abuse
not suprised, but still fucking disappointed
finally finished my iban spidersona!
Four animators say unsustainable working conditions are behind the success of Spider-Man: Across the Spider-Verse.
Spider-Verse Artists Say Working on the Sequel Was ‘Death by a Thousand Paper Cuts’
Why don’t more animated movies look this good? According to people who worked on the sequel, Across the Spider-Verse, it’s because the working conditions required to produce such artistry are not sustainable.
Multiple Across the Spider-Verse crew members — ranging from artists to production executives who have worked anywhere from five to a dozen years in the animation business — describe the process of making the the $150 million Sony project as uniquely arduous, involving a relentless kind of revisionism that compelled approximately 100 artists to flee the movie before its completion.
While frequent major overhauls are standard operating procedure in animation (Pixar films can take between four and seven years to plot, animate, and render), those changes typically occur early on during development and storyboarding stages. But these Spider-Verse 2 crew members say they were asked to make alterations to already-approved animated sequences that created a backlog of work across multiple late-stage departments. Across the Spider-Verse was meant to debut in theaters in April of 2022, before it was postponed to October of that year and then June 2023 owing to what Entertainment Weekly reported as “pandemic-related delays.” However, the four crew members say animators who were hired in the spring of 2021 sat idle for anywhere from three to six months that year while Phil Lord tinkered with the movie in the layout stage, when the first 3-D representation of storyboards are created.
As a result, these individuals say, they were pushed to work more than 11 hours a day, seven days a week, for more than a year to make up for time lost and were forced back to the drawing board as many as five times to revise work during the final rendering stage.
"For animated movies, the majority of the trial-and-error process happens during writing and storyboarding. Not with fully completed animation. Phil’s mentality was, This change makes for a better movie, so why aren’t we doing it? It’s obviously been very expensive having to redo the same shot several times over and have every department touch it so many times. The changes in the writing would go through storyboarding. Then it gets to layout, then animation, then final layout, which is adjusting cameras and placements of things in the environment. Then there’s cloth and hair effects, which have to repeatedly be redone anytime there’s an animation change. The effects department also passes over the characters with ink lines and does all the crazy stuff like explosions, smoke, and water. And they work closely with lighting and compositing on all the color and visual treatments in this movie. Every pass is plugged into editing. Smaller changes tend to start with animation, and big story changes can involve more departments like visual development, modeling, rigging, and texture painting. These are a lot of artists affected by one change. Imagine an endless stream of them."
"Over 100 people left the project because they couldn’t take it anymore. But a lot stayed on just so they could make sure their work survived until the end — because if it gets changed, it’s no longer yours. I know people who were on the project for over a year who left, and now they have little to show for it because everything was changed. They went through the hell of the production and then got none of their work coming out the other side."
i cannot stress this enough: if your reasoning for clowning on the mcu is "they overwork their cg artists and animators" i 1000% guarantee that a show or movie you have been stanning for years also abused their artists and you just haven't heard about it because the production companies aren't in the spotlight like mcu productions are. that cartoon for kids? that incredibly animated movie? that non-marvel superhero movie? i've seen people declare their hatred for the way the mcu treats their workers and then turn around and gush about a show that i know for a fact was hell for the artists attached
and no this is NOT me saying "this means you should stop hating on the mcu uwu" it's me saying you gotta be aware that this shit is an INDUSTRY WIDE PROBLEM. you CANNOT "fix" it by refusing to watch mcu movies and feeling good about it. you have to be aware that it's EVERYWHERE. why do you think so many animation and vfx productions are sourced in canada? in india and the phillipines? we are not unionized.
i know it's hard to face the idea that your favourite show might have been made unethically especially when you've spent so much time hating the mcu for doing the same thing. you don't have to start hating your favourite show. just like...be aware. don't be smarmy about it. don't claim without research that a beautifully animated movie Must mean the animators were not working 16 hour days and weekends. i do think we can fix this 👍 but we can't fix it if 90% of us don't even realize what the problem really is
now that it's come out that the spiderverse animators were working unsustainable hours yall need to be aware of this more than ever. even good movies aren't innocent of this. we often see the narrative of "see what happens if you pay animators well and give them time to work?" when it comes to good movies but. that is almost never the case. the artists are still being worked to the bone. the movie being good does not negate this.
I love the spider mask
Spider-Man: Across the Spider-Verse + text posts
I'm completely normal about this movie...
Anyway won't it be cool if all media was treated with this much love and care
“Sun-Spider was absolutely one of my favorite assignments on the film. I poured over Dayn Broder’s original designs to include as many design markers as I could, while trying to see if I could plus up the design. Had to make the wheelchair a mech that could follow her around.” — Kris Anka
“The idea was to always give [Spider-UK] a hijab, so I took a wide look at different ways to wear it, but especially athletic versions. Swimmers uniforms were a big inspiration for me, but I also needed to consult hijab wearers on correct construction” — Kris Anka
Peter popsicle 💔
Ran home from spiderverse to draw what’s in my heart