Coder for NanoReNo 2017
If someone is looking for a renpy coder, please contact me. I would love to help.

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AnasAbdin
we're not kids anymore.
One Nice Bug Per Day

JBB: An Artblog!

tannertan36
Mike Driver
Three Goblin Art
noise dept.
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Misplaced Lens Cap

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Xuebing Du
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@vn-code-ninja-blog
Coder for NanoReNo 2017
If someone is looking for a renpy coder, please contact me. I would love to help.
[Contract of Cards] New Members!
I would like to welcome a few new members who have joined the development team of Contract of Cards ~Joker~, an upcoming visual novel that will be released and distributed non-commercially.
Angie joined as the editor! [Portfolio] Silvia joined as the sprite artist and a CG artist! [Samples] CodeNinja92 joined as the programmer! [LemmaSoft post]
I am still looking for various positions; I am prioritizing the Writer and Graphics artist position at the moment, but feel free to apply for any position. To view more information on joining the project, you can visit the LemmaSoft recruitment.
Thank you!
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Support charity and get awesome stuff for Game Devs.
Ren’Py 6.99.11 released!!!
Link: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=40192
The biggest change is a new default GUI framework. Out of the box, the new GUI looks more modern, works across a range of screen sizes, and supports mobile devices out of the box. The GUI is also easier for creators of all skill levels to customize, with re-theming accomplished by replacing image files and optionally adjusting variables. The Ren'Py documentation now includes a GUI customization guide explaining how to completely retheme the new GUI.
There have been a features added to Ren'Py to support the new GUI.
Ren'Py now natively supports a dialogue history/readback system.
File pages can be renamed by clicking on the page title/number.
Style properties that use image filenames can take a [prefix\_] substitution, which causes a style prefix search.
And the usual set of non-GUI-related changes:
Android support has been partially rewritten. It now supports x86 in addition to ARM, supports immersive mode, and fixes problems downloading Android dependencies.
Ren'Py supports Chrome OS by converting an Android package using the Android Runtime for Chrome tool.
The Ren'Py script language supports locally-scoped labels.
Transforms support tiling the child multiple times, and panning over the child image by an angle.
A Vietnamese translation of the launcher and tutorial has been added by Thuong Nguyen Huu. An Indonesian translation of the launcher and default project has been contributed by Pratomo Asta Nugraha.
Ren’Py update introduces new standard GUI and more...
Ren'Py ships with a new default GUI. This system, used in-game to customize the main menu, game menu, and in-game screens, replaces the old themes and screens.rpy system with a new system that's intended to be an improvement for every creator:
For new creators, the new GUI is intended to look attractive (if generic) out of the box. It is adaptable to a choice of sizes, and supports games with light and dark backgrounds.
Intermediate creators will be able to more easily customize the new GUI, without having to to work with screens and styles directly. It's now possible to completely re-theme the GUI by changing variables in the gui namespace, and editing template images.
Advanced creators will be able to replace the new gui entirely, either piece by piece or wholesale. The new gui infrastructure resets all styles to sensible defaults, making it easier to apply customization.
Source: https://www.renpy.org/dev-doc/html/changelog.html#ren-py-6-99-11
Coder for your Visual Novel/Otome Game...
You are a talented writer, artist, director, composer etc. and need help to program your Visual Novel/Otome Game?
I'm the right guy for you!
And yes I will do it for free or for a fair trade.
There are only two conditions: Your project has a certain standard and you really want to get it done.
I'm familiar with: Skype, Slack, MeisterTask, Trello, Git, Google Drive, Dropbox etc.
Write me a message on LemmaSoft or contact me per mail --> [email protected]
PS: I would also love to stay in touch with the people afterwards and maybe start new projects together.
Please share this post, if you know someone who need help.
Here is an simple example how to use the camera plugin for Ren’Py. We use it for our Visual Novel to get more dynamic into the scenes and to bring out the full potential of our CGs and BGs.
Please note: In the game the camera movements will be smoother as shown in the video. (low framerate) :D
More complex example --> Link
Download Plugin - Just unzip it in your game folder and read the readme file.
Hidden Love Points
Our Visual Novel uses hidden love points to decide which storyline or ending the player will get to play.
For those who want to use hidden love points too. Here is an example code with a few hints.
Of course there are a lot more ways to do it.